ActionScript 3.0 :: Images Not Loading In IE LoadMovie?

Sep 23, 2010

this site background images are working for me on my mac and PC in Firefox And Safari but the client says the sites background images are not coming up on some of his computers at work in Explorer and Chrome. I helped him clear his cache so I know he is seeing the most current files. So if anyone has Explorer or Chrome please check this link and see if the background pictures load for you. [URL]

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Preloading Images Via XML Using LoadMovie?

Nov 19, 2009

I need to create a preloader for a Gallery which is powered by a XML which tells which images to get, and then tells a LoadMovie function to insert these images into a movieclip that's already in the library, and place it on stage.

To keep things simple, I'll attach the fla and xml. Its gotoAndLearn's carousel.

View 1 Replies

ActionScript 3.0 :: LoadMovie In Nested SWF (JPEG Images)

Sep 4, 2009

I am using this code
Code:
loadMovie(filename1.swf,_root.location1);
To load an external swf into my movie. That external swf is a 'loader' for some JPEG images.

The external swf (filename1.swf) contains four empty movie clips, and this code
Code:
loadMovie("IS.JPG",inviteb);
loadMovie("PLS.JPG",placeb);
loadMovie("RSS.JPG",rsvpb);
loadMovie("TYS.JPG",thankyoub);
loadMovie("main.jpg",main);

The idea here is that (filename1.swf) can be placed in any directory with images bearing those names, then be called upon to display the images in that directory into my flash page. The problem is that it doesn't load the images. I am sure it is because it doesn't know what container to load them into, because of the nesting. But I don't know what location to use.

I have tried
Code:
_root.main
_level0.main
_level0.location1.main
_root.location1.main
but none of those work.

View 3 Replies

ActionScript 2.0 :: Using LoadMovie To Dynamically Load Images?

Mar 24, 2005

I've managed to use AS to dynamically create empty movie clips and offset them so that they appear side by side. The problem is, I can't use loadMovie to load in images into my empty movie clips. I can successfully use loadMovie outside of my for loop, by directly referencing each of the dynamically created clips (holder_mc1.loadMovie(...),older_mc2.loadMovie(...),etc) after they have been created. This is ok but I really need to create and fill the empty movie clips within a single for loop. By the way, the references to the images being loaded are contained within an external text file, but this doesn't seem to be part of the problem. Does anybody know if there is a problem using loadMovie in this way or if there is anything I can do to fix the problem?

Code:
if (succes) {
var imageNum = this.imageNum;

[code].....

View 2 Replies

ActionScript 2.0 :: Preloading External Images Fetched By XML Via LoadMovie?

Nov 1, 2009

I have a flash website, which has 4 menu options, each of which when you click fetches a different XML file in which the child nodes indicate the content, or description of an item, and fetch a external image to represent it on stage. Each menu option when clicked gets a new XML file, replacing the old one in the xml variable. Once the XML is loaded (xml.onLoad()) it sends it to a function (loadItems) to place each item on stage. Obviously, when uploaded onto the Internet, when a XML loads, the images are still loading, thus the Tween effect of them appearing on stage can't be seen.

I need to find a way of how to create a preloader, that would show the status of ALL the images download progress, and once complete, starts the Tween effect of them appearing on stage.

loadItems function (places the external images from the XML file on stage):

ActionScript Code:
var xml:XML = new XML();
xml.ignoreWhite = true;
function loadItems()

[Code].....

View 4 Replies

ActionScript 2.0 :: Call The LoadMovie Initiate The Preload + External Images

Apr 16, 2005

a SWF that will serve as the main movie for the site. Inside this SWF, I have a script that loads a JPG into a holder MC that's on stage. So basically it's like this:

- main.fla
-- holder_mc (this isn't an empty MC, it has some PNG's inside)
--- external JPG loaded in by loadMovie

I'm ok with building a preloader for the holder_mc and the rest of the FLA (without the size info of the external JPG), but how would I incorporate the size of the external JPG into my initial preloader before I actually start playing everything. Would I have to set the holder_mc visibility to false, call the loadMovie, initiate the preload, and then set visibility back to true. There's gotta be a better way?

View 7 Replies

ActionScript 2.0 :: Loading 2 Swf With LoadMovie?

Feb 24, 2009

I want is it load an external swf on the click of a button, then unload it to load another swf on the click of another button. heres a sample code of what did.

Code:
stop();
//loading first movie
container.loadMovie("movie.swf");

[Code]....

View 0 Replies

ActionScript 2.0 :: Loading SWF With LoadMovie

Jan 23, 2010

I'm currently working on a school project and have come to the stage where I need to put all of my swf's together. But I'm running into an issue with getting the swf's in my file.I've at first tried to do the same thing using scenes, but this didn't work either. I've read on several fora's that the scene thing in flash had some weird things and was recommend to use loadMovie instead.Now I'm trying to use loadMovie, but I can't get this to work either. I've tried the exact same code with an image and this is working. As soon as I try to do it with a swf file, the file loads and leaves a complete blank. I've read the list of objects in the swf and all variables are undefined, could this be related?I'm currently using AS 2.0.

View 7 Replies

ActionScript 2.0 :: Loading Jpg With LoadMovie + OnLoad?

Jul 5, 2009

I've been sitting here for the last 2 hours trying to figure this one out.I have an empty movieclip on stage, and I'm loading external images in it using loadMovie()The problem is as following; I want it to resize when the image has fully loaded.I've been googling and googling non-stop, but found nothing that works.

View 1 Replies

Flash 10 :: FLA File - Loading Another SWF With LoadMovie

Jun 7, 2010

I have a template that have some buttons in the header. I add one button because my client needs one more section in the SWF. When the movie loads the behave of the intro is to load the first button running from flag fotogram "s1", but it's not working properly. The button get's stuck and it's not behaving like it should. When I rollOver or rollOut is not doing what it should do. Why is happening this? I'm loading another swf with loadMovie but it's _lockroot = true. I tried not loading that flash but the button is still not working fine.

View 0 Replies

ActionScript 2.0 :: LoadMovie() Not Loading JPEGs Into MC?

Apr 22, 2004

I've used loadMovie() often in the short time I've been using Flash. But never to load a JPEG dynamically. For a site interface, I have little thumbnails, which open to new browser windows. This is partly annoying though, as each one opens in it's own window, so the user would have to close a whole bunch of 'em after clicking all those thumbnails. To try to fix this, I read that JPEGs can be loaded at runtime onto the stage. I've already seen the photo gallery tut, but I only require a pop-up window with one image and no left/right buttons, etc. I've tried following the tutorial for the first few steps, making a shape the size I want the images to be, converting it to an MC, and naming the MC instance on the stage. Then, I created a new layer on frame 1 with

Code:

loadMovie("CS_00_1.jpg", _root.picture);

, but when testing it, I see nothing. I've tried a few different things. Before, the fla was in a separate folder, so I had to include "Screens/" in the name. Just in case that was the problem (I didn't get any errors in the Output), I moved it into the directory with the images. I tried absolute and relative addressing. I opened up the image in PS and resized it to the size of the symbol on the stage and made sure it wasn't Progressive (I read in a thread that Flash doesn't load Progressive JPEGs), but still nothing. I even tried loading a file that didn't exist to make sure it was looking in the right place the other times (as it didn't give me any error).

View 6 Replies

ActionScript 3.0 :: LoadMovie Is Not Loading A Movie On Another?

Jan 21, 2007

i am using a simple loadmovie and it works fine on my computer and another one i checked but there it doesnt run on all computers. and they do have flash player 9. i trued to change the sctionscript to 1 and it still isnt working and i have no idea why. i also dubble checked that the files are all in the correct folder and they are.

View 4 Replies

ActionScript 2.0 :: LoadMovie - Some SWF Partially Loading

Apr 15, 2008

On the interactive section of my page here: [URL]. I have a bunch of externally loaded swf files that are supposed to load into the black square in the middle. As you can see, some of the swfs partially load, just the text for most, and then some don't. If you click another section then click back, it loads fine and you can see what it's supposed to look like. This doesn't make much sense to me, considering the swf files are done on a single frame, with the text just a layer below the image. So why does a portion of the swf load but the other doesn't and why do some and not others? I have the swfs loading using loadMovie. (Example below):

Code:
container.loadMovie("movieclipname.swf");
container2.loadMovie("movieclipname2.swf");
container3.loadMovie("movieclipname3.swf");
container4.loadMovie("movieclipname4.swf");

This works perfectly with every other site I've done, and I've used that same setup many times on this site. Yet for whatever reason. It doesn't work regularly.

View 2 Replies

ActionScript 2.0 :: Loading Movie With LoadMovie Tut?

Oct 20, 2002

[URL]The movie I'm loading in is actually 2 frames long, and upon loading it in, I want to goto the second frame..I thought a simple moviename.gotoAndStop(2); would do it, but alas, does not work!

View 1 Replies

ActionScript 2.0 :: Sequentially Loading SWFs Using LoadMovie

Jul 24, 2004

I'm trying to load some swf movies using loadMovie, but I'm having the following problem: There are three movies: 1.swf, 2.swf, and, 3.swf.

=> 1.swf loads inside 2.swf
=> 2.swf loads inside 3.swf

When I test 3.swf, it plays only 1.swf (exactingly where I put it in 2.swf - coordinates) but doesn't play 2.swf. Everything looks correct, including the containers. All actionscript is in the frames and I'm using Flash MX.

View 1 Replies

ActionScript 2.0 :: Loading A Swf To Target By Using NamedMC.loadmovie

Apr 11, 2003

I have been loading an swf to target by using namedMC.loadmovie ("path+name", _levelN) altho I notice there is another method suggested here about using createEmptyMovieClip so it is all in script. Can anyone suggest a way of preloading all my separate swf files and then playing them at various specified points, like when the previous animation is finished/finishing. I have tried things like altering the _alpha and using namedMC.stop(); and namedMC.play(); but that aint working.

View 1 Replies

ActionScript 2.0 :: LoadMovie Function Not Loading JPEGs Into MC

Apr 22, 2004

I've used loadMovie() often in the short time I've been using Flash. But never to load a JPEG dynamically. For a site interface, I have little thumbnails, which open to new browser windows. This is partly annoying though, as each one opens in it's own window, so the user would have to close a whole bunch of 'em after clicking all those thumbnails. To try to fix this, I read that JPEGs can be loaded at runtime onto the stage. I've already seen the photo gallery tut, but I only require a pop-up window with one image and no left/right buttons, etc. I've tried following the tutorial for the first few steps, making a shape the size I want the images to be, converting it to an MC, and naming the MC instance on the stage.

Then, I created a new layer on frame 1 with Code:
loadMovie("CS_00_1.jpg", _root.picture);
But when testing it, I see nothing.

I've tried a few different things. Before, the fla was in a separate folder, so I had to include "Screens/" in the name. Just in case that was the problem (I didn't get any errors in the Output), I moved it into the directory with the images. I tried absolute and relative addressing. I opened up the image in PS and resized it to the size of the symbol on the stage and made sure it wasn't Progressive (I read in a thread that Flash doesn't load Progressive JPEGs), but still nothing. I even tried loading a file that didn't exist to make sure it was looking in the right place the other times (as it didn't give me any error).

View 6 Replies

ActionScript 2.0 :: YAY Action - Loading Images With XML Loader Resizes And Displays Images When Users Click On Nav

Dec 9, 2005

Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:

[Code]....

Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.

View 1 Replies

ActionScript 3.0 :: Loading Multiple Images - Make Sure The Program Will Start Once All Images Have Dispatched A Complete Event?

Jan 26, 2009

im loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.

View 1 Replies

ActionScript 2.0 :: Stop Loading OnLoadProgress 'Or' LoadMovie Or Loadingimage

Nov 19, 2010

how to stop loading in middle of loading .swf or image files. in as2 .

It should stop completely loading any bytes from the server.

View 0 Replies

ActionScript 2.0 :: JPEGs Loading Too Slowly Through LoadClip / LoadMovie

Dec 7, 2011

We have photos that are loading too slowly and I need to speed them up. I am using AS2. What's even more perplexing is that at certain times after refreshing the web page, some photos load and some do not. It seems to be random, at various times, the photos that did load do not. I cannot put my finger on why this is happening..

First, I tried using loadMovie(). Then, I tried the var loader:
MovieClipLoader = new MovieClipLoader(); with loadClip()
For each JPEG. You are welcome to look at the site and see if there is anything that I can do to improve the speed of the loading. [URL]

View 0 Replies

ActionScript 2.0 :: Loading External Swf Files Through The LoadMovie Function

Dec 7, 2005

I want to load an external .swf file through the loadMovie function. The problem is flash takes sometime to load the file and therefore what ever commands I put below the loadMovie function, will not work. Placing this commands say 10 frames from the loadMovie function works but when online and you have a slow internet connection, it yet again fails. How do I solve this problem? I tried using onLoad but from what I gathered from several sites, it will not work with LoadMovie.

View 6 Replies

ActionScript 2.0 :: LoadMovie Not Working - Loading Doesn't Load At All?

Sep 15, 2006

I have a movieclip called masterloader in my flash project, and I have

[Code]....

when it actually loads in the movie, yet the movie I am loading doesn't load at all. It's only a one framed picture.

View 4 Replies

ActionScript 2.0 :: [FMX] LoadMovie Revisited - Loading Multiple Instances Of The Same .swf

Feb 26, 2004

I preface this with the disclaimer that I'm new to flash and actionscript and I've read the tutorials on this site and others regarding depths, levels, this, and loadmovie. I have a problem with scope I believe in some AS while using the loadmovie() function. I am loading multiple instances (5) of the the same .swf on _level0 of my main movieclip using createEmptyMovieClip and LoadMovie. When I play the main MC the loaded swfs complete thier initial animation but do not respond to onrollover events. Here's the AS for the main MC:

[Code]...

View 1 Replies

ActionScript 2.0 :: LoadMovie Nightmare; Button Inside MC Loading

Nov 6, 2002

I've been having a right nightmare with this one. So here goes: I've created a dragable MC with a button assigned the following AS:

[Code]....

When I publish, the button does not load test.swf. I have created a blank MC 'container' for test.swf to load to but I need the button to be inside of the dragable MC. The .swf loads when the 'container' is cut and pasted into the dragable MC but to my novice suprise the .swf and the MC would be now both dragable My question is how do I load the .swf with this button inside of the MC and the 'container' outside?

View 2 Replies

Actionscript 3 :: Flex Dynamically Loading Images Does Not Allow Images' Id

Oct 20, 2009

I need to load dynamically a few images (4-6) so that by clicking on particular image user would invoke particular action. Embedding images solves the problem but at the expense of file size. If I load them dynamically, they lose their ID.

<comps:ExercisesScroller id="scroller" x="300" y="100"
ex1="@Embed(source='assets/Exerc_1.png')"
ex2="@Embed(source='assets/Exerc_2.png')"/>

and so forth this works. But instantiated in CDATA it does not work:

import components.ExercisesSCroller;
private var custScroller:ExercisesScroller;
private function init():void {

[Code].....

View 1 Replies

ActionScript 2.0 :: [MX2004] Mc's Loading External Thumbnail Jpgs Via LoadMovie()

Mar 12, 2005

I have 100 mc's loading external thumbnail jpgs via loadMovie(). I need a preloader of some sort to show the status of the thumbnails. The problem is that each of the mc's are loading JPG individually and I am not sure of how to combine their loading statuses into a preloader. The other option I had planned to use was to make one thumbnail larger in file size than the others so that it would load last and therefore I could use some onload function for this particular thumbnail, but I do not know what would be best to use in this case.

View 1 Replies

ActionScript 2.0 :: Loading Multiple Jpgs Dynamically With LoadMovie And MovieClipLoader

Dec 13, 2005

I'm loading multiple instances of the same jpg dynamically to my swf. It works just fine locally, but when I upload it, it only executes the first loading code it encounters in the timeline. I was doing things fairly complexly with 'for' loops and dynamic name generation and stuff, but I've stripped it down to the basics in an effort to get this to work.

Here's some code:

loadMovie('1.jpg', mc1.empty_mc);
loadMovie('1.jpg', mc2.empty_mc);
mcLoader.loadClip('1.jpg', mc3.empty_mc);
mcLoader.loadClip('1.jpg', mc4.empty_mc);
mcLoader.loadClip('1.jpg', mc5.empty_mc);

as you can see, I'm using two different methods of loading the jpgs, just in an effort to pin down exactly what is going on. Locally, they all load fine. When I upload to the server, only the first instance of the loading code is run (so mc1 will get its jpg, but the rest won't). I've tried to swap the order, place the loading code in different areas, try to load different jpgs into each empty mc, but nothing works except that first instance flash gets to in the timeline.

The swf and jpgs are all in the same folder, both locally and on the server. The server the swf is hosted on is Windows 2003 box if that matters. I tried uploading it to a different windows box and got the same problem.

View 2 Replies

ActionScript 2.0 :: Make LoadMovie() Stop Loading To Conserve Network Bandwidth?

Apr 21, 2008

I have a huge SWF. Instead of loading every frame and playing from the beginning with loadMovie(), is it possible to load only say frames 100 to 120? Also, if I have a pause button, how do I make loadMovie() stop loading to conserve network bandwidth?

View 4 Replies

Actionscript 3 :: Loading Lots Of Images And Its Done Asynchronous Which Make Browser To Frees During Loading

Feb 19, 2012

I have typical situation where big loop is loading lots of images and its done asynchronous which make browser to frees during loading and I want to make it synchronous but having big trouble doing it. I found this class synchronous loader and it work great but you cant add mouse event listener to loader. Here is sample code:

[Code]...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved