ActionScript 3.0 :: Instanced MovieClips Not Moving Across Stage

May 28, 2009

I'm making a screensaver where random characters in different positions and sizes walk/run across the screen. It seemed simple enough, and everything appears as they should. However, none of the Movieclips move forward on the stage. Here's the code on the first frame of the timeline, bolded lines are points of possible concern:

Code:
import flash.utils.*;
var timer:Timer=new Timer(5555);
timer.addEventListener(TimerEvent.TIMER, makeCharacter);
timer.start();
function makeCharacter(e:TimerEvent):void {
[Code] .....

And here's the code found in each movieclip:
var isOnStage:Boolean = true;
With no errors to go off of, I'm unsure how to proceed.

View 2 Replies


Similar Posts:


IDE :: Instanced Mc1 Does Not Appear On Stage?

Apr 29, 2009

I have a mc1 in the library and corresponding Actionscript file referenced, but for the life of me, I can't get instanced DisplayObject on the stage (other than physically dragging and dropping the movie symbol on the stage).

Below is the code:

package {
import flash.display.MovieClip;
public class InnerRing extends MovieClip {

[Code]....

View 3 Replies

Actionscript 3 :: Moving Movieclips Across The Stage On FrameEnter?

Nov 16, 2010

I'm making an image gallery and I want to have a bunch of thumbnails on the bottom of the screen that smoothly slide from side to side when the mouse moves.

I'm working with a custom class for the container (Tiles) and a custom class for the thumbnails (ImageIcon).

I have a ComboBox which allows users to to choose a gallery. When the user chooses a gallery, the following code is run and the thumbnails should reload. The problem here is that the icons appear on top of each other instead of side by side, also switching categories should remove the old one (see the first for loop), but it does not. Also, the Icons are not animating properly. The animation code is below as well. Right now, only one of the icons will move. The icons should move in order from side to side, stopping when the last few icons hit the edge of the screen, so that they don't get "lost" somewhere off to the side.

Gallery Loader Code:

public function loadCategory(xml:XML = null){
if(xml != null){
dp = new DataProvider(xml);

[Code]....

View 1 Replies

ActionScript 2.0 :: Circle MovieClips Moving Around Randomly On Stage

Aug 6, 2005

I want the final result to be a stage with a certain number of circle MC's moving around. I have made the circle MC, and added the AS so that it will start at a random point with a random color, then start moving around randomly. I want to make it so that In the beginning the document will duplicate the movie clip x amount of times, using a for loop. I want to then have all the new circles move around, and when two circles hit each other, they will dissappear, using the removeclip function. You can only use this on duplicated movieclips though, so how would i make all the circles duplicated? Is there a way to duplicate the original movieclip x amount of times then delete it? Or is there a way to remove the original after it is in a collision? Also I don't know how to do the collision detection. I am thinking of using a hittest, but would I just do it with a for loop? Is there a way so that if an MC hits any other MC?

View 3 Replies

Actionscript 3 :: Load An External Swf To Main Stage From Instanced Child Class?

Apr 15, 2010

I am trying to get an instance of a class to the load an external swf and show it.So far I have the following:

1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF".
2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as".
3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf.

This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed.If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed.[code]

View 1 Replies

ActionScript 3.0 :: Movieclips On Stage / List Of Movieclips That Are On Stage?

Jun 4, 2009

is it possible with AS3 to see the list of the movieclips that are on stage?

View 13 Replies

ActionScript 3.0 :: Moving Vehicle On The Stage, Which Should Change Directions According To Where Click On The Stage?

Oct 24, 2010

I have a moving vehicle on the stage, which should change directions according to where I click on the stage.I already made it work using this formula:var angle:Number = Math.atan2(dy,dx)*180/Math.PI+90;However, I need the car to tween to the correct angle, instead of just "jumping" to it. While this is easy enough to do, the car sometimes takes the longer turn (especially when I click in the bottom-left quarter of the stage), and it seems unnatural.

View 0 Replies

ActionScript 3.0 :: Stop All Movieclips On Stage And It's Nested Movieclips?

Sep 9, 2011

Looking for a way to stop all movieclips both are the stage and that are children of the ones on the stage.
 
I toyed with looping thru stage's children so I can first target clips on the stage. But I am getting error.
 
for (var i:int = 0; i < this.numChildren; i++)     if (this.getChildAt(i) is MovieClip)
{
this.getChildAt(i).stop
}}

View 5 Replies

ActionScript 3.0 :: Moving MovieClips From One Spot To Another

Dec 16, 2011

I know how to move movieclips from one spot to another with a click of a button. I want to go further. After a few seconds, that movieclip will move again to another spot. So, with one click, my movieclip will move to one spot, and then after a few seconds will move to another spot.

View 6 Replies

ActionScript 3.0 :: Moving Movieclips Using Trigonometry?

Apr 16, 2011

I have this game where a movieclip moves towards the mouse point by finding the difference and dividing by its "speed". This isn't very good though because different users will have different cursor speeds. What I really need is a method that finds the angle between the two points then uses that angle and a "speed" to calculate the next position of the moving movieclip.Here's something along the lines of what I am looking for but it doesn't quite work?The function runs and everything. All that works, it's just the maths that isn't right.Something needs changing with the maths.

ActionScript Code:
function moveCircle(e:Event):void
{

[code]......

View 4 Replies

ActionScript 2.0 :: Why Movieclips Are Moving At Different Speeds

Apr 14, 2010

why these two movieclips are moving at different speeds? I would like them to be moving at the same speed (while increasing xspeed every second).

actionscript 2, flash mx.

Code:
var xspeed = 1;
countDown = function () {

[Code].....

View 7 Replies

ActionScript 3.0 :: Class Cannot Be Instanced

Nov 30, 2009

I have a problem with an externally defined class. It cannot be instanced.
 
the Script: [URL]

View 2 Replies

ActionScript 2.0 :: Moving MovieClips Across Screen In Game?

May 14, 2009

I'm currently making a game in which movie clips move across the screen and you have to shoot at them to make them disappear and gain points but I am having problems with the code. I have been able to get the movie clips to disappear but when instead of points appearing in the Dynamic text box, i get the letters 'NaN'.

This is the code I am using at the moment:
this.onRelease = function():Void {
this.unloadMovie();
_root.panda++;
};
(panda is the var name of the dynamic text box).

View 1 Replies

ActionScript 2.0 :: Fade Transition Between Moving Movieclips?

Jul 5, 2010

I have a difficult question and I have searched all over but cant find a solution.I have 3 movieclips:a) circle, filled in blue, black outlineb) circle, half filled in blue, black outlinec) circle, no fill, black outlineI have one instance of a movieclip moving randomly about the stage and want it to fade between a) b) and c) (based on a user defined input array eg circleArray[a, b, b, a, c, b, a] - if that makes sense?)The only way I am thinking is to have a movieclip that contains each of the 3 movieclips and then fades each to alpha 0 with a black outline at the bottom layer. And then referencing each faded movieclip with a label?

View 2 Replies

ActionScript 2.0 :: Moving MovieClips In Curling Motion?

Jul 3, 2003

Is there anyway that I can make this script so my MC moves in a curling motion?
PHP Code:
// Gives them vars
onClipEvent (load) {
this._x = 275;
this._y = 200;
this._xscale = 0;
this._yscale = 0;
[Code] .....
This script makes a spot move from the center out and scales a little. I want same movement but with a curling motion or a slight curve...

View 1 Replies

ActionScript 2.0 :: Preloading - Scaling & Moving Movieclips [fla: CS3]

Jul 6, 2008

Click on a thumbnail and the corresponding image is preloaded BEFORE scaling and moving smoothly from the thumbnail position to a target position. (the thumbnail is actually the container for the loaded image, and therefore also moves to the target) I have got everything to work, except that the thumbnail moves whilst the image is still loading. This problem defeats the purpose of the gallery, and I'm starting to get blurry vision now!

I hope I have made everything clear, but since this is quite difficult to explain, I have attached the fla and images. *You will need to simulate download in flash for the current preloader to work. P.s. much of the script was (heavily) adapted from an fla I found somewhere, in which the images are arranged into a circle.

View 6 Replies

ActionScript 1/2 :: Moving 2 Different MovieClips At Same Time OnPress Function

Jun 17, 2010

I am using the following code to simulate a volume control bar filling on vol+ and unfilling on vol-. The dragger is a mask that causes the fill to appear and disappear when the mouse is pressed and dragged on the volume controller. It works well, but I would like to add a "switch" that moves at the same time and in the same location as the fill, but on top of it... I created the movieClip for the switch and tried all kinds of variations to the following code with its instance in the code, but cant seem to get it working... below is the code which works with just the mask filling / unfilling.

this.ratio = 0;dragger.onPress = function() {this.startDrag(true, 0, 0, line._width, 0);
this.onEnterFrame = function() {
ratio = Math.round(this._x*100/line._width);
_root.volume = ratio; }; };
dragger.onRelease = dragger.onRelease=stopDrag;

View 3 Replies

ActionScript 2.0 :: Tween - Moving MovieClips Along Path For Half Second

Apr 30, 2004

I want to move a mc with actionscript, along a path, and this movement to last about half or so of a second (just like tweening in the timeline with frames and all). How can i do this?

View 2 Replies

ActionScript 3.0 :: Using The Color Picker On An Instanced Class And Php?

May 12, 2010

I'm currently working on a project where people can drag different symbols (man, woman, house, building, etc) onto a stage to create a graphical representation of a scenario.

I have been able to make draggable classes with different symbols. What I'm finding difficult is the ability to dynamically change these instanced classes using the color picker.

Example: Let's say the user has added two "man" symbols (being external classes) onto the stage. How would I code the ability for the user to change the color of one man symbol to red and the other to blue. I'm finding it quite difficult to achieve this since both man symbols are from the same class.

View 2 Replies

ActionScript 2.0 :: Saving Instanced Graphics From Flash?

Aug 24, 2007

Anyone knows if there a way to make an "EXPORT IMAGE" button to save an instanced graphic in actionscript?

View 2 Replies

ActionScript 2.0 :: Moving Movieclips With MoveN Variable Doesn't Work

Aug 2, 2009

I have several movieclips which name is assigned to the variable MoveN when clicked on. But moving them with MoveN variable doesn't work.

[Code]...

View 4 Replies

ActionScript 2.0 :: Moving MovieClips Away On Rollover And Back In Place On Rollout

Jun 29, 2011

I am working on a website where I have some movieclips on the stage scattered. Some overlapping each other. Now when I move my mouse over any movieclip, I want the movieclips around it to move away from it and when I rollout they should get back in place. An example of this can bee seen on [URL].

View 6 Replies

ActionScript 3.0 :: Controlling Instanced MovieClip To Give 3D Illusion

Dec 17, 2010

I'm working on building a 'cover flow' similar to the scroll through iTunes uses for it's album covers. The only difference is my 'cover' needs a background MovieClip that will sit behind it and animate when the images are scrolled to get it a 3D effect. So I have a MovieClip I'm exporting called coverflowItem. This is the movie clip that will sit behind each 'cover' image and have the timeline I want to control from a different .as file. That file is called coverflow.as where all of the elements are assembled and animated.

What I need to do now is find out how to control each instanced coverflowItem so when the arrow buttons are clicked, not only do the covers slide to the appropriate side which they are currently doing now, but also have the associated MovieClip play giving the 3D illusion. I can call the functions from the coverflowItem.as in the coverflow.as but have had no luck actually getting the movie clips to play properly.

//Create CoverflowItem
var cover:CoverflowItem=new CoverflowItem(_data);

This code lets me assess the functions but not actually manipulate the MovieClip. I'm sure my logic if flawed.

View 0 Replies

ActionScript 3.0 :: Removing Child Leaves An Instanced Var In Parent?

Jul 9, 2011

I'm having a problem with removeChild(x) not completing purging the object. I run an if statement to see if the object is null before creating a new one, once I create it the first time it is never null even after I removeChild(x) so the if statement fails.Note: There aren't any external EventListeners in the shop to removethis seems like a simple fix and is driving me up a wall In the parent I start off with a placeholder:

Code:
public class main extends MovieClip
{

[code]....

View 1 Replies

ActionScript 2.0 :: Scope Instances That Haven't Been Instanced In The First Frame Of The Movie??

Jul 14, 2007

is there a way to scope instances that haven't been instanced in the first frame of the movie?I got brave and nested my btn_mc clips inside a nav_mc.On an action layer in the first frame of my timeline I have:

_root.nav_mc.btn1_mc.gotoAndPlay("start");

for example.In the nav_mc timeline this works if and ONLY if the btn1_mc instance is on the first frame of the nav_mc timeline.I'm trying to update my skillz and put everything in the first frame of the root timeline rather than doing the backasswards syntax on the mc itself this (onPress) which really confused me for about five years.

View 2 Replies

ActionScript 3.0 :: Instanced Movieclip-like Class Missing Frame Scripts After Loading

Jul 21, 2009

I had a problem recently with as3 and found no answer about this issue, I did a game with a client's container. This container has a custom loader function to load resources, so I loaded a swf with linked movieclip's based classes, these movieclips have frame scripts like stop() and dispatchEvent(..). It actually loads the resources, I instanciate them and their frame script WORKS. Now, I'm making a standalone version without the container:

1 - I load the same swf, using the standard flash loader.

2 - I instantiate the classes and add them to stage.

3 - The framescript is totally missing. The frame scripts like stop(), trace() and etc, aren't executing anymore.

I did a lot of research on the web, and found very few people with the same issue but no answer. I tryed a lot of workarounds but nothing seems to happend, I think is a security-loader issue, but now I am clueless.

View 1 Replies

Actionscript 3 :: Load Some Images Through XML And Attach Into Dynamically Created MovieClips - Make Smooth Moving ?

Nov 9, 2011

I have loaded some images through XML and attached into dynamically created MovieClips named mc0,mc1,mc2...etc.

_loader.removeEventListener(ProgressEvent.PROGRESS, onLoadingAction);
count++;
var img:Bitmap = Bitmap(e.target.content);[code]....

Everthing works fine. But it is shaking so that it was not looking good.How do I achieve smooth movement?

View 2 Replies

ActionScript 1/2 :: Moving Everything On Stage?

Mar 4, 2011

is it possible to select everything on stage and move it slightly in 1 direction with action script on key press? anyway at all.i cant put it in a movieclip and move it like that because lots of different thngs come onto stage further down the time line

View 7 Replies

ActionScript 3.0 :: Moving An Object Around The Stage

Apr 28, 2011

i'm trying to use code so if i type in -10 to 10 the object will move up or down the y axis. The code i'm using at the moment calculates how far to move it from the number inputed, then it removes te object and places it in the required position. However doing the removeChild technique messes up when having many on the stage. I was wondering if anyone knew a way of calculating the rating and then using it to move the object on the stage without removing it and adding it. Here is the code i'm using to move it. OR a way in which i can remove certain objects on the stage using remove child

[Code]....

View 3 Replies

Moving Multiple Layers To Top Of The Stage?

Aug 13, 2009

I purchased a flash home page template that had menu buttons at the top that I decided not to use. I removed the buttons, but now there is a 125 pixel blank horixontal space at the top of the stage. I tried resizing the horizontal size of the stage hoping the artwork would move up and eliminate the blank area, but the stage sizes from the bottom up. The layers get cutoff at the bottom and the blank space is still at the top.

The movie is quite complex with many layers and 450+ frames. Have attached the swf file to illustrate how the top of the stage is empty after I removed the menu buttons. Is there any way to get all of the layers to move up by 125 pixels so that they fill in the blank space without having to do each layer one at a time?

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved