ActionScript 3.0 :: Make A MovieClip Playhead Move According To Percentage Loaded?
Aug 14, 2009
I'm trying to make a simple animated movieclip act as a preloader for a larger website, and have its play reflect the percentage that has been loaded. I've seen a lot of code for various preloaders that involve text or a movieclip being scaled, but not anything regarding controlling the playhead of a movieclip.
This is what I thought would work. PreLoaderMC is the class name of a MovieClip symbol in the .fla's library. I've omitted the Loader stuff [code]...
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Dec 22, 2011
I am converting complex animations from vector to bitmap. It is easy to convert them to bitmap when the animations are in the main timeline. However, when there are animations inside animations it all becomes very messy because I need to move all those playheads recursively.
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Jan 28, 2005
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?
I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.
Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
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Jan 28, 2005
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
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May 24, 2009
I'm making a preloader and I want to make a bitmap fade in with the percentage loaded as "reference". More precise I want the ALPHA-value of the bitmap to be the same as the percentage loaded shown by the preloader.
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Jan 13, 2009
I'm loading external movie on frame 1 of the main timeline.
When that movie stops, I want the main playhead to jump to frame 2 of the main timeline.
What action do i put on the last frame of the loaded movie?
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Apr 7, 2009
I have a Flash image gallery containing both images and captions fed by an XML sheet. I have an HTML hyperlink in the XML (wrapped in CDATA tags) that I want to control the Flash movie with, i.e. go to frame 70 when link is clicked.
I found this piece of code but it didn't work:
Code:
<![CDATA[<a href="$70" target="_blank">Link</a>]]>
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Apr 1, 2012
I have simple flash CS4 file (AS3) with a video playback component in a movie clip called "video". The only other thing in this flash movie is a script to load another SWF file as soon as the video is done playing....If I use stop() on the frame with the video - it will play - but then the playhead will not move forward to the next frame which has the next script and if I leave the stop() off - it plays only a a few frames of the video and moves on to the next frame and executes the script that loads the swf file.
Everything I've read requires a button event - and I don't need a button. I just need the video to play - then the next script to execute.Here are the only scripts in the flash movie:
***************************** // in the frame containing video component
stop()
*********************************** // in the next frame after video component.
stop();
[code]...
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Apr 7, 2009
I have a Flash image gallery containing both images and captions fed by an XML sheet. I have an HTML hyperlink in the XML (wrapped in CDATA tags) that I want to control the Flash movie with, i.e. go to frame 70 when link is clicked.[code]...
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Apr 14, 2009
How can I hold the playhead on a frame for a few seconds and then have the playhead continue playing?
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Jul 25, 2011
I load an image into a MovieClip. At a second time I want to move this image to another MovieClip.
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Apr 4, 2010
Is it possible to have a script that sends the playhead to specific frames randomly, wait for say 8 seconds then move on?For example, frames 1-20 will have an image on each frame. I want the playhead to land on those frames in a different order and keep looping.
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Mar 13, 2004
I'm trying to make a movieclip move slower at a certent place in my movieclip. This means, that the speed needs to be lowered when e.g. showing af picture. Here is the situation. I have a movieclip running different pictures. E.g. the first runs for 115frames and fades out. Instead of runing 115 frames i want the movieclip to run 5 frames (picture fading in) and the stops or delays for 10sek and then goes to frame 6 from where the picture fades out. Where in the movieclip should i place this Action Script?
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May 9, 2010
This may come across as beginner stuff: I'm working In ActionScript 3.0. I have a MovieClip called FloorStatusChanges and within it are two MovieClips called Floors and StatusChanges.The MC called Floors contains Three wireframe-looking floors(each floor has it's own MC).The MC called StatusChanges contains three buttons that have the Instance Names of FirstFloorButton, SecondFloorButton, and ThirdFloorButton.Within the FloorStatusChanges MC, I've set up a motion tween for these wireframe-looking floors to move into and out of the stage so that upon clicking one of the buttons in StatusChanges it would, in theory, cause this motion tween to happen. It has stop(); commands between every motion:Within the StatusChanges MC, there are 4 layers. 3 are for each button consecutively and 1 for the Actionscript. This is how they look:Here's the set of actions I've given for the first frame:
ActionScript Code:
SecondFloorButton.addEventListener(MouseEvent.CLICK, SecondFloorSelect);
function SecondFloorSelect(e:Event){
[code]....
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Jun 15, 2009
I'm trying to figure out how to make a dynamically loaded image actually move across my screes. So far, my script loads the image, but stops after 1 frame. Without the loaded image everything works just fine. It's all Action Script, so my gues is that I probably missed something along the way.Here's my script:
Code:
scaler.loadMovie("image.jpg");
set the starting value for 2 variables
var targScale = 45;[code].........
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Jan 26, 2007
I'm loading a swf into a container clip and I'd like to target this swf for control such as gotoAndPlay, etc.
I thought targeting the container clip would do it but it's not. Here's my script so far:
var mediaMenu:MovieClip = this.createEmptyMovieClip("mediaMenuHolder", 1);
mediaMenu._x = 15;
mediaMenu._y = 175;
var mediaMenuLoader:MovieClipLoader = new MovieClipLoader();
mediaMenuLoader.loadClip("mediaMenu.swf", "mediaMenuHolder");
this.mediaMenuHolder.gotoAndPlay(2);
The swf is loading but I can't seem to give it any instructions.
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Jul 13, 2009
What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.
[Code]....
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Dec 9, 2010
apologies if this question doesn't seem very clear, i'm finding it difficult to describe what i mean.can i make object move 'out of view' in a movieclip?for example, in the same waya movieclip can move offstage, i'm trying to find a way to make the content of a movieclip move out of view to the side but within the scope of the movieclip.so if i have a square movieclip size x=100 y=100 with a circle size 10 in the centre, i'm trying to make it so when my circle moves to the left more than the size of the movieclip it starts to move out of view.another example would be if i had a character on a television (the screen being the movieclip
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Jan 9, 2011
I want to know how can i make a point (movieclip) move, i know that if i double click the movieclip e can manually change the 'x' an 'y' values and this way the point will move.
It is possibly to link this with java? And make java pass the x and y values to the animation?
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Jul 28, 2010
How do you make a movieclip move horizontally from the start of the stage to 3/4 of the stage. Stage size is 700 px by 600 px
i want just one row in the middle of the stage. i want that movieclip to disappear right after it reach the end of the 3/4 mark.
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Mar 26, 2009
How can I get the percentage of xml file loaded. I want to show a preloader and animate it according to the percentage of loaded xml file. I tried using progress event but it gets called only once.
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Oct 15, 2009
If I have for example a simple timeline with 2 labels.The first one is called "Intro" and the second one is called "Loop".So I would like to make the playhead start on frame 1 ("Intro" starts) and when it gets to frame 100 ("Loop" ends), make it loop 3 times and then go back to frame 1.So I would simply write the code:
[code]...
Lets say it does, how would it increment loops to more than 1, if when its incremented to 1 the playhead goes to frame 1, runs that code again, so loops would be assigned 0 again, right?
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May 1, 2011
I created a character that can move left or right according to keys pressed by the user. (simple enough)But the most I could do is make it move along a straight line, (change X value)or along inclined lines by defining them as linear functions. (not very effective i guess)My question is, is there a way for me to draw a line and have my character walk across it?Is there something that would allow me to get the Y value of a curved line I drew based on its X value?Obviously this wouldn't be a problem if I could just draw a line from a mathematical equation, but my searches proved that to be rather complicated.
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Mar 19, 2009
I am just learning AS. What I am trying to do is make my movie clip move to a certain point and stop there if it is clicked on. All I really know is that I was told to use on(release).
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Mar 13, 2004
I'm trying to make a movieclip move slower at a certent place in my movieclip. This means, that the speed needs to be lowered when e.g. showing af picture. Here is the situation. I have a movieclip running different pictures. E.g. the first runs for 115frames and fades out. Instead of runing 115 frames i want the movieclip to run 5 frames (picture fading in) and the stops or delays for 10sek and then goes to frame 6 from where the picture fades out. Where in the movieclip should i place this Action Script?
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Dec 20, 2006
How to round the figures for percentage loaded?
onEnterFrame = function () {
var percent_loaded = _root.getBytesLoaded()/_root.getBytesTotal();
preloader_mc.value = percent_loaded;
[code]....
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Oct 17, 2009
I have been approached to design a configurator for a new television product. The Application will let users specify the colours of certain parts of the product and also attach addons, which then updates a cost total.
In the main interface i have a looping animation of the product slowly rotating around 360 degrees that i rendered in 3ds max. When a user clicks a button on the interface i need to load an external movieclip on top of the main animation so it looks as though a certain part has changed colour, this i have acheived. The problem is that when i load the external clip over the original, the loaded clip starts playing from frame 1 and i need it to inherit the playhead position of the main animation so the two layered pieces look as though they are rotating as one. I'm sure this must be possible, unless i need to approach the problem in a different way?
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Jan 21, 2010
I'm working on my first Flash project, and for my preloader I'd like to do a really simple gradient based on the percentage loaded. The preloader says "77% loaded...", where the number 77 is a dynamic text instance called percentLoaded. I'd like the textColor of percentLoaded to change on a gradient from #000000 to #FFFFFF, in gray-scale.Therefore, I can't simply do:percentLoaded.textColor=(currentValue/100)*0xFFFFFF;This just converts the textColor to a multiple of FFFFFF, but outputs a color since it's not three separate components. Currently, here's what I've got:
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Aug 23, 2004
I am trying to make a preloaded that stops on frames depending on how much is loaded, I want it to stay on frame 1 if 24% or less of the movies is loaded and for every 25% I want it to it to move forward a frame, So far I have done thus,
var bytes = _root.getBytesTotal();
var bytes_loaded = _root.getBytesLoaded();
if (bytes / bytes_loaded >= .25) {
_root.gotoAndPlay(2);
} else {
_root.gottoAndStop(1);
}
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Jul 18, 2005
Simple fla for a preloader that shows the percentage of bytes being loaded?
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