ActionScript 3.0 :: Math.random Range From -1 To 1 But NOT Including 0
Oct 27, 2011
[code], but I need to eliminate a 0 outcome from that formula. Is there a way to make sure I never get '0' as the result or should I do this another way?My goal is to multiply a Number with +/- 1, but it needs to be random of which one i multiply with.
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May 5, 2003
how do you specify the range of numbers in in math.random()?
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Feb 26, 2012
why is this code NOT loading a random image, despite tracing random number?
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;
[Code]...
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Mar 3, 2004
What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..
[Code]...
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Nov 18, 2010
1) what value is seeded to Math.random() to generate the random number?
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Sep 27, 2009
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
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Feb 5, 2010
How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.
i need it for a google banner. they don't allow Math.random() of random() in the sript
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Sep 17, 2010
Like the title sugges¦ Is it possible to srand Flash's Math.random?I'm asking because I'd like to generate psudo-random numbers in a repeatable way.
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May 4, 2011
basically I want my engine to display one out of three objects at random. I thought I had figured it out but apparently not. A familiar error message appears, "A term is undefined and has no properties". I'm sure it refers to the object I'm trying to spawn, however it rejects every object I refer to. Is my approach reasonable or should I scarp what I've got?
Code:
var spawnObject:Array = new Array("Object1", "Object2", "Object3");
var randomNumber:Number = Math.round(Math.random() * (spawnObject.length - 1));
if(spawnObject[randomNumber] == "Object1")
[Code].....
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Oct 2, 2011
I heard of some Math.random() but I'm not sure about using it correctly. Number must be whole, so I suppose I'll need some rounding function.
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Aug 7, 2009
i need to know how to get a random frame on range frames
for example
on press the button go to a random frames but on range :
from (frame 10 to frame 20 only)
how to do it ? ?
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Jun 5, 2009
I need to place an object on the stage.x randomly but not going .
The stage is 1024 pixel and the object 726. I do the following, it works ok but sometimes some part of the object goes of the stage.
menucenter=Stage.width-_root.object._width;_root.object._x=Math.floor(Math.random() * (menucenter - 0)) - 0;
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Oct 22, 2009
so what i understand from this im learning flash from [URL] tutorials and no matter how many times i listen to each word the guy says, i dont understand this part in the vid, we are making a die to roll from 1-6 although the code below is not the finali
[Code]...
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Nov 5, 2009
I'm trying to start an animated loop from one of the defined frame labels. My code on frame 1 is:
[Code]...
Unfortunately, it's not working and the animation plays through normally. At the end I have a gotoAndPlay(2); command so it doesn't reread the code again.
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Sep 26, 2008
I'm trying to figure out how to generate random colors but within a particular range.In my application I have to allocate a random color to an unknown number of movieclips.I can do this ok but sometimes I'm wind up with a very ugly combination of colors like bright yellow and purple for examples.How can I generate random colors within a particular "range" I guess is the word for it?
ActionScript Code:
for (var h:int=0; h<noOfUniqueClips; h++)
{
[code]........
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Apr 23, 2007
I have a single line for my XML gallery,that I'm have a few troubles with.I want to tell the gallery that after it has loaded all the thumbnails; to perform a function on the the 5th thumbnail up to the 40th.gal["thumb"+(5+random(40))].gotoAndStop(2);So far, I've just managed to tell it to randomly select any thumbnails from 5 to 40. I need EVERY thumbnail from 5 to 40.
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Aug 1, 2009
How to get say from 1 to 10, three randomly chosen numbers but simultaneously exclude the possibility of a repeated return (ie two 2s or three 6s)?
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Feb 21, 2011
im sure its an easy one:
var tstArray:Array = new Array(1,2,3);
for (var a:uint=0; a<tstArray.length; a++)
{
var x:Number = Math.floor((Math.random()*tstArray[a]));
[Code]...
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Feb 2, 2011
What's a simple way to generate random numbers with a range?
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Aug 15, 2010
I'm trying to come up with a function that can give me an array of unique random numbers based on a range. If they don't fit within that range then it keeps check until it return the correct array of numbers.
Unfortunately I just keep getting an constant loop that crashes flash.
ActionScript Code:
var positions:Array = [];
function uniqueRandomNumber(max:Number, min:Number, len:int, range:int = 100):void
{
[Code].....
uniqueRandomNumber( 200, 0, 6, 40 );
I want to make sure that all numbers are 40 apart from each other
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Aug 29, 2006
How would one produce a random number, ranged from say, -100 to 100?
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Sep 16, 2007
Im trying to create a list random numbers from 1-30 but only 10 will appear. but i also need to make sure that the list of random numbers will not have duplicates (eg 1,1,20,14,3,28,4,1,18,21). I had the thought of using an array to store the list of numbers but im stuck with how to properly use an if..then to check if the same number has already appeared.
_scriptRookie
Code:
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random()*(max-min+1))+min;
return randomNum;
[Code].....
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May 25, 2009
I am trying to exclude dark(er) colors, not sure this is the right way, but its the best with my level of knowledge
Code:
var color:uint = (Math.floor(Math.random() * 0xFFFFFF));
function randomColor(color:uint):uint {
[code].....
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Aug 23, 2011
How do I get a random number between 0.8 and 1.2 using Math.random(); ? It would be nice if you explain.
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Nov 17, 2010
I want to animate an image inside a movieclip with frame label animate1, animate2, animate3 and animate4.I did manage to generate random numbers but my concern is that I want my animation will not animate same image twice, below is my code.
[Code]...
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Apr 1, 2011
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
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Feb 20, 2011
really great job done in the forum This is my first thread here, and i would like to ask how can someone produce a random number within a complex range.In my case i want to produce a random number in the range [0,90]OR[270,359] and i can't find the way to do this using Math.random . I looked on the internet but in most cases a simple range is used like (2,40) or [4,50] etc.
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Apr 18, 2010
I'm generating a random number between min and max with this code:return min + (max - min) * Math.random();And it works. However, the random numbers are very little usually between "1 or 3" even if the max is 80.
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Jul 8, 2009
I don't get it. I know it's Math.random(), but how do U use it. Let's say I want a number between 10 and 70.
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Apr 17, 2009
I have a function that creates a Movieclip every two seconds. I want each Movieclip to go to a random frame. But if there is already a Movieclip on the stage that is currently on frame 4 (for example), then no other Movieclips can be on frame 4 until the other Movieclip on frame 4 is removed.
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