ActionScript 3.0 :: MouseOver Event Canceling Due To Child MovieClips

Aug 19, 2010

What I've got is a clip that when moused over expands down, and when moused out contracts back up again...simple right.

The problem I've got is that as soon as I place a child inside the expanding clip (which is another expanding and contracting clip). the listener gets blocked by its child making it contact before it should. This sounds a little confusing, but will make alot more sense when viewing my code here...

Code:
import com.greensock.*;
import com.greensock.easing.*;
var section1:Section1 = new Section1();

[Code]....

By the way I will be putting buttons inside the clips eventually, so disabling the clips contents is a no go.

View 1 Replies


Similar Posts:


Actionscript 3.0 :: MouseOver Event Cancelling Due To Child MovieClips?

Aug 13, 2010

Which can be seen here...[URL]

What seems to happen is as soon as the cursor goes over any of the MovieClips that are inside of the expandable button the MouseOver event is getting cancelled. and the MouseOut event gets Called (I presume that it no longer thinks it is over the clip due to the call getting blocked by the content clips). This can be seen when the mouse goes over the text (which is a MovieClip inside the expanding button). I'm pretty sure this is to do with event propagation, and is probably quite straight forward to sort, but I'm just not sure where? here's my code...

Code: Select allimport com.greensock.*;
import com.greensock.easing.*;
section1.NavBar1.scaleY = 1;
section1.WhiteBar.scaleY = 0;

[Code].....

View 1 Replies

ActionScript 3.0 :: Mouseover Through Other MovieClips?

May 19, 2009

Can I make MouseOver ignore movie clips that obstruct it from view somehow? found mouseEnabled = false, but it somehow doesn't work for children of a movie clip, like:
mc1.mc2.mouseEnabled = false;
That still acts as a barrier, while my intention is to make some children be clickable while others just be invisible to the mouse to allow things behind to be clicked.

View 2 Replies

IDE :: Different MovieClips - MouseOver Will Not Interact

Dec 19, 2009

I am set to learn all I can about flash. Here's my first problem:
Code:
stage.addEventListener(Event.ENTER_FRAME,go);
function go(e:Event):void {
bijtje_mc.x=mouseX;
bijtje_mc.rotation=Math.random()*20;
bijtje_mc.y=mouseY;
[Code] .....

I am not sure if the Mouse events are suited.. but the biggest problem is the MC's, I think. I want the mouse to interact with them.. just like a button you know. Made 3 different MC's, one for when its idle, one when MOUSE_OVER, and one when you click it.. they are on frame 1 , 5 and 10. The problem is.. the mouse cursor isn't interacting with anything.. the custom cursor "bijtje_mc" does work though.

View 7 Replies

ActionScript 3.0 :: Change Child State On Parent MouseOver?

Jun 14, 2010

A component in my main project has 2 states. I want to change the component's state when the mouse is over the Parent.

View 2 Replies

ActionScript 3.0 :: Comunicating Between Loaded Child Movieclips And Parent Holder Movieclips?

Aug 6, 2010

I m trying to make sense of how to load a swf into a parent MovieClip and allow them to communicate.I ve attached two zip files � one which works fine and the other doesn�t. Unfortunately (for me), the one which doesn�t work is closer to my current project.I need to load movieclips into the parent movieclip. The parent movieclip has controls which rely on values parsed from the child movieclip.In the parent movieclips I wait until the loading is complete and so the values should be passed. However, the values aren�t passed unless I use a button (or timer), to pass the values (see the working exampes).The code which doesn�t work is:

Parent movieclip:

ActionScript Code:
stop();
var myLoader:Loader = new Loader();[code].............

View 5 Replies

ActionScript 3.0 :: Animated Mouseover Buttons (as Movieclips)

Nov 26, 2008

I'm using AS3 with Flash CS4. I have three movieclips, all using buttonMode, which animates when the mouse is over the MC (MOUSE_OVER) and when the mouse leaves the MC (MOUSE_OUT), using listeners. Or in fact, when the cursor is over one MC the other two animates. My problem is that when i move the mouse cursor from one MC directly to another one, the MC's aren't done animating the MOUSE_OUT-animation before it starts to do the MOUSE_OVER-animation. Probably a recurring issue with an easy solution.

Is there a way to check what frame the MC's are currently at and then use an IF-statement to check what should happen next? Or how am i suppose to approach this problem you think? I'm sort of a Flash newbie, i've just taken some [URL] courses.

View 3 Replies

Professional :: Event Listener - Remove The Child (e.currentTarget) And Create A New Child In Its Place With The Next Line But It Doesn't Work

Feb 19, 2010

public function GlobalSolutions()
{
Navigation(' Home ', 'index', 235, 0x97F9EC);
Navigation(' Office Supplies ', 'Office_Supplies', 295, 0x97F9EC);

[code]....
 
I want to remove the appropriate child (e.currentTarget) and create a new child in its place with the next line, but it doesn't work. What do?

View 13 Replies

Flash 9 :: Creating A Mouseover Event?

Oct 23, 2008

I'v created a video. It has 4 layers. An image on each. the page is the same size as the images(all images are the same size). i've added motion to them so the pics move from top to bottom, no gaps in between. thats it. what i want is for the clip to only move when the mouse is placed over the clip, otherwise it shouldn't move.

View 1 Replies

ActionScript 1/2 :: Create Mouseover Event For A Checkbox?

Nov 12, 2009

How can I create Mouseover event for a checkbox. Where if I put mouse over a checkbox it should display some text.

View 3 Replies

Flex :: How To Determine Which Button Is In MouseOver Event

Mar 6, 2010

Ref: spark.components.ButtonBar. In the spark ButtonBar's mouseOver event, how do you determine which of the several buttons the mouse is hovering over? There is, of course, no selected index at this juncture. If it makes a difference, my ButtonBar is not defined in MXML but is instantiated in ActionScript and an ArrayList is assigned to the dataProvider property of my ButtonBar instance.

View 2 Replies

Flash :: Transparent Sprite With Event Mouseover

Dec 27, 2011

I have a actionscript "Sprite" class which load a transparent png. When i set a "mouseover" event over the Script, it is throw when the mouse goes over the "square" containing the transparent png. I would like a glow effect to be displayed on mouseover, but only when the mouse is on the displayable part of my transparent .png. How can i do to throw the event only when the mouse is not over the transparent part of the png? Do i have to check by myself in the mouseover handler then do what i have to do?

View 2 Replies

ActionScript 2.0 :: MouseOver Event Doesn't Work

Aug 22, 2006

[Code]...

The mouseOver event doesn't work should be pretty basic but... y'know it's flash and that which should be simple is usually a PIA when you're an actionscript beginner

View 1 Replies

IDE :: Disable Mouseover Event For Button Instance

Jun 12, 2009

How do you disable only the MOUSE_OVER event for a an instance of the Button class in AS 3?
MyButton.Mouse_OVER = null ;
Will not work as it is not a writable property.
MyButton.enabled = false
Will not work as that disables the entire Button and that is not what I want.

View 1 Replies

Actionscript :: Flex - MouseOver Event And Image Scaling

Apr 18, 2010

1) if I create items in a for loop, is correct to add a new eventListener for each item ? Or should I add only 1 eventListener to the parent ? and call the event through ID ? 2) if I want to scale my item, (a LinkButton with icon image), I noticed that the icon is sometimes resized with delay, so I have a bit of flickering when I trigger the event. Should I not use icons, and set the image in another way ? How can I fix this?

View 1 Replies

ActionScript 2.0 :: Mouseover Event With Dynamically Loaded Clips?

Mar 13, 2008

my code is as follows:

[Code].....

This reads a php file (which in turn reads a database) and returns a series of years that have content hidden behind them. then the years are placed into a dynamic textbox within a movieclip (yearmarker = "yearmarker"+i).

This all works fine. My trouble is i can't figure out how to add an OnRollOver event to each dynamically added clip telling it to go to its second frame.

View 2 Replies

ActionScript 3.0 :: Add Event Listener On Parent For Event.target = Child?

Jul 30, 2009

I have these buttons in a movie clip and I would like to have only one event listener for the parent, using event.target to point to the children. I have also tried event.currentTarget, and it didn't work.here is the code that works:

test01.abtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.bbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);
test01.cbtn.addEventListener(MouseEvent.ROLL_OVER, mouseHandler);[code]....

It is only targeting the movie clip, not the buttons inside the movie clip.

View 4 Replies

ActionScript 3.0 :: Make Others Invisible / Turn Them Visible Only When Use With MouseOver Event

Aug 15, 2009

I am creating a thumnail bar having the thumnail of the images, it has the default visible thumbs of 7 images, while the others must be hidden on the right of the bar. I used the code in AS3 to add thumbs in to the bar, the first 7 were fine, but the others still appearred visible and cover the bar border.My thumbBar is simply a rectangle and what i really did was to thumbBar.addChild(thumb). But all the thumbs appeared visible, first 7 thumbs stayed inside the rectange but the others were outside.How can I make the others invisible and turn them visible only when i use with the MouseOver Event.

View 3 Replies

Actionscript 3 :: Flash Stops Mouseover Event At Edge Of Embedded Button?

Sep 27, 2010

I am working on a simple flash project. In Scene 1 I have a large image above and a long scrolling image below which is a movieclip called image_slider. The Scrolling is set with actionscript 3.0 mouse over event listener. When the user moves the mouse right image_slider moves left, when mouse is left it moves right. It works very nicely. Now I wanted different parts of image_slider to change the large image above when they are clicked.

So I decided to do these actions as part of the image_slider movieclip. So I have added transparent buttons to the image_slider movie clip and added event listeners for them and functions to gotoandstop at different frames in Scene1. This works well.

My problem is that now the image_slider no longer moves freely. It does move, but as you can see it if your mouse stops moving the scrolling will stop at the next button. You have to move the mouse again to make it keep scrolling. I don't know why it has decided to do this. how to stop it from stopping at each button edge?

You can see the flash movie at [URL]

View 1 Replies

ActionScript 3.0 :: When Load Swf Into Another SWF / Click Event Works / MouseOver Doesnt Glow

Apr 27, 2010

I have an swf with a few images on it, the images glow on mouseOver, and trigger an event when clicked.However, when I load that swf into another SWF, the click event works but the mouseOver doesnt glow.

View 5 Replies

Flex 4 :: Change Image On Mouseover / Mouseout Function Fails When Mouseover Quickly?

Mar 6, 2011

I have a basic mouseover in my flex application which changes an image onmouseover and changes it back onmouseout using the code mouse Over "functionToChangeImageSource()" and another one to mouseout.It works fine when you slowly mouse over and out, however if I quickly move the mouse over it, it occasionally stays on the mouseover image and the mouseout function doesnt appear to kick in. Is there anything I can do to fix this, or does anyone have any ideas why its happening?Also, I've tried the rollOver and rollOut instead but it has the same problem.[code]I'd imagine you're correct about the mouseover event not completing before mouseout is but how to I fix this?

View 3 Replies

ActionScript 3.0 :: MovieClip MouseOver And MouseOut Both Called When MouseOver

Dec 30, 2011

I have a simple movie clip for which i bind two events 1-MouseOver and MouseOut

in these events i am just tracing simple text

But the Problem is when i take my mouse over the movie clip both events called tracing the string in the output panel

Infact, things should be done like that on mouse over, its text is printed and when i take my mouse away[out] from the movieClip MouseOut event should be called.

ActionScript Code:
import fl.motion.Color;
import flash.display.MovieClip;

[Code]....

View 1 Replies

IDE :: Canceling Sound Before It Finishes

Mar 20, 2009

I have a character that uses the arrow keys to move. Key_Down sends him 10px left or right per press and when you let go he stops. easy as pie. What I've now added in is that when you press either of those keys it also plays a "walk" sound. In order to stop this walk sound I then added Key_Up and specified that the sound should stop via SndChannel.stop();

At first it was working fine, but there was the issue that if you held down a directional button the sound would spawn multiple times and sound like crap. I added in a boolean to disallow this, making it so that only one instance will play at a time and it will loop. The problem now is, however, that the initial SndChannel.stop(); under the Key_Up listener has stopped working. Instead of stopping the sound immediately on key up, it waits until the sound file has finished and simply stops it from repeating.

View 1 Replies

ActionScript 3.0 :: Variables Canceling Out Each Other?

Sep 15, 2009

Im making an app that ratates images in seperate MCs from seperate arrays. The problem seems to be in the nextImage function, where the currentImage variable doesnt seem to advance, leaving the first image in the array to repeat on the cycle. It works fine when I trigger the function independently, but not when I trigger it twice at the same time. My guess is that maybe the variable is getting rewritten back and for by each instance

Code:
var pic1Container:Sprite = new Sprite;
var pic2Container:Sprite = new Sprite;

[code]....

View 2 Replies

ActionScript 3.0 :: Canceling The Execution Of A Function

Aug 25, 2009

I am having a problem cancelling the execution of a function. When I click on the first of my navigation buttons, I have a fade in tween and an image loader load an external image. If I click on the second navigation button befiore the function for the 1st button finishes, the 1st tween and image loader continue to finish while the tween and image loader function for the 2nd navigation button starts. Essentially, there is an overlap. Is there a way to tell the 2nd navigation button to stop all other functions before it starts its own function? I suspect it has something to do with stopImmediatePropagation, but I am unsure of how to put this into the function.

View 2 Replies

ActionScript 3.0 :: Canceling EnterFrame From Outside The Function

Jun 28, 2011

I have a function that running on ENTER_FRAME inside another function that is called once on COMPLETE.  I need to stop that ENTER_FRAME later on in the timeline.  Here's the basic code:
 
myLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, startListener);
function startListener(e:Event):void
{
var mySprite = new Sprite();

[Code]....
 
So you see when myLoader is COMPLETE it creates mySprite that is an ENTER_FRAME and continues to run the function playerBarPos.  The function playerBarPos then traces over and over again "this keeps going and going".  How do I later in the timeline stop this?

View 6 Replies

ActionScript 2.0 :: Drag Box's - Code Canceling S#$T OUT

Aug 9, 2004

I have some code that is canceling out my other code. I have code that is controlling two movie clips. Below i have the code separated in two sections, marked my comments. When i add the second sections "//info box", it disables the code above it. I know the code works, because i have it working separatly. Can anyone tell me what the conflict is?

[Code]....

View 5 Replies

ActionScript 2.0 :: GetUrl Is Canceling Out Animations?

Apr 23, 2008

This is AS2. I have a mc that is functioning as a button. On the mc timeline the actions frame contains the code at the bottom, and it everything works fine. Except when I try to add the getUrl statement. Here is the statement
on (release) {getURL("http://mysite.com", "_blank") ; }

here is how I try to add it. When I'm on the main timeline, I click on the mc. then I click on the actions panel then I insert the above code. When I do, Then all the animations etc. in the button is cancelled out, but It does get the url. How do I get both the animations and the geturl to work together. below is the code contained inside the mc.

// When mouse pointer over the button
box_color.onRollOver = function() {
box_color_play = 1;

[Code]....

View 3 Replies

ActionScript 3.0 :: Add Loader As A Child To More The One MovieClips?

Apr 7, 2009

I would like to use the addChild method of more then one MovieClips with the same parameter, eg add the same loader to two or more MovieClips.

Code:
var loader:Loader = new Loader();
loader.load(new URLRequest("http://www.actionscript.org/forums/images/misc/navbits_start.gif"));

[Code]....

View 6 Replies

ActionScript 3.0 :: Canceling MouseEvent.ROLL_OUT On CLICK

Jan 13, 2012

I am using an event listener for both rollOut and rollOver to a button, on roll over it populates a text field, roll out clears the field, however I would like on click to populate the field and leave it persistant untill another roll over event happens, curently the roll_out event takes priority and when I move my mouse it clears the field, regardless of click.

what is the best way to cancel the roll_out event?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved