ActionScript 3.0 :: Movieclips From Inactive Frames Still Exist On Stage
Jun 18, 2011
I have layers of a level that the player can switch between.. and movieclips are all inside each other..full_level has 3 instances of full_platforms inside it.. On full_platforms' timeline there are 5 frames with all the platforms and objects for the level. the 3 instances of full_platforms in full_level are called foreground_mc, middleground_mc, and background_mc. CurrentFrame for foreground is set to middle.currentFrame-1, and background is set to +1. The player can switch which frame they are on to go to the foreground and background of the level.. Like a 2d slice of a 3d world basically..
Now, the bug.. in each platform there is a var called layer which is set to MovieClip(parent).name so I can tell if the platform is in the middle, foreground, or background. For some reason platforms on inactive frames are hittesting positive with the player and then tracing a null object reference after doing so. So basically.. platforms from old frames still exist for some reason.[code]...
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for AS3.people thi is how you rock:
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[Code]...
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[Code]...
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