ActionScript 3.0 :: No Erros In Creating Custom Objects With Methods?
May 30, 2009
i have created an object called plane with the bellow methods. I have not defined them anyway on my script file but i am curious to find out why flash does not respond by giving me any errors telling me that the methods i.e pitch to say that they have not been defined? This is something that i would have expected flash to tell me. This results in a successful build and as a result i am able to still run the file. Why does it not notify me of any erross even though clearly they have not been declared anywhere i my script.?
var plane:Object = new Object();
plane.pitch = 0;
plane.roll = 5;
plane.yaw = 5;
I want to add a custom method so that any MC can use it like this - Code:text1.fadeIn(2) - which would fade text1 in over 2 seconds. The actual method isn't important, it's the way to add it as a custom method for ALL MCs that is confusing me.I can add it inside the document class (that extends MovieClip) like{/*fade in over tt seconds etc*/};But pretty much everywhere I look peoples are choking on their coffee shouting not to use that method. So is there a nice, clean way to do it without using prototype?BTW I want to add these methods in a class that is imported into the main document class at compile-time. So my main doc class has code specific to this SWF but the general external classes like Effects and Transitions are imported as needed.
I've got a custom class (using AS2) that mostly does things like set the score and level of a game, as well as sets the player's lives on the screen. I need to unload and attach MovieClips within the Lives control function, which require those methods from the MovieClip class. I don't think I need to extend this class from the MovieClip class, I think I need to import the class somehow. I don't know the path though..something like mx.MovieClip.
Can methods declared with a custom namespace be overwritten?
Code: // secret.as package { public namespace secret = "http://www.example.com/secret";
[Code].....
If I try the above I get "1004: Namespace was not found or is not a compile-time constant." If I remove override I get "VerifyError: Error #1053: Illegal override of test in Extended."
In AS2 we can not add methods n properties to built-in classes in the way we do in AS1. Like we would -say- write the custom "isNatural" method on the "Math" class as follows : * The following code is valid in AS1 but not in AS2
[Code]...
As the "Math class" is static internally. We know why we can not add custom methods n properties to every class, as the way we do in AS1. Later I came up with senocular' s very nice tutorial on OOP in AS2. And now i know how we can do it in AS2 style in an efficient n organised way. But i have a problem with the following code. It should not work ! but it does... * Following code is valid for both in AS1 and AS2.
What if you have methods you want to use in your project, that really have no need of a class, or in other words, there is no need for an "object" associated with it. It's not going to have member variables, so why bother making it a class?
for example,
I want to create a randomNumber method, takes two numbers, low high, returns a random between or equal.
Originally in my code I had a very top level class i just called globalLibrary that extended movie clip, i put my randonNumber method there. Then every class in the project extended that. I got the method scoped properly, but to me it looks like a hack.
For example, the most basic functionality in flash like +, even = , trace, etc. Are these also methods defined in some class that we are extending? Or are they methods that have no object associated since that would seem to make just as much sense.
why can't I just create a file of methods, and import that file and have access to these methods?
I'm trying to create a function that I can access throughout the program without having to rewrite the entire code each time. I know how to do this in Java, but I'm unfamiliar with the syntax in actionscript.
For those that know Java, I'm looking for something similar to using
I'm kind of new to AS3 and I created a blur effect for 6 text object. I got the result I wanted, but I thought there has to be a better way of doing this. When a mouse is over a text, other texts get blur. Now, I had only 6 object what if you have 10s of objects on the stage.[code]...
Looking for some ideas, strategies, tools, etc. on creating reports from Flash Builder / Flex 4. I have a flex application that allows create/read/update/delete of client information from a back-end database. It uses web services (zend amf -> mongo db or mysql). I already have the client data IN flex via the web service as a collection for example. A user requests the ability to generate a report - to display a list of clients under a certain age in a tabular excel style grid (datagrid most likely).
It will be sorted and subtotaled by a demographic such as "insurance type". Ideally the user would like to be able to select the insurance types allowed on the report (or in the datagrid/pivot table). I know one option would be to present the user with a series of check boxes or a multi-select list to choose the insurance types. Then, present them with a data grid or advanced data grid component to display the 'report'. What other techniques, options or components are available / have people used?
I am trying to compile some example actionscript code. In Flex (Flash Builder 4.6) I imported a project folder (happens to be the PurePDF examples). In a few places, I have yellow "?" icons when looking at the source files - though there are no warnings or errors showing up for them yet (I do have other errors I am addressing). This is an example - when I hover the "?" icon, I see access of undefined property getTime:
[Code]....
I cleaned up the errors I mentioned, and these yellow "?" marks still appear when viewing the code. There are no warnings or errors in the 'problems' window, but these question marks I describe are still there. Even if I close the file and clean the project and re-open the file.
I have a service which returns an Array of ObjectProxy objects. I would like to cast this to a custom object (a value object) and create an ArrayCollection. How can I do this?ited:I am using Django and PyAMF for the backend. I had to write a custom SQL query and I am wrapping the resulting records in ObjectProxy and sending the whole result as an ArrayCollection.Here is my client side code:
[ArrayElementType("SessionVO")] [Bindable] private var _list:ArrayCollection;
there is a movieclip named movie with instance name movie.Inside this movie there is a textbox in frame 1.I want to give properties and methods to that textbox.
Is this the correct, most efficient way to recycle objects when creating an array of objects?
package com { public class CreateList extends MovieClip { //this is the object I will be recycling private var newProperty:PropertyRow; //this is the array I will use to reference the objects
I've been running into a billion problems while creating custom events, so I clearly don't understand some of the basics. All the examples I've found online are unnecessarily complicated, so I've gone ahead and created a super simplified version of how I think it should work. The results are in bold...
I would like to show a spinning circle at the start of the video letting people know it is loading until such times as say one third of the video has loaded....then i want to play the video. Once the video starts playing i would like the spinning circle to show again while the video buffers again if the user has a slow internet connection.
I am creating a custom Component using ActionScript 3. This Component have some properties that can be changed in the Component Inspector, and in this component i create a text field to show a message that the user define in this panel.
So far, works ok. But i want to give a chance to the user choose a font type to this text field, i found in the Component Definition, a option called "Font Name", with this option, you can select a type of font to use.
The problem is to recover this font in my Class of the component. I try to use the Font Class, but it seems that this class was not created for this. My question is: What Class i have to use to recover the selected font from the Font Name option. I try this:
var newFont:Font = "Arial"; [Inspectable(name="Font name", type = Font, defaultValue = "Arial")] public function set corPreloader(fonte:Font) { newFont = fonte; } public function get corPreloader():uint { return newFont; }
i have a set of "if conditionals" that should always be together,what i want to do is to put these conditionals in a function... then call the function once needed. i want to call this function once the flash starts playing + when i click on any of the 3 buttons.
here is the code so far:
ActionScript Code: var btn1:Boolean=true; var btn2:Boolean; var btn3:Boolean;
[code]....
the problem is button1 should have no eventlistener once the movie starts playing, but it has all listeners... so how can i make AS reads BtnStatus function once it starts loading
I want to create a custom chatback badge in Flash to match the other buttons on my site. I am a newbie to Flash using CS4. I don't have a preference of actionscript 2.0 or 3.0. I've figured out set up the url, but all I want to do is get the little dot next to my name that says whether I am online, busy or offline. It is an html code, and I dont know how to put it into Flash.
Here is the html code: <img height="9" width="9" style="padding:0 2px 0 0;margin:0;border:none" src="[URL]" alt="">
I would like to know how can I make a horizontal scroll bar in AS2?I have make a vertical one already and using the below script, what should I change then let the scrollbar become left to right?
var scrollUpper:Number = 9; var scrollLower:Number = 158; var textLower:Number = 0[code].....
I am currently working on a projects that needs to have a custom flash skin player.I have tried copying and editing excisting skins, but when I export the swf and fla into the crrect folders, I am able to select it from the skin list- however it doesn;t show in the player.Am I exporting/ publishing this in the correct way and to the right folders?
Which product do I need in order to create a customized flash player (and that is all I need to do)? I have a VP6 Alpha Channel.flv movie (transparent background). I would like to create a custom flash player for my website to display and control this movie.The player needs the following properties:
1. Play the movie transparently (using "wmode"?) 2. Play, pause, volume and exit buttons on the control bar 3. Autohide control bar 4. Logo / text on the control bar 5. Ability to unload itself after the movie ends
Which is the right product for me? Any links on how to create this player would be useful.
I am trying to make a color picker that displays the name of the color that the mouse is over in a label While this works fine in my test file, the item_roll_over event does not fire in its working environment (its embedded into an html page) my plan is to create a customer color picker that would display the color's name in the ColoPicker's textbox instead of the html code that normally goes there
When I define custom propertie in my MXML component, I also want to define a set of possible values of that property to make Flex Builder show then (possible values of the custom property) when I invoke code completion function.
I need a progress bar that's kind of in an odd shape, I've attached an image. It's not a preloader; it's for periodic progress while the user is performing other action on the website. I've played and played with tweens from a symbol of a fill of the bar to no avail. I'm not great at flash, so apparently even this simple thing is a stumbling block for me. Since it's an odd shape,I was hoping I could somehow use a paint bucket fill of the symbol or something like that to create "progress", and simply send a "stop" command when it's at the appropriate level, but I've tried several different ways and just don't have the ability to do it. I can't seem to find anything online that's even close either.
I'm trying to extend the mx:Box container so that two buttons sit on the outside of the container to cycle through it's contents (similar to a scrollbar).
I've made a custom component that looks basically like "mx:HBox->mx:Button mx:Box mx:Button" where the buttons and box are children of the hbox.
How do I offer the user access to the box (say its dataProvider and itemRenderer) through my custom component?
So they just need to write 'local:MyCustomComponent dataProvider="rar" itemRenderer="rar"/>' and my box inside that component can use it?
I've been looking for some examples on creating a custom statusbar for an AIR application, but haven't found anything really useful. That was until I started looking around in the Tour de Flex AIR app for an example, and it was right there (part of the app itself). Would anyone have some suggestions on replicating this statusbar. The trouble I'm having is that I cannot seem to get the value of a dynamic variable to display. I'm attempting to display the current user.
I've been trying to create a simple loader class that loads an image file onto the stage.
Writing the code to perform the task is simple via the main timeline:
Code: var picloader:Loader picloader = new Loader() picloader.load(new URLRequest("photo/1.jpg"))
[Code]....
How should I write the class such that it performs this function? Ideally I would like to specify the file I want to load eg. loadimage("photo/1.jpg") when I run the method.
I make classes that extend movie clip, but I want to dynamicaly create instances of this class, so I really create MovieClips, but with the added features of the class. How should I create this instances? I want 'this' to be the root of this new movieclip with added features