ActionScript 3.0 :: OSX Chrome Bugs - Fail To Pick Up The Shift Parameter Of Mouse Events
May 11, 2010
In Chrome OSX last distro I'm seeing no hand cursor over any button or useHandCursor sprites that normally show the hand cursor in other browsers. Also, the nightly distro seems to fail to pick up the shift parameter of mouse events.
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Nov 18, 2009
It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)
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Feb 16, 2011
I have some code that gets fired on these mouse events:
button.addEventListener(MouseEvent.MOUSE_UP, function(e:MouseEvent) { ...
button.addEventListener(MouseEvent.MOUSE_OVER, function(e:MouseEvent) { ...
button.addEventListener(MouseEvent.MOUSE_OUT, function(e:MouseEvent) { ...
They all work in all browsers, except for Chrome, where MOUSE_OVER and MOUSE_OUT trigger the events, but MOUSE_UP does not trigger the event. I also tried CLICK, same story.I would suspect that there is some sort of interfering layer or offset in the Chrome rendering, but then wouldn't the other mouse events not register as well?
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Oct 29, 2009
I find this to be pretty weird. This code works it traces most of the keys on the keyboard but not all. I cannot figure out why.
[Code]....
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Mar 17, 2010
I placed this code in the actionscript so i could drag and drop the mucles and place them into their targets. My issue is that once the mouse is down on the muscle "temporalis", the temporalis muscle lifts up but does not drop it when the mouse is up. I set functions for drop it and pick up when the mouse is down and when the mouse is up. Also I set the pick up to be true so the temporalis muscle is picked up from the middle, but it is not picking up from the middle. Here is the Code:
[Code]....
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Jul 30, 2006
Am having a poke around with an area when pressed, it will reloated the mouse position.I dont think it is this simple.
_root.nozone.onPress = function(){
_root._ymouse = 10;
_root._xmouse = 10;
}
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Jun 17, 2011
I succeed to display the menu (ContextMenu AS3 class) but associated events (ContextMenuEvent.MENU_SELECT and ContextMenuEvent.MENU_ITEM_SELECT) don't work with IE >= 8 and Chrome >= 12:
AS file :
package
{
import flash.display.*;
import flash.ui.*;
[Code].....
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Mar 16, 2010
[Code]....
Code: 1172: Definition flash.events.MouseEvent:MIDDLE_MOUSE_DOWN could not be found. 1119: Access of possibly undefined property MIDDLE_MOUSE_DOWN through a reference with static type Class.
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Jun 23, 2010
I"m a bit confused because FlexUnith 4's behavior. When I use fail() in try-catch body fail method is just ignored.
[Code]....
I suppose this one should fail as there is no way around it, but it succeeds and turns green. Whatam I doing wrong? When i put fail() before try-catch block it fails as it is suposed to. BTW using Flash builder 4.
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Feb 12, 2012
Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
The actionscript im using to play my sounds is this;
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}
[Code]....
What i want to do is only play a sound with the roll_over event when the left click is held down.
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Jan 11, 2012
Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?
I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?
By the way am using actionscript3 to implement the app.
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Sep 30, 2009
I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.
I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).
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Jul 1, 2010
On moviclip the handcursor is not showing in google chrome.[code]...
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Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
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Aug 2, 2009
I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.
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Dec 14, 2010
I have a menu drawer at the edge of the screen that shows when the user rolls the mouse over it, but if the user overshoots it an moves the cursor slightly outside the browser window this is unfortunenatly registered as a mouse out.
I want to stop this by using event.MOUSE_LEAVE, but i need to use it as a condition not to triger a "leaveHandler".
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Dec 4, 2008
why i am getting spurious mouse_out events when moving the mouse down or right but not up or left over a Sprite?
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Mar 14, 2011
I am looking to provide some UI functionality using the mouse- I have two distinct UI events to be achieved via mouse
a) change value
b) delete object
I don't seem to have sufficient mouseclick events for both. I am avoiding using the right click as it has some default options(whose signing off will affect the whole project- not just this). I have mouse click used for change value- how do I use the doubleclick as the single-click events seems to get invoked prior?
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Jun 2, 2009
When I use IK system to build a man and move it to perform poping, I found the more poses I gave to it the more its arms and legs would drift away. I didn't use alt and mouse to move the limbs. I only use my mouse to pose it. But WHY after I finished some poses, the limbs of the figure would get loosened?What was worse, If i adjusted those limbs(by alt and left click-drag) to fix the drift, the poses I have finished would be messed. So, what should I do?
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Feb 11, 2011
I used to play around with flash during the early days of action script 1.but now i can't seem to find my way around it. Used to be able to add the script to the button itself.[code]what I want to do is to have a toggle button show and hidethe objects on the movie.
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Jan 2, 2011
I'm successfully using MouseEvent.MOUSE_OVER, but I need to know which one to use for when the end-user mouse away from the button. I've tried MOUSE_UP and MOUSE_OUT, but neither worked. Where can we find info resources that explain each one in details?
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Mar 1, 2009
I am new to AS3 and I am going insane trying to figure this out. I have a blank (new) AS3 document, 00pixels x 200 pixels, with one (the first) frame.
[Code]...
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Oct 17, 2009
I was wondering if there is a way in CS4, some option that you could turn on that when your program runs it'd walk you line by line through every code before it's executed and only execute it when you pressed a key such as Enter. There's gotta be a way to debug rather than constantly using the trace() command.
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Aug 1, 2011
I work in a team of four to five Flash developers, making banner ads in CS5 on Macs. We all experience bugginess when pasting objects from one file to another. It's especially likely to happen when pasting an object onto the stage. What usually happens is: after pasting, you lose the ability to position things on the stage. Other weird things sometimes happen, such as registration points shifting in unrelated clips, or the whole Flash app crashing.This also happens when pasting in frames, or -- less often -- when pasting between libraries.We had one project with 47 ad units. When a change was needed across all units, we had to quit and re-launch Flash 47 times to paste in the revised movie clip and integrate it into the layout
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Jun 2, 2010
why I have no mouse events when I run this code.
import flash.display.*
import flash.events.*
import flash.display.Sprite;
[code].....
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Dec 29, 2008
I had uploaded jpeg file onto the stage using File->Import.Now, how to access the mouse-events using AS3.0. i.e., when we click with mouse on the stage it should display the x and y co-ordinates of the point being clicked.These x and y coordinates must be displayed in text-boxes provided down on the same stage.
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May 29, 2011
I've just hit a really strange bug with a program I'm creating. The program allows the user to add shapes (currently all squares: SmallThing, MediumThing and LargeThing) to an area of the screen, then drag them about by clicking and draging using the mouse. Pretty simple. Unfortunately, the code seems to be failing for the smaller shapes (they're not THAT small, currently the smallest shape is 32 x 32) which are not generating mouse events at all. I have used trace statements to verify this. I am having a few issues with the larger shapes ocassionally not registering mouse up events, but I can live with this - the main issue is with the small shapes not being moveable.
All the shapes are descended from the same super class, and have the same event listeners added to them when they are created.
Here are the relevant functions in my Screen class. It's all pretty basic code so I really can't see what the problem is.
[Code]....
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Sep 14, 2011
i have a question about the mouse down / mouse move events in Flash. I've developed a small intreractive that requires mouse co-ordinates to be captured when the mouse is down and when the mouse is moved anywhere on the screen. It was working fine like this until recently when I checked my interactive in Safari and it no longer recieves mouse co-ordinate information when the mouse cursor leaves the Flash interactive stage area.However, it still works fine in Firefox. Is there anything I can do to get this functionality back when using it in Safari?
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May 29, 2011
I have another problem with my scroll pane. I now have a bunch of Loader objects that are used to display thumbnail images in a scrollpane. I want to add a MouseEvent.ROLL_OVER event so that when I a person rolls over an image there will be some buttons displayed, IE a remove button so the user can delete an image from the gallery. However my ROLL_OVER and ROLL_OUT events are firing like CRAZY when I place my mouse over a picture. Right now I have the roll over and roll out events set to just hide the image (so I know that it's working). But all that happens is the image flashes....
[Code]..
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Aug 31, 2011
Is there any way to find out what methods get called when moving the mouse over an object in a Flash project?
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