ActionScript 3.0 :: Only Stroke Or Outline Of Movieclip Being Loaded?
Dec 9, 2009
I've added some movieclips using addChild and it was working perfectly, and then the next day I loaded it back up and now only an outline, which I guess is the stroke part of the movieclip, is loaded and my collision detection using hitTestPoint also quit working on them.If I instead use gotoAndStop in place of stop and use frame 3 or later then it shows the proper frame and the collision detection starts working again.
As the title says. How do I add a stroke or outline to the images loaded by my XML? I need to create a hover state and selected state. So when I rollover my images there is a blue stroke that goes around the image. I created a new movieClip called newHover and I thought I could add it using my loaders mouseout and mouseover events but the loader class doesn't support do that.Maybe adding a movieClip that has the stroke isn't the way to work this. how to accomplish this.
ActionScript Code: //floor color1 var cityPic:Dictionary = new Dictionary();
I develop some components where I use movie clips as skin. In the scene I have 2 movie clips with width 200px and height 100px, one of them I change the width to 200px and height to 100px, well, it should remain the size as nothing happens but it doesn't. The movie clip that I change the size through as3 it's actually getting smaller, and more strange, it only happens when the movie clip has an Outline. The file is attached. It's Flash CS4.
Is there a way to have the full stroke size (height/width) fully included or excluded in the movieclip symbol?If I'm making a rectangle with size 100, adding dynamically lines of size 20 when certain criteria are reached in game. But I also want to have stroke of size 5-6, problem is that they half their size in included in the rectangle 100 of height, and half are outside.It makes it more tricky to make the formulas to take in consideration the 2.5 for the size and also the effect on x positionning etc. Much easier to just have to do the like of "x += 20" without the assle of calculating the half stroke height.So how to have those stroke included/excluded when converting to symbol?
It has me perplexed. Okay, when you draw a shape in Flash, let's say a circle, it draws a 'fill' and adds an 'outline' automatically. Now let's say I deleted the 'outline' part of it, and am left with just the 'fill'. Is there a way to add the 'outline' part back to the shape afterwards? I have a non-standard shape that I need to add an outline to, but can't seem to figure out how to do it
when you draw a shape in Flash, let's say a circle, it draws a 'fill' and adds an 'outline' automatically. Now let's say I deleted the 'outline' part of it, and am left with just the 'fill'. Is there a way to add the 'outline' part back to the shape afterwards? I have a non-standard shape that I need to add an outline to, but can't seem to figure out how to do it...
I'm loading an external swf that is a button to close other loaded movies. I want it to stay above all the other movies at all times so that the user has a way to close them and go back to the main stage. There are buttons on the stage that load external movies and the close button movie loads automatically. All of the movies load in fine but once I load in a movie from a dynamically created movieclip button on the stage, it covers up the close button movie.The following code is where I dynamically load movies from the dynamic movieclip buttons and then after that is where I load in the external swf for the close button.
//Dynamically assign external movies to load from //the dynamic buttons for (j=1; j<holderArray.length; j++) {
I've been trying to change the color of some static text using Flash Pro 8, and I can't figure out why, when I publish the file, the text looks like it's outlined in white. Almost like the stroke is white but the fill is the color I'm looking for.
If I have a circle shape, or any else shape, what I should do to make a nice simple outline to that shape. Is there any way to make this simple. I tried to make this with the pen tool, bun it wasn't very precise. I want to use something else.
I have created 4 buttons so far and when pressed they change the color of a box on the screen. I will be putting more buttons on the page. When a button is pressed, how can i get a black outline to show around the button to let the person know that was the button they selected--it would then go off when the next button is selected.
red_btn.onRelease = function() { var boxColor_color = new Color(box_mc); boxColor_color.setRGB(0xFF0000);
I really am a Flash newbie, and don't use Flash on daily basis but the client for whom i'm working at the moment would like a simmilar logo effect on their site.
Im making a movie with a menu that loads movie clips according to which menu is selected simple enough. However, the newly loaded movie clip also needs to allow the user to load another movie into the main movie effectively swapping the first movie clip with the second. This needs to be done without using the main menu.
I just upgraded from Flash CS3 to CS5 and when I draw something and try to convert it to a movie clip, duplicate it, etc. the entire drawing's outline just disappears.
I'm loading an image into a blank_mc within a movieclip called 'background_mc' using the MovieClipLoader object; when the onLoadInit for the MovieClipLoader object is fired, i then attempt to clone my 'backgound_mc' object and the loaded image it contains so i can do something with it (i,e a funky masky/blur thing, not important right now)I'm successfully loading my image into the blank clip within background_mc, the onLoadInit behaviour fires and duplicates background_mc once the image has been loaded, but in a disappointing turn of events, my clone of background_mc no longer has an image attached, and has instead reverted back to it's original form, just as ti was before it had the jpeg image loaded in.
I have a circle on top of an image that's fading in and out. When I tween the image, a white border appears around the circles on top of the image. This doesn't happen when the circle is below the image layer, and it doesn't happen with a square. Any idea what's going on?
Below is an image of the hairline white border around the black and blue circle.
Why is it that now if I've got an alpha 0 movie clip on a layer and set the layer to outline, I can't see the movie clip? Outline mode used to ignore alpha!
I'm trying to learn Flash CS5, but having a bit of trouble with the basics. I start a new actionscript3 project and, whenever I try to draw anything, no matter what I select, it always comes out as a plain, green outline. For example, say I want to draw a red, dotted circle It should look something like this, but it will always come out like this
I run a school lab with a few users on each machine. One students came up with a problem. She is always in outline view, even when the outline button in the layers panels is not punched. When I log in to the same machine, I do not have the problem. I assume the problem is in the user preferences file. We are on Windows 7. I went into AppData and deleted what I thought was the preferences file, but it continues to return. Anyone have any ideas why I can't get her out of outline view? Adobe Flash CS5
drawing out line that will serve as a mask im tryin to animate a drawing out of a line, but the line wont be an animation itself, itll be used as a mask that will reveal outline of a rectangle i'm starting right now and im on this stage so far, the problem is i dont understand why this line is not drawing out horizontally, while it should variables xpos and ypos are coordinates of the position i want to start drawing it from, xcor and ycor are the cooridnates that will be used to stop drawing once it reaches this point, then jump is how fast i want the line to draw(amount of pixels) ps:the type is there because i will also make another case for vertical line.