ActionScript 3.0 :: Photo Gallery - Externally Loaded SWF Auto Fit To Window
Nov 15, 2010
I have a flash site with 10 different tabs/sections with a stage size of 1200 x 1372. The final tab of the site contains a photo gallery, which I would like to have a different stage size and just fit the browser screen as it loads an external SWF which auto fits to the screen. At the moment, it auto fits the stage size meaning the bottom half of the photos don't show. How I can just alter the last page?
I made a xml gallery, and when i run it from the source file everything runs as intended.but when i import it into another movie, the gallery wont respond. I can see the thumbs. But there is no way to interact with them.Im gonna post the code
I want to create a photo gallery where the photos don't have to be the same size. I need the photo border or container to smoothly resize to accomadate each new image.
I am trying to make a photo gallery that is dynamic instead of throwing the pictures in a movie and tweening effect inbetween them. I know, why take the easy route.
What basically I want to happen is that when the movie loads the first image is displayed for 4 seconds then fades out as the next image is fading in. I have 11 pictures that are in a folder called "weddings". The pictures are all named "weddings0.jpg", "weddings1.jpg", "weddings2.jpg",...... "weddings10.jpg". Here is the code for this part, I have tested and it works:
Code: totalImages = 11; k=0; var aWedding = new Array;
I am trying to make a photo gallery that is dynamic instead of throwing the pictures in a movie and tweening effect in between them. I know, why take the easy route. I have something really wierd going on, maybe you can help. What basically I want to happen is that when the movie loads the first image is displayed for 4 seconds then fades out as the next image is fading in. I have 11 pictures that are in a folder called "weddings". The pictures are all named "weddings0.jpg", "weddings1.jpg", "weddings2.jpg",...... "weddings10.jpg".
Here is the code for this part, I have tested and it works: totalImages = 11; k=0; var aWedding = new Array; //The for statement creates new movieClips with the images loaded and stored within //stores the movieclips in an array. [Code] .....
At this point I have loaded all the images into movieclips and stored their references in an array. I have also gotten them all alpha of 0 except the first image, weddings0, which I want to display first. My function to make the images scroll through doesn't work. If I trace what the alpha is as it scrolls though I get wierd numbers like 93.3233432 or 32.323223 which doesn't make sense to me because I am increasing or decreasing the alpha by += 2 or -= 2. I don't know where the functions come. Anyway, here is the code, or what I have I should say, btw
I have the code linked to a button right now to test if it works, I would like it to run automatically on load: Code: butt.onRelease = function(){ trace(k + " k"); tempInt = setInterval(fadeInOut, 10, aWedding[k], aWedding[k+1]); } function fadeInOut(mcPic1, mcPic2){ [Code] .....
How do I make a photo gallery that up dates by itself its contents getting it from a folder and putting then in order? The pictures when clicked should load a swf with information about the tittle.
How do I make a photo gallery that up dates by itself its contents getting it from a folder and putting then in order? The pictures when clicked should load a swf with information about the tittle.
I'm looking for a way to setup a slideshow of pictures that I can control with Actionscript. I've come up with something using setInterval, but I'm having problems with that, so I'm looking for an alternative method. I have maybe 5 photos. Starting with the first photo I'd like to have it slowly fade on, when it reaches an alpha of 99 or higher, it will wait a certain amount of seconds and then the next picture will fade in. I'd like to do this automatically through actionscript, don't want to use keyframes or animations.
how can I modify the embedded photo gallery slideshow from Google's Picasa to auto repeat the pictures, i.e. play them over and over again? This is the code Picasa gives me for embedding in a website:
Related to this, are there free tools that take as input a Picasa username or a set of photos and automatically create a thumbnailed gallery, which is embeddable using Flash in any website?
I tried the Photo Gallery with XML tutorial and i must say its great.To the point now, i would like to know if its possible to click on the image or a zoom button to have a popup with a larger version of the shown image.I guess you can add the thread in the xml.Now the problem is that i m just starting with both AS and XML so i can understand what to put in the URL's place so it can find the right photo.
I found this really neat photo gallery on flashkit but there is no support or readme included. Hoping one of you actionscript gurus can sort through the AS and how to size this thing.. the AS code does have comments but I am not a coder. I'd like to make the image window smaller and the overall movie smaller. 325x325 or so.
I found this really neat photo gallery on flashkit but there is no support or readme included. how to size this thing.. the AS code does have comments but I am not a coder.I'd like to make the image window smaller and the overall movie smaller. 325x325 or so
its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?
// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE. fscommand("allowscale", "false"); Stage.scaleMode = "noScale";[code]......
I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:
I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.
What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:
i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?
I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.
What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.
I've attached the Action script that loads the xml gallery in .txt format
i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.
Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet). Again,
I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.
EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?
I am wondering if someone knows how to create a picture gallery where the images are online (web hosting folder). I need a tutorial to add the script to my existing swf.
I just completed a great tutorial on doing an xml slideshow at URL...Would love to add a timer function by adding a button called auto slide show which lets the user select it and have the slideshow automatically fade in and out all the images in the xml file. I think this could be achived using the get timer function but not quite sure how to integrate it.
I have got a free swf flash photo gallery of the internet. using dreamweaver cs4 to install the swf file,the file plays on my local browser but only some of the master images display on the live internet gallery. the navigation icons do notcan not figure out where the problem lies, is it in the flash code or the structure of the files in the directory. I have no idea
The problem is that im trying to add a premade photo gallery to my fla with CS5 i have three files swf/xml/photo folder.which one should i add to my fla all three files are in my root folder.