ActionScript 3.0 :: Remove A HitTestObject In A Game?

Dec 1, 2011

Basically every functions without hitTests are removed without errors, but all the ittestobjects that i have in the end game frame says that it cannot acess a nullhitTestObject. One of the hitTests i have is this one:

if (this.hitTestObject(_root.anulpowerups)) {
this.parent.removeChild(this);
removeEventListener(Event.ENTER_FRAME, checkCollision);

[code]....

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{
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[Code].....

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[Code]....

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I'm working on a scene where the user can drag sugar, honey and syrup flavour to a cup of coffee and each time they collide, the coffee's happiness is increased by 1. I added a TweenLite so that sending any of the objects to their original positions is much more fluid. The problem is that the hitTestObject is now firing more than once (which makes sense and now happiness is increasing at more than one increment at a time) but how can I make it so happiness is increased just once?

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I'm trying to make a simple maze game. I have movement working, and now I'm trying to implement collision. Here's what I have:

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[Code]....

this will work, causing the chip to remain in place if the rightarm detects "wall", and move if the rightarm does not detect "wall". My problem is that, although I have named every instance of "mc_wall" to be "wall", the only "wall" flash will recognize is the last one.

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Ok I am building a DnD, I have a hitTest setup, and I know when it hits it. But I can't get out of the for statement if I drop it on the second object. It says it hit it, and then anims back to org. place.

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Press the picture to get it larger. That's what i really need for my project. I can't get it to work.please explain it for me to, im learning flash so I can need that to understand sometimes

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I dont think that will work. I need to have it as individual blocks.I did a quick demo file to show what I need. You will se in the file that the map is randomized and I need it to be like that to! READ THIS: I want the green cube to fall down (gravity) and than "land" on the gray cubes. This is a small demo, of my full version flash file, so i need it to be blocks.

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