ActionScript 3.0 :: Resize An Image Loaded In Via Loader?

Feb 21, 2009

I need to add the image to an object as a child.. then resize it.. I know how to add it as a child (easy rly)[code]...

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Flash - Auto-resize Of Loader And Loaded SWF?

Jun 10, 2011

is there a way to set the loaded SWF's height and width to always use 100% of the Loader's height and width? pretty much like when you're embedding a swf to an HTML page... I know that you can do this by setting the width and height of the Loader on every stage resize, but is there another way wherein you can just specify height and width is 100% and then loaded SWF will automatically resize according to stage and Loader's current dimensions?

try loaded a SWF file which has coordinates based listeners and it seems that the loaded SWF doesn't reposition its listeners correctly even if the stage is already resized... take this swf for example [URL] i tried using an SWFLoader in flex which scales the content and also a normal AS3 flash.display.Loader and it seems that both fails to reposition the listeners correctly.

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Actionscript 3.0 :: Resize Loader That Load An Image Using It?

May 10, 2009

How to resize Loader that load an image using as 3?

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ActionScript 2.0 :: Resize LoadClip Image - Return 0 When The Image Loaded Is Obviously Much Larger Then 0 Pixels

Dec 13, 2007

Some images I load dynamically are too big so I would like to scale them to fit the stage.

[Code]...

this returns 0. Why does it return 0 when the image loaded is obviously much larger then 0 pixels. How do I change the width and height of imgCont to a specified dimension.

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ActionScript 3.0 :: Resize Image In XML Loaded Loop?

Jan 14, 2010

So this is loading images by looping through a xml file and displaying them on the stage... The images load fine only they're way too big. Problem is when I add .width to myLoader the images disappear all together.

ActionScript Code:
var xml:XML;
var xmlList:XMLList;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.load(new URLRequest("data.xml"));
var myLoader:Loader = new Loader;
[Code] .....

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IDE :: Resize Image Loaded In A Movie Clip?

Nov 17, 2006

I'm trying to resize an image loaded in a movie clip, so that any image I load will always fit correctly in my movie.The script is pretty simple, it reads an xml file where they should be 6 records. Loads the image in the Thumb attribute in on of the 6 containers eg. _root.screen.Event1

Code:

for (i=0; i < 6; i++){
MyEvent = Event[i].attributes ;
_root.screen["Event"+i].Title.text = MyEvent.Title ;

[code]....

It works but not as expected. It looks like only the container is scaled down not the image really.

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ActionScript 3.0 :: Resize Externally Loaded Bitmap Image?

May 6, 2009

I am trying to resize an image and display it on stage but i get the.......... error 1119: Access of possibly undefined property bitmapData through a reference with static type flash.display:BitmapData........this is driving me a bit mad because i got most of the code out of essential actionscript 3.0.....I've tried to debug it myself but my debugging skills aren't very good yet

PHP Code:
package NetConnections.PicClick{
import flash.display.*;

[code].....

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Actionscript 3 :: Resize Dynamically Loaded Image Into Flash?

Sep 25, 2010

Am struggling to find the right as3 code to resize an image once it is dynamically called into the stage and placed in a MC. I am loading using:

var myLoader :Loader = new Loader();
mc.addChild(myLoader);
var url :URLRequest = new URLRequest("myimage.jpg");
myLoader .load(url );

The stage will eventually open up into fullscreen (works ok) so I need to keep the image in its original size which is much bigger than the stage. What I need to do is shrink it on loading to the same height as the stage whilst keeping the width in proportion (oh and center it). I have tried all sorts of codes but cant find anything to work as all I have managed to do is resize the MC containing the image but NOT the image itself.

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Flex :: Resize Layout After A Loaded Image Gets Resized?

Jun 2, 2011

So I'm loading a really big pic in this mx:Image manteinAspectRatio enabled with a height constraint and as usual it doesn't work (Flex is definitely not for me):

<?xml version="1.0" encoding="utf-8"?>
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"

[code].....

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ActionScript 2.0 :: Resize Loaded Image Inside Frame

Mar 1, 2006

I'm loading several images inside a frame, but the images will have different aspect ratios. My goal is to load all images so that the width or height does not exceed the frame. The 'difficult' part is to maintain the aspect ratio of the image. I'm not aware of any _scale function that scales both the height and width of an image (so the aspect ratio is maintained), something like that would be useful.

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ActionScript 2.0 :: Movie Clip Resize Not Working When Image Is Loaded

Oct 25, 2007

I'm having some strange luck in building an image slide show.I load the image paths into an array from an XML page and then step through the array elements w/ forward and back buttons.I have an empty image clip on the stage where I create an empty movie clip inside each time a new image is loaded.I load the image into the second movie clip like this:[code]Now, 98% of the time this works perfectly, but there is some certain times where the image resizing is completely ignored and the image gets loaded as it's normal size.Can anyone see why the image sizing get's ignored in some instance?

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Actionscript 3 :: Reuse An Image Thats Been Loaded Into Flash Via Loader()?

Jun 12, 2011

I'm displaying an external image in Flash with the loader object, and then addchild() and that whole thing. Im wondering how, if possible, I could then add that same child to another movie clip. So far, when i do, it doesn't show up in the original movie clip anymore. Is there a way for me to display an image twice by pulling it from the same source like you would do with html,css?

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ActionScript 3.0 :: Flash - Modifying An Image Loaded Through A Loader?

Feb 8, 2011

For the project I'm working on I need to dynamically load a SWF and then an imagine on top of that SWF. Based on mouse overs and the like that image will fade in or out. I have the dynamic implementation down, I just cannot quite seem to figure out how to manage the image file that overlays the SWF. Here's a snippet of the code I'm working with:

Code:
var ldr:Loader = new Loader();
var urlReq:URLRequest = new URLRequest(thisOne.src);

[code].....

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ActionScript 3.0 :: Remove One Of Main Memory Image That Was Loaded Using Loader Class?

May 27, 2011

Using ActionScript can I do with my game, which is running in a browser, verify that the user already has the files needed to run the game installed on your computer? If he had these files do not need anything else that was born and can play the game immediately. If he did not have the files, they would be loaded so that the browser does not erase these files. So when he returned to play the same game day after,as the files already on your computer, nothing need be loaded.How do I remove one of the main memory image that was loaded using the Loader class? I tried using the unload () method but nothing happened.

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ActionScript 3.0 :: Image Viewer And Im Loading An Image To A Loader And Then Add The Loader To The Stage?

Aug 12, 2009

im working on an image viewer and im loading an image to a loader and then add the loader to the stage.I want the user to be able to drag and drop the image but since it's a loader i dont know how to do it.
I tried

imageLoader.startDrag = true;
imageLoader.content.startDrag = true;
 
but im getting an error on both.

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ActionScript 2.0 :: If Resize The Window Before The Swf Is Loaded - It Misaligns Until Resize

Jan 4, 2009

I have a main movie here that loads in an external swf through a container mc. everything is aligned and positioned to where it should be, and they are also set to that value onresize. the problem is, when my swf is loaded in, it works fine and is in the right position, same when you resize it. BUT, if you resize the window before the swf is loaded, it misaligns, until you resize!!

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ActionScript 3.0 :: Scale Or Resize The Image By Dragging And Resize Option?

Sep 19, 2011

I am working on image and i like to scale or resize the image by dragging and resize option.same working as "free transform tool" in flash (design part); i need same functionality in application.

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ActionScript 3.0 :: How To Access A Loader Loaded By A Loader

Aug 13, 2009

How to access a loader loaded by a loader

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ActionScript 3.0 :: Loaded Swf Tell The Parent Loader To Unload Itself After The Loaded Swf Finishes Playing?

Sep 23, 2010

I have a shell swf that is loading a swf. How do you have the loaded swf tell the parent loader to unload itself after the loaded swf finishes playing?

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ActionScript 3.0 :: Loader Resize Not Working In Distributed SWF?

Jul 5, 2009

I have recently created a game in Flash CS3 with AS3 which displays a random picture (this is a pretty integral part of the game).I have written a small procedure to resize the picture to an appropriate size for the flash application. This is as follows:

ActionScript Code:
function onComplete(ev:Event):void {
var maxheight = 240;
var maxwidth = 400;

[code]....

Here is where it is called, please just take for granted that d_arr[1] contains the correct URL of the image I want to load :-)

ActionScript Code:
var url = d_arr[1];
var urlRequest:URLRequest = new URLRequest(url);
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onComplete);

[code]...

This resizes the picture when it is fully loaded. This seems to work fine on my own site, but on the sites to which mochi ads has distributed it, it doesn't resize the image at all, even if it is left to fully load.

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ActionScript 3.0 :: How To Create Bitmap Of Loader Content And Resize It

Mar 10, 2010

I am loading a fairly large image file and want to create a bitmap of the loader content. I want to then use this Bitmap and resize it according to the current dimension of the stage. However, I also want to keep the loader content as "originally loaded" as a reference in case the stage is resized and the user wants to view this particular image again. The way my AS is written as of now, I am manipulating the loader content. How do I not do this? How do I "copy" the loader content so I can manipulate the bitmap copy while leaving the loader content unaltered?

<AS>
var lightboxImage:Bitmap = new Bitmap();
function resizeLightbox():void{
lightboxImage = myLoader.content;
lightboxImage.width = myLoader.content.width;
lightboxImage.height = myLoader.content.height;
[Code] .....

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Actionscript 3 :: Loader Class: Resize External Swf To It's Original Stage Size?

May 12, 2010

Here is my problem (unfortunatelly didn't find solution @google):I'm loading external swf[AS2] into main swf[AS3] using Loader class. The main swf is 800 x 600 and the external swf is 300 x 200.After adding the external swf to the main swf the external swf expands it's size from 300 x 200 to the main swf's size: 800 x 600.

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Flash - Add Image Using Loader And Make Image A Button With Event Handler?

Oct 26, 2011

How would I make an image I load using AS3's loader class into a button with an event handler on it? Below is what I have started. And below that is my error I get when I click the message.

AS:

//call function that starts loading my image
callButtons();
function callButtons():void {

[code]....

the error I am getting when I click the spanish.png on the stage is: ArgumentError: Error #1063: Argument count mismatch on MyVideoPlayer_CS4_fla::MainTimeline/playSpanish(). Expected 0, got 1.I NEEDED TO ADDED evt:MouseEvent

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ActionScript 2.0 :: Image Loader Gallery - Put A Timer - Divert To The Next Image Automatically

Apr 30, 2010

I have this piece of code to change images. I was trying to figure out how you could put a timer on the code, so if the image has been displayed for say 5 seconds it diverts to the next image automatically? Also if it's not to hard, when it has played to the end to divert to the 1st image.

[Code]...

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Flash CS4 Loader Class: Image Loads Initially But Error Returned When Loading New Image

Mar 22, 2011

[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.

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ActionScript 3.0 :: Add A Visible Border To The Image That Allows To Resize The Image

Mar 19, 2010

i am building an editor which allows you to resize images and to do this (once an image is selected) I add a visible border to the image that allows you to resize the image. so i want to have a function something like,

[Code]....

and i have to call this redrawborder function inside the MOUSE_MOVE listener that controls the resizing (so that i am constantly removing and redrawing the border). constantly removing and redrawing the frame seems very inefficient. is there some property or better why to do this? i want to have, displayobj.scaleChildren = false or something like that

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Flex :: Adding Loader Image While The Image Is Loading?

Feb 23, 2010

I need to create a gallery to load images and display them. This part is fine:

/**
* @variable image_name to store the name of the selected item
*/
private function showimage(evt:Event):void

[Code].....

where imgMain is the id the image component.

But, I need a small twist. A transition image i.e. loading image should be displayed while the the image is being loaded.

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ActionScript 3.0 :: Reflection Image Should Appear Under The Image / Loader

Mar 6, 2010

I've looked through a couple threads here about reflecting images... but I don't quite understand it. I will include a link to my project thus far: Final Project First of all, ignore the music/mp3 items at the bottom of the stage. Those aren't wired up yet. When you click on a bike image on the right, the reflection image should appear under the image... but it's not quite working out that way, and I've tried a few things. Here's the segment of AS3 code that is giving me trouble:

[Code]....

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ActionScript 2.0 :: Resize Loaded Swf?

Nov 28, 2005

i am loading lots of swfs into a movie container.. is it possible to resize every swf to the same size?

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ActionScript 3.0 :: Image Resize With Image

Jan 15, 2011

I already have an image that gets resized. Is there an easy way to add a text box on the bottom of it so that it behaves the same way as the picture?

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