ActionScript 3.0 :: Same Loader Data In Multiple Sprites?

Sep 14, 2010

I found out this will not work:

Code:
var Slice1:Sprite = new Sprite();
Slice1.addChild(evt.target.loader);
var Slice2:Sprite = new Sprite();
Slice2.addChild(evt.target.loader);

I found out the hard way what happens when you and the same object to multiple parents (it packs up, and moves out).So what is the work around for this, besides multiple loaders? LoaderMax? My evt.target.loader is an image. So maybe bitmap data?

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