ActionScript 3.0 :: Setting Up A New Library?

Aug 23, 2011

I am trying to set up a new library. Here is the code for the library:

Code:
package com.ddddesigns.phpAS
{
/**

[code]....

However, FlashDevelop seems to build the swf just fine. It dies when it calls

Code:
battleMapNameCondensed = phpAS.str_replace();

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Setting Path To Library Folder?

Jun 21, 2010

What I have is some actionscript that displays an image from an external folder. All I have to do is specify the location of the folder, e.g,
Code:
var path = "icons/"

However, this is going to be used as a widget that people can embed on their site, I can specify the full URL to the icons folder and the app works, but to save bandwidth I've imported the images into the flash library under the folder "icons". All I need to do is set the path variable to the icons folder in library and it should work by the loading the images from the library rather than loading the images from my site.

View 1 Replies

ActionScript 3.0 :: Setting Tab Index On Button Loaded From Library?

Jan 26, 2009

Is there a way to set the tab index on a button loaded (addChild method) from the library? Granted, you can easily add the tab index to the same button if it's on the stage, but I see no way to add it to the button if it's just chilling in the library..

View 5 Replies

ActionScript 3.0 :: Main Class - Setting Object In Library

Jul 21, 2011

I have a Main class that I call from the .fla file. Everything work fine until I set a object in the Library "export for actionscript"... after that the stage didn't work anymore, the stage now return "null", just because I checked an object to "export for actionscript". I'm using flash cs5 and it never happen to me with the early version of flash.

View 1 Replies

Actionscript 3.0 :: Setting A Target Path For A Library | Flash CS4

Jul 9, 2009

I am trying to create a class library in the documents folder on my mac to save reusable .as classes. I tried following the tutorial on gotoandlearn about this, but it doesn't seem to be working out. I set the path in the prefs in flash using the browse button, and then set up the import line in my .fla. When I test, I get errors that say that flash can't find the dir that I am trying to use. Here are some details...

This is the dir structure that I am trying to use to store my classes.

This is how I am trying to link up to the classes using import in flash.

Here is the preference settings that I am using to get flash to look in the dir structure above to find classes to import.

View 3 Replies

IDE :: CS5 - Setting URLs For Import / Export For Runtime Shared Library

Aug 27, 2010

Summary: I don't quite understand how the import/export URLs for symbols in a runtime library work. I can't figure out how I can set them so that the runtime library will be properly loaded and accessible for other swfs to import from, if I want it to work both in a local environment (on my harddrive), and from a remote environment (on a web page).

Relative URLs seem to work great for the hard-drive case, but fail for the web page. Is there a magic way to set the relative URL to work from the web too? And/or, is there some way of manually loading up the RSL at runtime and making the importing swfs import from that loaded copy, rather than having Flash doing it behind the scenes based on the import URL set in the symbol? Following is a longish description of what I'm trying to do, and why... I'm trying to figure out if we can use RSLs to contain common UI controls for our next project. I'm running into an organizational issue that I can't quite figure out - how to get the RSLs to work in both a local development/debugging environment, and on a production web environment, with the same exporting/importing URLs.

Here's what my setup would look like. Say I have a main application main.swf, an RSL lib.swf, and a UI module dialog.swf. Main.swf loads or embeds dialog.swf. lib.swf exports some symbols that dialog.swf imports. On a local development environment, these swfs are found in folders like so:

[Code]...

View 1 Replies

Professional :: Setting Up Runtime Shared Library URLs With Multiple Environments

Aug 26, 2010

I'm trying to figure out if we can use RSLs to contain common UI controls for our next project.  I'm running into an organizational issue that I can't quite figure out - how to get the RSLs to work in both a local development/debugging environment, and on a production web environment, with the same exporting/importing URLs.
 
Here's what my setup would look like.  Say I have a main application main.swf, an RSL lib.swf, and a UI module dialog.swf.
 
Main.swf loads or embeds dialog.swf.  lib.swf exports some symbols that dialog.swf imports.
 
On a local development environment, these swfs are found in folders like so:

[URL]
 
Here is the problem.  If I set the export/import url for symbols in lib.swf to "assets/lib/lib.swf" (relative to the location of main.swf), the runtime library gets loaded fine in the local environment.  But in the web environment, it does not load - the player just shows the "..." graphic indicating it is trying to load. 
 
Alternatively, I can use "http:/myapp.com/assets/lib/lib.swf" as the export/import url.  Now, it will work in the web environment.  However, in the local environment, dialog.swf will load symbols from the lib.swf that is out on the web, not the one that is local.  But I need it to load from the local version, so that designers can muck about with the assets and see the results locally before publishing to the web.
 
Is there some alternative way to set up the swf's, or way to set the URLs, or some other hoop I can jump through that will make the RSL load properly in either environment without having to manually change URLs all the time?
 
(Details: I am using Flash Builder 4, CS 5, Action Script 3, Flash Player 10... No Flex!  My example omits some details from my actual setup, such as the fact that we are using a preloader to load the main application, and a php script on the web page to start the preloader.)

View 4 Replies

Flash - Embedding/importing SWC At Compile-time Without Setting A Library Path?

Mar 12, 2011

how to import a SWC file directly in ActionScript, without setting a library path to the file.To exemplify, I need something like this:

package
{
[Embed(source = 'Library.swc')] // This line won't work, of course...
import ClassInsideSWC;

[code]....

Besides, I don't want to (I can't, in fact) import the SWC by loading it with Loader class.

Edited Just to add more info about the problem, I'll showcase my scenario with more details...I have a class SubClass that wil be independent from the rest.It will extend a class SuperClass that is inside the SWC/SWF...This SWC/SWF have the whole framework.I can't compile every class inside a single SWF.Every part of my framework is a SWF apart and will be downloaded by Loader class on runtime.

View 2 Replies

Professional :: Use A Shared Library - Recompile The Library Folder When Do The Smallest Changes To A Component?

Jul 20, 2010

I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.

On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.

View 4 Replies

ActionScript 3 :: Flash - Download The JSON Library As Part Of The Core Library?

Nov 13, 2010

it is said [URL]You can download the JSON library as part of the core ActionScript 3 library.but when clicking on the link it doesn't work

View 1 Replies

ActionScript 3.0 :: Add Images From Folder Into Library Without Using Import To Library Option?

Sep 24, 2009

How can we import images using AS3 code so that when they are imported once will remain in the library forever..

View 3 Replies

Actionscript 3 :: Is An Alchemy C Library Faster / Slower Than An Equivalent Library

Apr 19, 2011

I've got a simple question. Suppose some simple lib written on c. Did I understood correctly that alchemy compiles it AS3 before compiling it to swf. If so, will the lib be slower or faster in comparison with the same lib written on AS3.

View 2 Replies

Actionscript 3 :: Library For Interactive Path Drawing (or Any Other Library For The Equations)

Oct 31, 2011

I am making a flash app where I want to have a user defined viewport like the stage in the flash IDE which the user can use to define objects that have a starting postition somerwhere off or on the stage and an ending position either or on or off the stage with the object then tweening between the two points. My question is this: I want the user to be able to define a curved path for the object to tween along. Is there a library of code that I can use to define curved paths for the app?

Ideally I would like something similar to the functionality available in Flash, so a bezier curve sort of path that is subdivided into handles that can be dragged to define the path of the tween. If there isn't an existing library, then do you know of the functions that I would need to define (mathematical equations related to drawing curves etc)?

View 1 Replies

ActionScript 2.0 :: Share Child Swf's Library With Main File's Library?

Mar 22, 2011

In my child swf I am using the sound from library with "attachSound". I also use the play/pause button controls of this sound alongwith the other animation.Now when I load this into my main swf file with "loadMovie", It plays fine but no sound. I found that this is due to no sound linkage in my main file library.I want to share my child swf's library with main file's library.

View 3 Replies

ActionScript 3.0 :: Referencing A Library In A Library?

Jul 29, 2011

As one would expect, Classes within my RSL can access the classes and methods of the embedded swcs. In other words, classes in my library can for instance call import org.alivepdf.Print and then call AlivePDF's Print.print() method. But it there any way for my project to also use those third-party classes and methods, by "tunnelling through" my RSL??? Even though my project is using my RSL, when I try to type out org.alivepdf.Print it cannot be found.(Obviously I can make a manager class in the library to "pass through" specific commands to the embedded swcs; I'm looking for something a little more generic and all-encompassing here).

View 0 Replies

Actionscript 3 :: Library Symbol Extend Another Library Symbol / Assuming Each Are Linked To Class?

Dec 9, 2010

Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.

View 3 Replies

IDE :: Setting Up The Packages?

Apr 11, 2009

I want to set them up with packages but tried before and failed.At the moment, I've made a folder,

C:/flash/mbl

In there, I have all my classes that I want to reuse. what do I do next? I'm using Flash CS3, would also be useful to know how to do the same in Flex Builder 3.

View 6 Replies

ActionScript 2.0 :: Setting An Opacity To An Flv?

Jul 11, 2009

not sure if this is technically "actionscript"but i didn't know wher eelse to post iti need to place an flv on top of a background image, and i want to set the flv to have an opacity of like 30%-

View 4 Replies

Setting A Variable With A Checkbox?

Dec 18, 2009

I can't figure out how to set a boolean variable to 'true' if someone clicks a checkbox. Help, please. I'm working on AS2, btw.

View 1 Replies

ActionScript 3.0 :: Setting MC Name Dynamically?

Feb 5, 2009

I have created a function to load up my movies what I would like to do is two things

(i) change the ldr to a movieclip

(ii) add an extra parameter to add an instance name movieclip when I call the movieclip

loadMyImage('images/headers/logo.png', 80, 20, 'myheader' );

View 5 Replies

Setting Pop Up Window Dimensions?

Nov 24, 2009

I have a bttn in my swf (which is embedded into my html page) and i want to be able to control the parameters of the pop up window the bttn generates. I have found a code generator at- this generator works when i input all my parameters and URL and test it, but when i place the code it provides onto the bttn in flash it fails to produce the same result me

on (release) {getURL ("javascript:NewWindow=window.open('https://secure.bellerockgaming.com/webchat/go_Max_New.asp?siteID=14&qu eueID=29&folder=BRE','Live

[code]....

View 1 Replies

ActionScript 1/2 :: Setting Up A Clicktag?

Jan 14, 2010

I am just about to pull my hair out - please help as I don't have that much hair to pull out. I created a flash file in Flash CS3 and was told I need to add a click tag for an agency who want to keep track of the click throughs for the ad.
 
I have created the invisible button layer and set up the 'hit' and tried and tried and tried to select the button and add some action script to it. (which I have seen three different codes to use)
 
Each time I export it or publish it I get the error message: mouse events are permitted only for button insances on release. I have read and understand I need to assign the code to the button and not the frame but for the life of me, I cannot figure out how to do that.

I select the button (which I have converted to a 'button') and F9 or left click to get the Actions panel and once I am there and try to use the '+' to add code, it automatically shows 'Current Select/Frame 1 in the left side of the Actions panel. I get that it is adding the code to the frame but how do I get it to add the code to the button???

View 4 Replies

Professional :: Setting A Text Box?

May 20, 2010

I have the following code:

[Code]...
 
All now works exept the height doesn't seem to work; that is, if the text goes on for pages all of it prints to screen. I would like to contain it to 350 px and then have the user use the scrollbar.

View 3 Replies

Asp.net :: Setting URLRequest Path?

Nov 12, 2009

fla files which is calling default page . but it's not able to find the default page.. my default.aspx page is in root directory ,and my fla file is in ../capture/image.fla . here is my code

[Code]...

View 2 Replies

Flex :: Setting Value In A Datagrid?

Oct 9, 2010

how to set value at a cell level in a data grid

I used the following

private function dataPanel(rowindex:Number, Var1:Number, Var1Name:String, Var2:Number, Var2Name:String, Var3:Number, Var3Name:String, Var4:Number, Var4Name:String): void {
trace("rowindex ", rowindex)

[Code]....

col1,col2, col3, col4 are id's for the 4 columns in data grid rowindex increments for value in each row...

it compiles and i get an error- it gets a strange error when i try to assign col1[].

View 2 Replies

Flex :: MinWidth Setting Ignored?

Jan 27, 2011

For example:

sampleComponent.explicitMinWidth = 500;
sampleComponent.explicitWidth = 10;

Sets the width of the sampleComponent to 10, even though I've set the minimum width to 500.The same thing seems to happen with width. In Adobe's documentation, it states that 'measuredMinWidth - Specifies the default minimum height and minimum width of the component, in pixels. Flex cannot set the size of a component smaller than its specified minimum size.I've tried setting the measuredMinWidth as well, same result.Eventually, I tried every combination of minimum width settings I could, but they were all ignored when I set the width (or explicit width).

sampleComponent.measuredMinWidth = 300;
sampleComponent.minWidth = 300;
sampleComponent.explicitMinWidth = 300;
sampleComponent.width = 10;

Additionally, what is the difference between width and explicitWidth, in every case I've tried, they have performed identically (couldn't find any help on this either)

View 1 Replies

ActionScript 2.0 :: Setting AM And PM In Script

Aug 28, 2009

this is my first topic, i registered a long time ago with another name but i have been working on a project, actually, creating flash clocks for my flash clock blog. I have a problem, i created a digital clock to display the time zone from Sydney, in Australia, which is +10 hours now in UTC. Everything is working, but i can not find a way to insert the AM/PM status on the digital clock, and i am tired of trial and errors, i want o go to sleep, i am tired and exhausted, plus i must finish this clock by Sunday.

[Code]...

View 6 Replies

Actionscript 2.0 :: Setting The X And Y Of A Swf Loaded Into A Mc?

Mar 17, 2009

I'm using this after my file has preloaded the swf: mcLoader.loadClip("sceneAll_1.swf", holder_mc);

what I want to do is set sceneAll_1.swf inside holder_mc to _x = -500 _y -250 to get it in the center of holder_mc than the default 0,0. I tried the usual technique with attachMovie but it didn't work for this.

View 2 Replies

ActionScript 2.0 :: (MX 04 Pro) Setting Variables For An Mc?

Dec 12, 2004

What i need is to set some values for a few movie clips and then use them all at once. Eg, i'll have 5 mcs in my movie, each with either variable = 1 or variable = 2 etc assigned to each of them differently. Then i want to run some code kinda like

if (the variable on mc_one < 4){
do some stuff
}

Im not sure if im going about it the right way, but i think its fairly obvious what im trying to do

View 5 Replies

ActionScript 2.0 :: Setting A Varriable Add?

Jun 2, 2003

how can i set a variable named add in flash?

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved