ActionScript 3.0 :: Show Input Text In A Different Swf?
Jul 19, 2009
I have recently made the transition from AS2 to AS3 and having worked out how to input text to be shown in another frame on the timeline, I would now like to input text in one swf file to be shown in a different swf file. I have searched the web for answers but cannot find what I am looking for.
suppose i have one input text filed,and one dynamic text field,i want,when i enter value in input text filed then these value show on dynamic text filed [input text box] =[dynamic text box].how show value in dynamic text from input text filed
I dowloaded and played with the following scroller on this site... [URL] I see where the text is under Actions but I'm wondering if I can input hyperlinks and email links as well or will I only be able to use this with plain text. If formatting and links are allowed, how can I input the text to show as a link. Sorry, I don't know much about flash and just trying to make a simple text box with scrolling capability that will allow hyperlinks, bold, etc...
I am working on an application that allows user to copy and paste content into a text field. The problem I'm running across is that when the user paste something with a tab in it, the tab is not shown in the text field.[code]...
I'm working on a flash file that is a video clip and beneath the video, there's an input text field where a user can get the code to embed the video in their page (youtube code). The problem is that when I have plain text in the text field it works, but when I try to use html code, I get an actionscript error and it doesn't show up. This is my actionscript (leaving out the full url):
I have inserted a TextArea component and i can add text normally by changing it in the parameters tab. but i was wondering if anyone knew the code so i can make it show and input text field ? (call a .txt file in to the TextArea component)
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
I've googled a lot, but i can't find a solution to auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
the last of many problems, is that at the very end of the test, you're shown your score, and you have the option to type your name in a text box and click "save". Doing so will apply you score data (time elapsed, date, correct answers and percentage) along with the name you typed in, and output in a form, that you can save or print off, or whatever. The problem is, the input text box will not let you type in it. If you mouse over it, the mouse stays a pointer, you don't get the text tool. If you click on it, the cursor appears for a split second after you release the mouse button, but you cannot type anything in it.This is the actionscript for the output form:
Code: // function saveRecord(record:String, field:String, now:Object, score:Object):Void {
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
i created an input text box that puts the users input into a global variable, but when i test it it gives me not only what i have typed in but all the html formatting for the font that my input text box has on it.I only want the text that i have typed in to go into the variable but the wackload of html is going in there too. ive tried a few different things, rewriting my code, recreating the text box, changing settings, dont know what im missing.
I'm trying to build a fahrenheit to celsius convertor in AS3. How can I test to see whether what is input into a text input box (flash component) is not a number? This isn't correct but you can get an idea of what i'm trying to do:
if (celsius_txt.text == NaN || fahrenheit_txt.text == NaN) { //do something; }
i have an one input text box, first i type text into it and press space bar at this it will become empty and ready to accept next input from starting position, i make the text box empty by
textbox.text = "";
but the cursor not set to initial position in text box it consider "" as "space" and cursor will display after one space only, i need that cursor again move to starting position..
Using AS3 to create a basic number guessing game but for some reason the input text field won't accept text input. I can't figure out which piece of code is causing the problem and it's driving me nuts considering it's from a tutorial.
Right now I'm us Flash CS4 and creating a flash program in AS3. After a certain frame the dynamic text boxes that I have set up refuse to display text when required. I've gone over every line of code and every possible set up and I can't understand why it will not work. I've made sure all the dynamic text boxes have the instance names properly in place naming them all "talkBox". I've made sure all the code is written properly talkBox.text = "Insert Text Here!" There should be absolutely no reason in the world why the dynamic text boxes shouldn't be working.
This code corresponds to a quiz question where the correct answer is either blue or green. I get the #1009 error if I input "blue". The answer "green" seems to work ok. What's wrong with my code? Is there a better way to make is so more than one answer works? Something like "blue" or "green" or "otheranswer", etc..?
I have drop down list if i select the Bank draft or money order it should show the description in one of the lable. it is showing now. But i want to display the description if one of the other box value is greater than 1500, actaully there are two field one field has value for Security deposit amount and second is drop down security deposit type in this if the value is > 1500 the description should show.
Field One (Input box) Deposit amount (entering values in the box) Field two (dropdown) Deposit Type (Bank Draft/ Money order/Personal check)
If the value is in the deposit amount >1500 then it show the description under one lable "Please Send your postal address proof)i have that funciton
ActionScript Code: IncludeInfoItems = function (bool) { if (!bool) {
I'm trying to set the rotation of an object via an input textbox for debugging purposes. Currently I have the object working when it changes rotation automatically. A variable is reset every few seconds to a random number between -180 and +180 and then the rotation of the object changes to match the variable. However different things are meant to happen when the rotation variable is set at varying degrees so I rehashed the code so that instead of being a random number it responds to the variable in an input textbox.
Now... I set up the input textbox with the variable, and a dynamic textbox to show me the rotation set for the object. however every time I enter a variable in the input textbox the set-rotation changes to "Undefined". Am I supposed to add some kind of a "Submit entered number" button somehow. In the past when I have used input textboxes the number is processed automatically.
E.g.. dynamic textbox is 5*variable. Enter #number. As you type input- the number appears inside the dynamic textbox
I even added a longer delay. The number in the dynamic textbox IS CHANGED with no resulting change in the rotation of the object. As the time countdown loop comes to a close (After every 9 seconds set rotation to input box) the text instantly changes to "Undefined".
I use AS3 which I keep separate from my fla project.
I have a contact page and the textfield where you type your message is an Input textfield with multiline and textwrap enabled. The height of my textfield allows for 5 lines of text, then you will have to start scrolling after that.
I use a my own scroll bar nested in a movieclip with instance name "txtScroller" The Input textfield instance name is "messageText"
What I want to do: I want to hide the "txtScroller" mc and show it when the user has typed more than 5 lines of text (using enter to break to a new line, etc).
Now for my problem: The first part of the code works, the "txtScroller" mc is hidden, and I have even tested it with the trace function (see code bellow).
I can for the life of me NOT get the the second part to work, the part where i want to show "txtScroller" mc again. I've treid with the trace function as well but it shows nothing in the 'output' pannel (see code bellow).
The Code: This is all I have with regards to hiding or showing the "txtScroller" mc.
Code: if (messageText.numLines <= 5) { trace("less"); txtScroller.visible = false;
I need to put together an editable text area that has a custom caret (cursor) which is different from the default blinking vertical line. Is the caret a "skinnable" property of text input? note that I am not asking about the mouse pointer cursor which can be set using the CursorManager.
Trying to format input text fields using format buttons in Actionscript has been challenging. I've been able to put some pieces together, however I am still missing some things. Here's my code:
Code: function selectText() { startSelect = Selection.getBeginIndex();[code].........
I need the ability to click the Bold button and it bolds or unbolds at the cursor so if I hit the bold button what I type from that point on will be bold until I hit the button again and then it goes back to regular. I am able to change it to bold or unbold by selecting the text and clicking the button but I also need to do it without selecting.
I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?
In a nutshell, I'm trying to create a dynamic text box in which text show up for one XML node but not for another, so I have some XML nodes that have info in them and others that don't. This seems like it would be a realatively easy thing to do, but I've been working on figuring out how to do so for days with no avail. I'm working on a template for my portfolio gallery at: [URL] I've linked pdfs to just some of the images in my modified xml slideshow from the tutorial using the following code from this forum: