ActionScript 3.0 :: Sprite / Mouseover And Display Graphics Name

Dec 14, 2011

I am using a third party flash as3 code to load graphics using sprite. There is a class (load) that takes care of the loading of the graphics.In a new class(getname), I want to be able to1. Load the graphics (done)2. On mouseover change the color of graphics(done)3. Display name of rolled over graphic (not working). I have tried the following in
getname:var feature : load;feature.name;
I get a null object error. Now I have used the mousevent routine(e.target.name) and can display the instance #(instance149). But what I really want is the name of the graphics that the load function loads (graphics and the dbf with all the attributes including the name).

View 9 Replies


Similar Posts:


ActionScript 3.0 :: Sprite.graphics And Setting Sprite.width?

Jun 19, 2009

It has been a great resource of the years. No my problem. I am trying to dynamically resize a sprite that has a line drawn into it. Here is my code:

[Code]...

View 4 Replies

ActionScript 3.0 :: 1119: Access Of Possibly Undefined Property Graphics Through A Reference With Static Type Flash.display:Graphics.

Oct 8, 2009

i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:

Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){

[code]...

//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.

View 1 Replies

ActionScript 3.0 :: How To Get Circle Sprite To Glow On MouseOver

Jun 16, 2011

I'm trying to do is to get a circle sprite to glow or highlight when the mouse is over. Using the glow filter, I set the inner boolean to true, but what happens is I get an outline, not an inner glow. It's on top of a bevel filter, which I tried removing to see if I'd get a glow, but still ended up with just the outline.

Here is my code for the function:
public function drawCircle(){
//Object
buttonCircle = new Sprite();
//Bevel Related:
var matr:Matrix = new Matrix();
[Code] .....
So I'm getting just an outline.

View 1 Replies

Flash :: Transparent Sprite With Event Mouseover

Dec 27, 2011

I have a actionscript "Sprite" class which load a transparent png. When i set a "mouseover" event over the Script, it is throw when the mouse goes over the "square" containing the transparent png. I would like a glow effect to be displayed on mouseover, but only when the mouse is on the displayable part of my transparent .png. How can i do to throw the event only when the mouse is not over the transparent part of the png? Do i have to check by myself in the mouseover handler then do what i have to do?

View 2 Replies

ActionScript 3.0 :: Copy Graphics From MC To Sprite?

Jun 4, 2010

I have a MovieClip with pictures on all its frames. How can I copy the contents of MC's current frame (picture) to a Sprite?

View 1 Replies

Actionscript 3 :: Graphics - X And .y Property Of A Sprite In Measured From?

Jun 29, 2010

Where does the .x and .y property of a movieclip in actionscript 3.0 measured from? from the centre of the object? or..

[Code]...

View 2 Replies

ActionScript 3 :: Direct Access To Sprite Graphics

Jul 27, 2010

I"m new to AS3 and I would like to know how can I get to graphics of a Sprite so I could draw it directly from it. I mean I don"t want to use Sprite class as my concrete objects I just want Sprite to hold graphics so if my own object needs to be drawn it asks for graphics to SpriteManager which returns Sprite with required graphics and draws it exactly where I want to not where Sprite's coordinates points to.

View 1 Replies

Flash - How To Erase Part Of Sprite Graphics

May 6, 2009

If I have a sprite, with which I have drawn some stuff, how do I erase part of what I have drawn? Preferably I could use drawRect with some "alpha=0" paint. However, I don't believe beginFill lets you set an rgba color (like you can in bitmapdata). Setting alpha = 0 in beginFill doesn't really do anything -- it just draws nothing. In my particular use case, masking isn't an option. Also, calling clear() isn't a good solution since it clears away everything.

View 3 Replies

ActionScript 3.0 :: MovieClip Sprite Versus Drawing With Graphics

Jan 26, 2012

I have a program that dynamically draws a polygon wherever the user clicks on the screen. (using lineto, moveto) However this polygon is always behind the other symbol objects on the screen even though its added last in the childlist. Is there an issue with depth when drawing symbols vs. drawing with lines? How can I ensure my dynamic object will display in front?

View 3 Replies

Actionscript 3 :: Mouse Over Change Sprite Graphics Color?

Sep 16, 2010

I have created a sprite as below:

var arrowHeadRight:Sprite = new Sprite();
with(arrowHeadRight.graphics){
beginFill(0xDDDDDD, 1);
moveTo(50,0);
lineTo(0,50);

[Code]...

On Mouse Over, I wish to change the color of the fill on this shape? Can this be done or do I have to re-draw the graphics with an updated beginFill line?

View 1 Replies

Actionscript 3 :: Passing A Rectangle To Sprite.graphics.drawRect( )

Mar 5, 2011

Is there a neat minimal way of doing this? (this produces an error):

var freeSpace = shape.freeSpace() // returns Rectangle
var s:Sprite = new Sprite();
s.graphics.drawRect(freeSpace);

Just looking for a more cleaner way other than something like .drawRect(freeSpace.x, freeSpace.y, freeSpace.w, freeSpace.h) I know you can do it with bitmapData.fillRect(rectangle), but need sprites in this case.

View 1 Replies

ActionScript 3.0 :: Graphics Stuff On A Sprite When Imported All That Was Required?

Jan 20, 2010

I wrote this code and it doesn't work:

[code]....

Did I miss a class that I have to load? What's wrong with it?

View 4 Replies

IDE :: SWF Optimization - Heavy Graphics - Convert A MovieClip To Sprite

Jun 19, 2009

I'm coding games that come with the graphics done. Unfortunately the designer has some bad practices, such as not using Sprite symbols - never. And the files have dozens (even hundreds) of symbols in the library, very few of them with any animation. I would like to re-brand such symbols as Sprite to save some CPU (and maybe even kB), but my graphics-related skills are very low. Where should I start? Check and convert the symbols at authoring time or it's possible to do this at runtime? Can I effectively convert a MovieClip to Sprite (I'm guessing casting to sprite won't help much) or another light image type?

View 3 Replies

ActionScript 3.0 :: Flash Clearing Graphics Object Of Sprite When Dispose Off

Jan 29, 2012

When I'm disposing a sprite which has drawings on its graphics object, Do I need to use "graphics.clear()" or is "mySprite = null" is enough?

View 3 Replies

Actionscript 3 :: How Does Graphics Class Work Without Needing To Extend Sprite / Shape

Nov 21, 2010

So I'm playing with a project where I want my class to be able to use the functionality of the Graphics class without needing to extend Sprite/Shape. My goal aside, I guess I'm confused as to how it works at all? It's methods don't seem to return anything, and since it's added as a child property of the Sprite/Shape classes , I can't seem to figure out what it's actually doing? It's also one of those classes that can't be instantiated.

At this point, I'm just plain curious. EDIT: I should provide more clear distinction of what I'm looking for as answer. I have read the documentation, but the documentation doesn't account for what AS3 is actually doing. I'm looking for educated guesses about the programatic relationship between Graphics and the the classes that use it.

View 1 Replies

Professional :: Display Popups On Mouseover?

Feb 26, 2010

I need to create a Flash solution that will display popups on mouseover. My Flash skills are rusty but I have access to [URL]. identifying the mouseover technique that is probably being used in this Citibank Flash object.

[URL]

View 1 Replies

IDE :: Display A Label Movieclip On Mouseover?

Jun 15, 2009

appears to be a problem with masking text. Trying to embed it now. So, I have a button that I want to display a label movieclip on mouseover, yeah? -and the clip contains a blank dynamic textField with an instance name of "label_text". So, I have one of these clips as a private variable in the button's class definition, and the constructor passes the button's instance name to the label's constructor to set the text field.Unfortunately, the text will only show if I actually open up the label's clip in the library and type something in. Not very dynamic!

[Code]...

View 1 Replies

Graphics - How To Make SWF Display Exactly What PSD Does

Jul 4, 2011

I have two layers in Photoshop: 1 -- a texture, 2 -- a semi-transparent image that overlaps texture. The combination of the two looks nice in Photoshop. I export them separately from Photoshop saving them as 24 bit PNG with transparency and colors converted to sRGB. (Working color space of PS is sRGB.) The result of importing them into flash makes me cry (see images below, note what areas around crosses look like).

I tried both loading PNGs dynamically and directly importing them into fla (compression type: lossles, allow smoothing: false). Looks like semi-transparent areas are saved inaccurately on export. What's more puzzling to me is why the results differ between dynamic loading and direct importing. Here is that psd I'm stuck upon. Inside the zip you'll find transparency.psd, which has only two layers. I still have no luck in placing them into fla: transparent areas get dirty. [URL]

View 4 Replies

ActionScript 3.0 :: Mouseover To Display Images Elsewhere On Stage

Nov 16, 2009

I cannot find a AS3 script that will do a mouseover event to display a image on the other end of the stage.

View 2 Replies

ActionScript 3.0 :: Mouseover To Display Images Elsewhere On Stage?

Nov 16, 2009

I cannot find a AS3 script that will do a mouseover event to display a image on the other end of the stage.

View 4 Replies

ActionScript 1/2 :: Display Graphics In A List?

May 26, 2010

The documentation for the List component at[URL].. states "A list can also display graphics, including other components," but nowhere can I find an example of HOW to make this happen.  Can anyone please point me to a working example, I really need to be able to leverage this functionality, but I cannot for the life of me find anywhere it's being done.

View 4 Replies

ActionScript 3.0 :: Cannot Display Graphics On Stage?

Jul 9, 2010

Regarding the code below, when Document class is "Main" [the intended default condition] I do not get the graphics declared in class Thing (ie., in object myThing:Thing) put on stage. Why??? Whereas when I define Document class as Thing, then yes theses graphics do appear on stage. So the syntax itself is OK

[Code]...

View 0 Replies

ActionScript 3.0 :: Box2D How To Display Graphics

May 17, 2011

I have one question for your.This code I took from the site

ActionScript Code:
package {
import flash.display.Sprite;

[code]......

View 6 Replies

ActionScript 3.0 :: Using Mouseover On List Items To Display Picture

Apr 3, 2011

I want to have a Mouse Over to use on my list, so when I mouse over an Item on the list, it displays a picture. It's to use on my Chapter Select page of my flash game.

View 0 Replies

ActionScript 2.0 :: Change And Display Text On Mouseover In Animation

Apr 29, 2006

I want to create an animation like this one [URL]. You can see on the home page 4 blocks of pictures on which if you mouseover you will see it change and display text. I know how to do this. But When you mouseover one block and come out of it, the text will be still there until you move onto another block, which I don't know how to.

View 2 Replies

ActionScript 3.0 :: Why Does Exe Display Graphics Outside The Movie Stage

Mar 8, 2010

I have created an animation where a motion tween takes a graphic out of the stage, but this is replicated in my projector. s

View 4 Replies

ActionScript 3.0 :: Make A Sprite Button With Graphics And Can't Make It Work?

Aug 22, 2011

* I have a flash project called contact

* The document class is ContactClass

I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.

public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....

View 3 Replies

ActionScript 3.0 :: Can't Display The Sprite

Nov 7, 2010

In AS3 I turn a sprite(spButton) visible property to false initially.AT some point I turn on the image property so it is visible but nothing is displayed when i do?It works fine if I dont make the image invisible on load. 

private function imageLoaded(event:Event):void        {         var image:Bitmap = new Bitmap(event.target.content.bitmapData);          spButton.addChild(image);             spButton.x = 240;            spButton.y = 350;             IntroCanvas.addChild(spButton);             spButton.addEventListener(MouseEvent.CLICK

[code]...

View 3 Replies

ActionScript 3.0 :: Sprite Won't Display On Stage

Aug 27, 2011

I'm sure you're expecting me to have forgotten to use addChild. I wish it was that easy. I will say I'm very new to AS3.0. I have a movie clip in my library that contains a small PNG file and a text label. The linkage properties are: Class: shapes.HorizontalIcon, Base class: flash.display.Sprite.[code]As far as I can tell this should work. There are no errors. The trace statement above shows up in the output. The parent sprite is also an item from the library. It shows up on the stage. I tried adding a random TextField to the parent sprite it showed up on the stage just fine.Something isn't working right, but I don't know where to start debugging this.

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved