Actionscript 3 :: Graphics - X And .y Property Of A Sprite In Measured From?

Jun 29, 2010

Where does the .x and .y property of a movieclip in actionscript 3.0 measured from? from the centre of the object? or..

[Code]...

View 2 Replies


Similar Posts:


ActionScript 3.0 :: Sprite.graphics And Setting Sprite.width?

Jun 19, 2009

It has been a great resource of the years. No my problem. I am trying to dynamically resize a sprite that has a line drawn into it. Here is my code:

[Code]...

View 4 Replies

ActionScript 3.0 :: 1119: Access Of Possibly Undefined Property Graphics Through A Reference With Static Type Flash.display:Graphics.

Oct 8, 2009

i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:

Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){

[code]...

//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.

View 1 Replies

ActionScript 3.0 :: Copy Graphics From MC To Sprite?

Jun 4, 2010

I have a MovieClip with pictures on all its frames. How can I copy the contents of MC's current frame (picture) to a Sprite?

View 1 Replies

ActionScript 3.0 :: Sprite / Mouseover And Display Graphics Name

Dec 14, 2011

I am using a third party flash as3 code to load graphics using sprite. There is a class (load) that takes care of the loading of the graphics.In a new class(getname), I want to be able to1. Load the graphics (done)2. On mouseover change the color of graphics(done)3. Display name of rolled over graphic (not working). I have tried the following in
getname:var feature : load;feature.name;
I get a null object error. Now I have used the mousevent routine(e.target.name) and can display the instance #(instance149). But what I really want is the name of the graphics that the load function loads (graphics and the dbf with all the attributes including the name).

View 9 Replies

ActionScript 3 :: Direct Access To Sprite Graphics

Jul 27, 2010

I"m new to AS3 and I would like to know how can I get to graphics of a Sprite so I could draw it directly from it. I mean I don"t want to use Sprite class as my concrete objects I just want Sprite to hold graphics so if my own object needs to be drawn it asks for graphics to SpriteManager which returns Sprite with required graphics and draws it exactly where I want to not where Sprite's coordinates points to.

View 1 Replies

Flash - How To Erase Part Of Sprite Graphics

May 6, 2009

If I have a sprite, with which I have drawn some stuff, how do I erase part of what I have drawn? Preferably I could use drawRect with some "alpha=0" paint. However, I don't believe beginFill lets you set an rgba color (like you can in bitmapdata). Setting alpha = 0 in beginFill doesn't really do anything -- it just draws nothing. In my particular use case, masking isn't an option. Also, calling clear() isn't a good solution since it clears away everything.

View 3 Replies

ActionScript 3.0 :: MovieClip Sprite Versus Drawing With Graphics

Jan 26, 2012

I have a program that dynamically draws a polygon wherever the user clicks on the screen. (using lineto, moveto) However this polygon is always behind the other symbol objects on the screen even though its added last in the childlist. Is there an issue with depth when drawing symbols vs. drawing with lines? How can I ensure my dynamic object will display in front?

View 3 Replies

Actionscript 3 :: Mouse Over Change Sprite Graphics Color?

Sep 16, 2010

I have created a sprite as below:

var arrowHeadRight:Sprite = new Sprite();
with(arrowHeadRight.graphics){
beginFill(0xDDDDDD, 1);
moveTo(50,0);
lineTo(0,50);

[Code]...

On Mouse Over, I wish to change the color of the fill on this shape? Can this be done or do I have to re-draw the graphics with an updated beginFill line?

View 1 Replies

Actionscript 3 :: Passing A Rectangle To Sprite.graphics.drawRect( )

Mar 5, 2011

Is there a neat minimal way of doing this? (this produces an error):

var freeSpace = shape.freeSpace() // returns Rectangle
var s:Sprite = new Sprite();
s.graphics.drawRect(freeSpace);

Just looking for a more cleaner way other than something like .drawRect(freeSpace.x, freeSpace.y, freeSpace.w, freeSpace.h) I know you can do it with bitmapData.fillRect(rectangle), but need sprites in this case.

View 1 Replies

ActionScript 3.0 :: Graphics Stuff On A Sprite When Imported All That Was Required?

Jan 20, 2010

I wrote this code and it doesn't work:

[code]....

Did I miss a class that I have to load? What's wrong with it?

View 4 Replies

IDE :: SWF Optimization - Heavy Graphics - Convert A MovieClip To Sprite

Jun 19, 2009

I'm coding games that come with the graphics done. Unfortunately the designer has some bad practices, such as not using Sprite symbols - never. And the files have dozens (even hundreds) of symbols in the library, very few of them with any animation. I would like to re-brand such symbols as Sprite to save some CPU (and maybe even kB), but my graphics-related skills are very low. Where should I start? Check and convert the symbols at authoring time or it's possible to do this at runtime? Can I effectively convert a MovieClip to Sprite (I'm guessing casting to sprite won't help much) or another light image type?

View 3 Replies

ActionScript 3.0 :: Flash Clearing Graphics Object Of Sprite When Dispose Off

Jan 29, 2012

When I'm disposing a sprite which has drawings on its graphics object, Do I need to use "graphics.clear()" or is "mySprite = null" is enough?

View 3 Replies

Actionscript 3 :: How Does Graphics Class Work Without Needing To Extend Sprite / Shape

Nov 21, 2010

So I'm playing with a project where I want my class to be able to use the functionality of the Graphics class without needing to extend Sprite/Shape. My goal aside, I guess I'm confused as to how it works at all? It's methods don't seem to return anything, and since it's added as a child property of the Sprite/Shape classes , I can't seem to figure out what it's actually doing? It's also one of those classes that can't be instantiated.

At this point, I'm just plain curious. EDIT: I should provide more clear distinction of what I'm looking for as answer. I have read the documentation, but the documentation doesn't account for what AS3 is actually doing. I'm looking for educated guesses about the programatic relationship between Graphics and the the classes that use it.

View 1 Replies

IDE :: Unit Is XML Motion Measured In?

Sep 19, 2009

I output a motion to an XML file using the Export Motion XML command. Then I applied it to a new graphic, and it came out wrong. After 323 frames of motion, the graphic is now at the wrong position, about 15 pixels to the left of where it should be.

When creating the animation, I had "snap to pixels" turned on, so every position of the source graphic is at a round number. When I look at the values in the generated XML file, it's full of sequences like this:

[Code]...

View 1 Replies

ActionScript 3.0 :: Make A Sprite Button With Graphics And Can't Make It Work?

Aug 22, 2011

* I have a flash project called contact

* The document class is ContactClass

I am trying to make a sprite button with graphics and can't make it work. I have successfully added text fields so I know the path is correct. I suspected my code was correct and confirmed it should be, after reading several tutorials showing the process for creating sprite buttons with graphics. Anyway, I imported nearly every class on Earth, but certainly everything which needs to be. Stage is gray and 800x600.The graphics code by itself with appear, but not when linked to the sprite. Also, the sprite won't appear no matter what. Another interesting piece of the puzzle: nothing will trace, not even objects such as textfields which actually appear and function on the stage when I text the code.

public class ContactClass extends Sprite {
public function ContactClass() {
var home_btn:Sprite = new Sprite();[code]....

View 3 Replies

ActionScript 3.0 :: Can Fonts Be Measured In Pixels Instead Of Points

Nov 12, 2009

I have a movieClip with a dynamic text field in it that needs to scale. The problem is when I scale the clip the fonts disappear.

View 1 Replies

Flex :: Getting Measured Width Of A Button Label?

Aug 18, 2009

Is there a way to get the measured-width of a button label in flex based on its style properties at runtime?

View 2 Replies

ActionScript 3.0 :: Strikethrough Property For A Sprite?

Jul 31, 2009

Is there an easy way in AS3 to strike-through a Sprite object. Since I want to do this on an array of squares, I was wondering if its possible to do this by simply setting a property. This would be much easier than drawing multiple lines.

View 2 Replies

Flash :: Dynamically Adding Property To Sprite?

Sep 25, 2010

generally, how i work involves designing all of my graphics in Flash Authoring, converting them to Sprite symbols by changing the base class to flash.display.Sprite, give my instances names and finally export them to ActionScript.the approach actually permits me to dynamically create properties in code on my Sprite instances that i've exported to ActionScript, just as if they were instances of MovieClips. i'm not entirely sure why i'm able to do this, but i can. in polling the objects to make sure of their superclass, they are indeed Sprites and not MovieClips.however, as expected, if i program a new sprite from scratch in code and try to dynamically add a property to the new programmed sprite a compile time error will result.

package
{
import flash.display.Sprite;

[code].....

View 2 Replies

ActionScript 3.0 :: Access The MouseChildren Property Of A Sprite?

Oct 5, 2009

Through getChildByName is it possible to access the mouseChildren property of a Sprite? I'm guessing no, but before I go about changing something I want to make sure it's necessary and that I'm not just doing something wrong..

ex:

Code:
STAGE.getChildByName('container').mouseChildren = false;

Would give me an error. I see this is because getChildByName returns a DisplayObject object. So I guess my question is: Is it possible to get the actual Object (Sprite in my case)?

View 2 Replies

Flash :: Set ScaleX Property On A Sprite Without Altering The Child Inside

Mar 25, 2010

My site is set up with next and prev buttons on the right and left sides respectively, and as you roll over either of the hit areas around the buttons a Sprite fades in which contains a TextField that describes the next page. Said Sprite calls the StartDrag() method, so it follows the mouse within the bounds, which is all fine and dandy on the left side of the page. Adobe, however, seems to have forgotten to put a way to dynamically alter the registration point of a Sprite, MC, whatever else, so when you roll over the right side of the page, the sprite is displayed from the top left and is mostly off the stage.

Trying to hack this problem I have tried numerous things ( classes written by others, other hacks) and the best that I have found is to use the scaleX method on the Sprite, changing the scale to -1. This, of course, makes the Sprite seem like it's reflected from its normal point, which means all its children show up backwards.

Is there anyway I can use this hack without it altering the text?

OR

Does anyone know a different way to go about displaying a Sprite from another corner? Any way to make a Sprite fade in and follow the mouse on the LEFT HAND side of the mouse pointer?

Here is a snippet to give an idea of what's happening:

naxtPage.labelBG.scaleX = -1;
nextPage.labelBG.startDrag( true, nextHitRect );
nextPage.labelBG.x = nextPage.labelBG.parent.mouseX;
nextPage.labelBG.y = nextPage.labelBG.parent.mouseY;

View 1 Replies

Flash - Accessing A MovieClip's Property Within A Sprite (and Vice-versa)?

Jan 11, 2011

test.fla's document class is Test.as
test.fla's library has two MovieClips ThingMovieClip and Thing2MovieClip

I tried accessing the Thing.as public var thingState's property;

directly,

using something called Casting (??),

assigning an instance name,

but something that seemed so simple doesn't work,I commented the errors I got next to each way I tried,conversely how would I access the MovieClip Thing2MovieClip from Thing.as (which is a child of Test.as because that's where it's instantiated), it just doesn't recognise an object of its parent exists, here are the 2 classes:

package com.hello.test.test
{
import flash.display.Sprite;
import flash.events.Event;[code]........

I think i'm missing some basic but fundemental understanding of ActionScript 3 and I have no other knowledge of other scripting /programming languages either.when I follow tutorials exactly they seem simple enough, but then start applying what I think is logical usage then it throws up errors..

View 2 Replies

ActionScript 3.0 :: Property Data Not Found On Flash Display Sprite

Jul 15, 2011

I am learner of AS3 and xml. So I have referred everywhere and copied the code. I am getting:
"Error #1069: Property data not found on flash.display.Sprite and there is no default value.
at flashhaupt01_fla::GalleryData01_1/imagepress()" error in as3.

I am trying to get the url from xml into as3, but not getting how to do it. Here is my code
var xmlReq:URLRequest = new URLRequest("XML/ImagesData01.xml"); // rename to your file!!!
var xmlLoader:URLLoader = new URLLoader();
//xmlLoader.addEventListener(Event.COMPLETE, xmlLoader); // event listener b4 load!!!
xmlLoader.load(xmlReq);
var myXML:XML;
var headLoader:Loader;
function imagepress(e:MouseEvent):void {
[Code] .....

View 9 Replies

ActionScript 3.0 :: FP9/10 Enforces A Minimum Increment Or Resolution For The Sprite Rotation Property?

Aug 18, 2009

Does anyone know if AS3 or FP9/10 enforces a minimum increment or resolution for the Sprite rotation property?It seems to only allow rotations in multiples of 0.25 degrees.For example:

var lines:Array = new Array();
for (i=0; i<2000; i++){
lines[i] = new Shape();
lines[i].graphics.lineStyle(.1, 0x000000);

[code]...

This draws the lines in groups at 0.25 degree spacing with gaps between them.

View 2 Replies

Actionscript 3 :: Error #1069: Property Selectable Not Found On Flash.display.Sprite?

May 2, 2010

I'm attempting to read a property on a series of Sprites. This property may or may not be present on these objects, and may not even be declared, worse than being null.

[Code]...

View 3 Replies

ActionScript 3.0 :: "Error #1069: Property Data Not Found On Flash.display.Sprite And There Is No Default Value?

Jul 15, 2011

"Error #1069: Property data not found on flash.display.Sprite and there is no default value.at flashhaupt01_fla::GalleryData01_1/imagepress()" error in as3.I am trying to get the url from xml into as3, but not getting how to do itI need to demo this within 1 hourhere is my code

var xmlReq:URLRequest = new URLRequest("XML/ImagesData01.xml"); // rename to your file!!!
var xmlLoader:URLLoader = new URLLoader();
//xmlLoader.addEventListener(Event.COMPLETE, xmlLoader); // event listener b4 load!!!

[code].....

View 6 Replies

ActionScript 2.0 :: Attach Graphics Instead Of MC Cause A Graphics File Size Is Relatively Small Than That Of A Graphic?

Apr 9, 2005

I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.

View 2 Replies

Professional :: CS4 Support For Softkeyboard - Error: 1119: "Access Of Possibly Undefined Property NeedsSoftKeyboard Through A Reference With Static Type Flash.display:Sprite"

Sep 7, 2011

I need to use softkeyboard for a flash program developed for windows desktop, and I tried the example given on the following page: [URL] When I test the movie, it gives me a compiler error: 1119: Access of possibly undefined property needsSoftKeyboard through a reference with static type flash.display:Sprite. I noticed that this feature is available to flash players 10.2 or higher, so I updated my CS4, but it still didn't work. Does anybody know what is causing the problem?

View 3 Replies

Actionscript 3 :: Class Extending Sprite - Set The Sprite's Width And Height Properties?

Mar 5, 2010

I created a class, extended the sprite class, and now in the constructor I am trying to set the Sprite's width and height properties which are inherited from the DisplayObject. However, after I set this.width and this.height, and print the values, I get 0 for both.

What the heck is going on? When I view the livedocs I see that DisplayObject has width and height listed as public properties. I have been able to instantiate a Sprite directly, and set the width and height after it's been instantiated, so I don't get it.

package {
import flash.display.*;
public class ScrollBar extends Sprite {[code].....

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved