ActionScript 3.0 :: Why Does Exe Display Graphics Outside The Movie Stage

Mar 8, 2010

I have created an animation where a motion tween takes a graphic out of the stage, but this is replicated in my projector. s

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ActionScript 3.0 :: Cannot Display Graphics On Stage?

Jul 9, 2010

Regarding the code below, when Document class is "Main" [the intended default condition] I do not get the graphics declared in class Thing (ie., in object myThing:Thing) put on stage. Why??? Whereas when I define Document class as Thing, then yes theses graphics do appear on stage. So the syntax itself is OK

[Code]...

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ActionScript 3.0 :: 1119: Access Of Possibly Undefined Property Graphics Through A Reference With Static Type Flash.display:Graphics.

Oct 8, 2009

i am trying to receive in my function as a parameter either a shape or a sprite and then access their graphics property, but this gives me an error:

Code:
public static function makeRect( obj:DisplayObject, ...
var g:Graphics;
if(obj is Sprite){

[code]...

//1119: Access of possibly undefined property graphics through a reference with static type flash.display:Graphics.

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ActionScript 3.0 :: Display A Movie Clip From Library On Stage?

Mar 11, 2010

I have a movie clip in my library and I would like to display it on the stage using AS3.
 
do I have to define it as a variable?Do  I need to use this code:  addchild(movieclip); can I use the 'x' and 'y' to position it?
 
What would the code look like?

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Graphics - How To Make SWF Display Exactly What PSD Does

Jul 4, 2011

I have two layers in Photoshop: 1 -- a texture, 2 -- a semi-transparent image that overlaps texture. The combination of the two looks nice in Photoshop. I export them separately from Photoshop saving them as 24 bit PNG with transparency and colors converted to sRGB. (Working color space of PS is sRGB.) The result of importing them into flash makes me cry (see images below, note what areas around crosses look like).

I tried both loading PNGs dynamically and directly importing them into fla (compression type: lossles, allow smoothing: false). Looks like semi-transparent areas are saved inaccurately on export. What's more puzzling to me is why the results differ between dynamic loading and direct importing. Here is that psd I'm stuck upon. Inside the zip you'll find transparency.psd, which has only two layers. I still have no luck in placing them into fla: transparent areas get dirty. [URL]

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ActionScript 1/2 :: Display Graphics In A List?

May 26, 2010

The documentation for the List component at[URL].. states "A list can also display graphics, including other components," but nowhere can I find an example of HOW to make this happen.  Can anyone please point me to a working example, I really need to be able to leverage this functionality, but I cannot for the life of me find anywhere it's being done.

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ActionScript 3.0 :: Box2D How To Display Graphics

May 17, 2011

I have one question for your.This code I took from the site

ActionScript Code:
package {
import flash.display.Sprite;

[code]......

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ActionScript 3.0 :: Sprite / Mouseover And Display Graphics Name

Dec 14, 2011

I am using a third party flash as3 code to load graphics using sprite. There is a class (load) that takes care of the loading of the graphics.In a new class(getname), I want to be able to1. Load the graphics (done)2. On mouseover change the color of graphics(done)3. Display name of rolled over graphic (not working). I have tried the following in
getname:var feature : load;feature.name;
I get a null object error. Now I have used the mousevent routine(e.target.name) and can display the instance #(instance149). But what I really want is the name of the graphics that the load function loads (graphics and the dbf with all the attributes including the name).

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ActionScript 3.0 :: Graphics Fly Off Stage?

Jun 1, 2010

I have an .as class file which creates a circle at the mouseX and Y, another .as file that acts as a getter/setter for my array and a .flv file to run to script. It's sposed to create a circle at the mouse coordinates and expand. the problem is, it creates the circle which expands but depending on how far away you click from the top left, the circles fly right off the stage towards the bottom right.
 
I traced the x and y coordinates of the circles but their coords aren't changing. heres the code
 
///// AS File /////
package com.tools.circleDraw {
import flash.display.Sprite;
import flash.display.Graphics;

[code]....

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ActionScript 3.0 :: How To Optimize Graphics On Stage

Jan 3, 2010

I build games, which tend to run slowly when there are more than a dozen or so graphics being moved about the stage. I feel that my code is clean (I have researched code optimization) but not sure how I can make improvements with graphics. Currently, all graphics are created in Photoshop and imported to Flash as .png (I need semi-transparency, hence the .png format). I then set the image quality to low inside the library.

Every image usually resides within its' own sprite or movieClip. My games seem to slow down a fair deal when an image is introduced (such as a semi-transparent cloud drifting across the screen). Is there a special way to handle images when performance is an issue? I've only heard of stuff like cacheAsBitmap and other such fancy terms.

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ActionScript 2.0 :: Scalleable Stage W/ Graphics At 100%

May 16, 2003

does anyone knows how to make a scalleable swf without having to scale the graphics aswell?

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Make Graphics Outside Of Stage Appear In Final Swf File Online

Jul 7, 2009

I have a client who wants some graphics to appear "coming onto the screen from the sides." They are flames, to be exact. She does not want them to just come in inside the "box" (stage). She wants them to appear coming in from the sides of the browser window. Is there a way to do this? That is, can you make graphics or movie clips that start off outside of the frame appear in the browser when the swf file is saved?

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Actionscript 3.0 :: Add Graphics To Stage Using AddChild Inside Class

Feb 6, 2009

I'm have trouble attaching graphics to the stage from a class. I can do it on the timeline but the code doesn't work in a package.[code]this doesn't seem to work even if I import the picture in the package.[code]

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ActionScript 2.0 :: LoadMovie Clip--graphics Outside Stage Visible?

Mar 20, 2006

I have searched this forum and can't seem to find an answer. I'm loading an external movieclip inside an empty movie clip. But when the clip loads, I can see all my graphics that i have placed outside the stage area, that i want animating in.

I understand I can use a mask, but i feel like the mask is slowing my animation down because of how big it is. There must be another way.

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ActionScript 3.0 :: Cannot Visit Stage Attribute Before Display Object Added To Stage

Oct 22, 2009

I have a library swf (asset.swf), it's document class binded to Asset.as, and in the Constructor function of Asset,[code]as known to all, we cannot visit the stage attribute before the display object added to the stage.so, when my loader.swf try to load asset.swf, it throws exception and the loading come to failure is there some one tell me how to load the asset.swf? I cannot modify the asset.swf.

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Flash :: Erase A Part Of Flash.display.Graphics Canvas?

Sep 9, 2011

Is there any way to erase a part of flash.display.Graphics canvas? Like

[cODE]....

This produces just a red square (the last 3 calls are noop), and what i need is a transparent square hole in it.

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ActionScript 2.0 :: Attach Graphics Instead Of MC Cause A Graphics File Size Is Relatively Small Than That Of A Graphic?

Apr 9, 2005

I was wondering about MC and hey can help to lag a game out. I set up an advanced class system so i don't have to use MC to simulate walls, all i use isthe x,y,width and height. Well anyway since i don't need MC anymore I was wondering if there is a way to attach Graphics instead of MC cause a Graphics file size is relatively small than that of a graphic, I think. If anyone could tell me thats true and show me a way to attach graphics that would be nice. I haven't tried it yet but maybe if I exported the graphic from the library imihgt be able to call its name, but it doesn't have an instance name so im stuck.

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ActionScript 2.0 :: Pause Movie On Stage Enter/Continue Movie On Stage Exit?

Nov 17, 2009

I'm trying to get my flash movie so that it pauses when the mouse is over the movie and continues when the mouse is not over the movie during certain segments of frames in my movie clip. So basically I need some code that executes this: if the mouse is over the stage between frame 25 and 45 pause the movie until the mouse leaves the stage or the next or back buttons are selected.

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Professional :: Switch Out Graphics In Different Areas Of A Movie?

Jul 20, 2011

I'm working on for a flooring company. They want a Flash movie that allows the user to change the look (product and color) of different areas of the floor.I have a menu on the left side that designates the three different areas of the floor. I have the two products along with color swatches along the top. I currently have each of the three areas as separate movies that load into a main movie.These three area movies each contain the color swatches on the top as buttons to change the color of that area using "On Release > Go To Frame Label" actions that displays each of the different colors. These movies each load on a different level based on the selection of the left side menu.I want the user to be able to go to each of the three areas and change the product/color attributes without losing what they had already done. For instance, if they choose PRODUCT A in RED for AREA 1, then they want to change the product/color on AREA 2, I still want the movie to display PRODUCT A in RED for AREA 1, etc.The problem I run into is that when you go back and forth between the three areas, the navigation only controls what movie is on the top level and doesn't allow the user to go back to a previous area and change the product/color attribute.

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Test Flash Movie Imported Graphics Appear As Pure Red

Apr 23, 2009

whenever I try to test my flash movie my imported graphics appear as pure red... I've tried using a jpg,png,bmp, and even just importing the photoshop document...why won't it work?

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ActionScript 2.0 :: Movie Stop Before The Frame's Graphics Are Played?

Jul 20, 2004

When you put the stop(); action on a frame, does the frame's graphics get played before the movie stops, or does the movie stop before the frame's graphics are played?

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ActionScript 1/2 :: Using One Instance Of A Movie Clip To Load Graphics From Library

Feb 11, 2010

How would i go about loading a variable into a movie clip and have it pull different graphics from my library at different spots in the main timeline?

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ActionScript 3.0 :: Bend The Movie Clip Which Is Create By Mc.graphics.lineTo() Command

Sep 23, 2009

i want to bend the movie clip which is create by mc.graphics.lineTo() command.
 
when start my project this line is crate between two point "P1" and "P2", after some activity i want that line to bend like bow. i know the "curveTo()" function but i dont want to use it.

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ActionScript 3 :: Draw Two Shapes On The Same Movie Clip's Graphics Avoiding Alpha Blending Between Them?

Dec 4, 2010

for example:

var mc:MovieClip=new MovieClip();
mc.graphics.beginFill(0x000000,0.5);
mc.graphics.drawRect(0,0,100,100);

[code].....

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ActionScript 2.0 :: Make The Movie Ask For The Users Name At The Beginning And Then Display The Name Later In Movie

Sep 27, 2004

I've been searching high and low for a tutorial for your Flash movie that will show you how to make the movie ask for the users name at the begining and then it'll disply the name later on in the movie.

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ActionScript 3.0 :: RemoveChild - Load A Movie To The Stage And Wipe Out What Was On The Stage?

Jul 28, 2010

I have 4 movies that need to be loaded in sequence. The first movie loads the second one, the second one loads the third, then the third one loads the fourth. What I can't figure out is how to make sure there's only one movie loaded at any time. I've tried removeChildAt(0) and other methods. What's the best way to load a movie to the stage and wipe out what was on the stage?

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ActionScript 3.0 :: How To Display Frame On Stage

Feb 25, 2010

I want to be able to see the frame number of a movieclip as it plays. Once I have found the current frame number, how can I display it on the stage?

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ActionScript 3.0 :: Sprite Won't Display On Stage

Aug 27, 2011

I'm sure you're expecting me to have forgotten to use addChild. I wish it was that easy. I will say I'm very new to AS3.0. I have a movie clip in my library that contains a small PNG file and a text label. The linkage properties are: Class: shapes.HorizontalIcon, Base class: flash.display.Sprite.[code]As far as I can tell this should work. There are no errors. The trace statement above shows up in the output. The parent sprite is also an item from the library. It shows up on the stage. I tried adding a random TextField to the parent sprite it showed up on the stage just fine.Something isn't working right, but I don't know where to start debugging this.

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ActionScript 3.0 :: Get Item Display Onto Stage?

Dec 3, 2009

Tell me what needs to be done in order to get item display onto the stage in Action Script 3. I wrote this code to receive RSS Feeds and it seems to work perfectly, however, I can't get it to display on the stage. When I test, it displays code in the "Output" window.

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ActionScript 3.0 :: Can't Display On Stage: Loader

Jan 25, 2011

I'm trying to display a collection of images Loader object (Vector) on stage. Keep getting that annoying error msg: Implicit conversion AS3 vector: flash.display.loader.

[Code].....

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