ActionScript 3.0 :: Swapping Large Quantities Of Text Out At Run Time Using Fl.Lang

Mar 9, 2011

So I'm working on some localization stuff and I'm using the fl.lang.Locale library in AS3/CS5. I am using the strings panel, and can get stuff to the XML files in the proper XLIFF formats.I am attempting to be able to swap out text (and eventaully assets) at run time using the "Replace strings: via ActionScript at runtime" setting.As it is, I have to reference every text field directly by instance name. I have begun to place those text fields into a Dictionary to line them up with their proper IDS.I have 2 questions.

1) is there a better way to replace all of these text fields? there are a LOOOOOT of text fields spread out across many many scenes. Is there a built in "change all fields" function somewhere that I'm missing?

2) why won't this work.[code]

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