ActionScript 3.0 :: Way To Insert Large Amount Of Text Neatly?
Mar 23, 2009
So I have extended my textfield so I can add a some text, a style, an x and y position.
var clientText:MyTextField = new MyTextField("Client:", "style1", 75, 60);
addChild(clientText);
The problem is the text is starting to get a bit long and I need a way to insert large amount of text neatly. I don't really want to use xml I would prefer to just have it in the ide like in the attached image. However formatting it in this way gives me the error
I have this banner that needs to have a several rows worth of paragraph text animate horizontally through it. Ideally, the text should also be possible to update from outside of flash. As for the scrolling text, working with that much text as one long row of letters doesn't seem feasible, so I'm wondering is there a standard way in Flash CS5 of working with large amounts of animated text? Not the user editable kind like text fields and such, but presentational text.
Obviously it's not efficient to have one long string of text that extends several screens beyond the display, as is the case now. Editing just one letter can take several seconds of scrolling as the string is currently over 3000 px wide, and it's not even all the text that's going to be in the final animation. It'd be great if it was possible to type that text through some web based cms, and have it automatically transferred to the Flash banner,
how to display a large amount of text inside of Flash CS4. I have a 46 page pdf I would like to display but I would really like to keep it internal to Flash...I don't want to link it out to a separate html page if I don't have to (i.e. through a URLRequest). I would like to have one self-contained swf file.
(Flex 3) I have a TextArea component which needs to hold the user's clipboard content. The TextArea does the job relatively well for most cases but when pasting a large amount of data, I can't seem to get the content in the component at all due to the script execution timeout.
I've done a fair deal on investigation to try and hopefully find how I could make this work. I found that the TextArea is using a IUITextField (which is in my case an instance of TextField at runtime) do handle the job of obtaining the pasting data and then throws an event when it is done.
I have found no way to take a look at the source of TextField as it is a class in the playerglobal.swc library.
Is there a way for me to maybe see the source of that class or is there something I'm missing in my approach to figure out a way to make this work?
I have text from an RSS feed parsed using AS3 and displayed on the stage in a few dynamic text fields. Some of the text is too long and I would like to limit the text in the field to "x" amount of characters and insert an ellipses (...) character when that limit is reached. Cannot seem to find any mention of it in the Adobe. Is there such a method or class that will do this?
I have a flash video(swf) that i'd like to display on my homepage. But, for those without flash i'd like to display a html slider. how would i do this?this is the code for the slider taht i'd like to display if flash isn't available
I have a large amount of POIs at the same spot (e.g. the same district). If I zoom out the map I want to group these nearby POIs to one big Spot so that the map doesn't get filled up with pois. For example: [URL]. But instead of decluttering them I want to group them into 1 bigger spot. Is there a way to do this?
I'm making a game where missiles are created using the duplicateMovieClip thing and I've used it a lot before, but i never noticed that there is a limit to the number of layers, around 256, I think. The problem is that i have a bunch of sprites in my games and each of them move(i.e. fire,smoke,shrapnel from rockets,etc) so is there a way to group a large amount of movie clips so that they're on one layer, without putting them into another movieclip? If u want look at a part of my game, well two parts.
I have a large amount of POIs at the same spot (e.g. the same district). If i zoom out the map i want to group these nearby POIs to one big Spot so that the map doesn't get filled up with pois.
[URL]
But instead of decluttering them i want to group them into 1 bigger spot.
I have 100 names. I want to have it animated like the genname.fla I attached.And it should show these names when I mouseover it, in completely random order.Like the namebanner.fla I attached.I don't want the flash swf to get too large in filesize or the animation playing choppy.
How do I implement all these names (with animation) with coding in AS2 instead of timeline and labels?Without using external files xml, swf, txt.My solution I chosen is to have Labels (label1, label2..) in my timeline and I have now 30 labels, 30 movieclips+30MC:s in every with the name animation. It is so hard work to copy label, motion, convert new movieclip and do this for 100 names. Maybe I need 200 names.. This is impossible to sort out.
Every name must have the same:
- animation: movement, speed, blurfilter
- font
I need to be able to change:
- the name (firstname, lastname)
- animation (blurfilter, where it should start animate and stop, how fast..)
And I need to be able to change the font so It changes in every name so I don't need to go into every movieclip and change.
I have following code:
Code:
//random function fncShuffle() { return Math.floor(Math.random()*5)-1; } //function for every label on the timeline
I have x amount of classes in a package eg. "com.trevorboyle.lotsofclasses" and I keep adding more (These classes will probably all be static and will probably all extend the same class).I wish to create a drop-down list of all these classes, preferably without having to manually create an array myself.
Once a class is selected from the list, I'll be able to use getDefinitionByName to return it, because I will know it's name at this point.The question is, as I believe there is no support in AS3 to list all the classes in a specific package, is there a design pattern that handles this?
I'm using flash sockets to build an embedded chat application. everything works great. I want to allow all the sites who embedded this application to connect to my server, except for some sites.
My problem is that the number of sites that I don't want to connect to my server is a very large one( 4-5k). Currently from what I seen all you can do is tell in your policy file the domains that you allow/not allow.
What I'm looking for is a way for flash player to send me the domain where the flash is embedded and I could return an accept/decline response. I know I can send info about the site where the flash is embedded using actionscript, but this can be very easy simulated.
I have a full flash site which uses swfobject to embed it 100% height and width. I'm using swffit to force a browser scroll bar for pages with a large amount of content. This is all fine and works perfectly. I also have the content in HTML format, as alternative content and this also works apart from in order to get the flash swfobject to work I need to add the overflow = hidden in the CSS, like:
i have few button to let user click and the symbol will insert into the input text. i change my input box to 'symbol' but i facing the problem that i can't insert character other than symbol...
I have an actionscript function which is supposed to launch a panel and then fill in Networktopology data inside it.As, network data is too large that it consumes much time and makes browser hang!Even I tried to display busy cursor which also stopped spinning when data was being processed.How can I ensure processing large amount of data does not hang the browser.
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
When using dynamic text, and loading in text from an xml. How do you get the Dynamic text box to automatically adjust (height) to the length of the text?
I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar. I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: [URL][Code]...
So I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar.I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: URL...[code]I encoded the video at a high rate so that it would download slowly. It may not playback smoothly, which I am not concerned about. What I am concerned about is the numbers below the video what are derived from ns.bytesLoaded and ns.time. If you watch it for a bit, the amount played should exceed the amount loaded.
I double checked the video duration and the bytestotal that flash is reporting and they are correct. I don't know of any way to check the accuracy of bytesloaded.If your internet connection is super fast, you may not see the issue - it only occurs when it is playing back faster than it is downloading - if this is the case, you may need to throttle your speed down, or start downloading a large file while you are watching this demo in order to see the issue.But this is a serious issue and means that building custom video interfaces with loadbars and playheads is impossible!
I was wondering, how do I display text for like 2 seconds or something, then make it disappear?Another question is, how do I set a timer that prevents a function from running within a time limit (2 seconds again) after it ran? Like if a function is triggered by a Key_DOWN, what would a code be to prevent it from running again until that 2 seconds is up? This question is for a 'reload' in a shooter. Is there any other way to approach this?
I am a VERY basic user with Flash and have been asked to make an auto-scrolling news ticker for our website. The ticker needs to be able to pick up text from an external text file (so that we only need to alter the text file rather than the .fla file). AND, if possible, it needs to update automatically each day... I'll explain in more detail as I imagine this is very hazy so far. The news ticker will display up-coming events for the following two weeks on our website. So on, say, Monday the 1st it will show something like:
A have a big chunk of dynamic text (from a db). From this text i am making a .pdf. So i would like to limit the amount of outputted text as a page can run out of space.
I have tried to do it with search and replace. But the problem is that it counts only characters instead of characters in combination with whitespace and the number of lines.
There is space for 100 characters/spaces on each line, and a total of 38 lines on one page.
So i am thinking of something like this: * count all new lines represented by
* count all characters/whitespaces dived to the number of lines to check if this fits the number of (as it uses wordwap)
Anyone with bright ideas on how to approach this?
(btw. TextField.maxChars will not work as it's dynamic text...)
The situation is this: Im trying to make a pre-loader that displays the load amount in text as a % and has a loading bar that will only load when the movie loads. When the movie is fully loaded the loading bar fill be full and it will display 100%, when the movie is half full it will be 50% and the bar will only be half way across. If I wanted to make the loading bar a specific width how would I do it?? At the moment the bar only seams to want to be 100 wide. The script im using so far is:
I want to be able to display a paragraph where if the text being shown is (say) over 15 lines long, then a link text will appear and if click it will expand. Example: This is a long line for here so I need to make more display but I cant so what will (More)... <== this more link will be clicked and the rest will show up below this paragraph expanded to show the rest of it. (Close)... <== this close link will be clicked and the rest of the page will be hidden again. Can this be done in Flex? Here is a link example done in javascript [URL].
I'm building an ActionScript program in which I need to insert text into another string at random positions.I have the text which strings will be inserted into; and I have the strings which will be inserted as an array.However, I don't know how to go about inserting the elements of this array into the other string at random positions.