ActionScript 3.0 :: Test If Loader Has A Stream Loading Before Calling The Close() Function?
Nov 4, 2009
I'm loading an image into a container. The container is simply a loader object with a progress event listener and a complete event listener. It is loaded when a thumb is clicked in the gallery and it displays the image larger.Basically it is possible to interrupt the loading process of the current load stream and load something else by clicking another thumb in the gallery before it's complete.
If you call loader.close() when nothing is loading, Flash will call back an error saying that there is no stream attached to the loader object.Is there a way to test if the loader object is presently loading, and if so to close it?
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Nov 7, 2009
Does Loader.close() stops loading at once, or it continues loading certain number of chunks before stopping? Is it viable to run concurrent loading process in the background and then stop it abruptly (or even pause if possible) if user needs something else loaded immediately? And what about loading of other types of external content?
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Jun 9, 2010
I want to end any previous data loading progresses.. But I can't manage to do this.
I tried lots of things (as you can see couple of them below), but it just can't stop downloading of images. I click to first gallery button, it starts to download thumbs and the first picture. Then I click to second gallery button and it adds more download progress to the previous ones.. (Every gallery has 4 thumb, this way every click adds 4 thumb and 1 picture. It's download count grows 5+5+5 to infinite) This code is from my thumb class.. Every thumb downloads it's own little image..
[Code]...
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Aug 28, 2010
close another live stream B if opening when stream A is closed? Does FMS support this kind of logic?
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Mar 2, 2010
I'm getting stack overflow errors when I'm trying to publish() a NetStream after close()ing it. Pasted below is the error stack:[code]
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Dec 13, 2006
i've got a question which i don't know exactly what my problem is. So i don't know what to search in threads search. i downloaded bookflip from iparigrafika.hu, some of you might know. and the book requires you to fill "page" symbol in library with pictures.
now, i want the page to be created using xml. i got thumbnails of pictures, when you click the thumb, you open the thumbnail xml you click (e.g. thumb 1, clicked, then you get 1.xml) the xml is successfully called.
book pages have to be called from library, so they have identifier each of them (e.g. page1 have name page1)
the question now is: how to write the script, since i can't put the symbol (page) on stage and must call the function in a row? what i want: to make empty MC then load pictures from xml then call the function
[Code]...
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Apr 2, 2009
I have a flash project that exports at around 3MB, I am trying to create a preloader for it but it seems to get called after the preloading is complete, there for, making it useless. My stage is empty, nothing on the timeline. The preloading script is called in the main document class. Does anyone know why this isn't working, am I calling my preloader function at the wrong place or are my objects in the library loading first? Here is the code,
[Code]...
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Dec 21, 2010
Is it possible to keep loaded stream before close connection? so that server can save bandwidth when user playback without reload stream.
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Feb 1, 2010
Has any one experienced a crash when using "test movie" in Flash CS4 on Windows 7?For me, it started when I began working on an Actionscript 2.0 project. It happens every time I test a movie, then minimize the window.I have tried re-installing Flash, but the problem still remains. The weird thing is, it waits until I minimize the window. No other time.
Test movie --> Close it --> Minimize Flash --> Wait a second or two --> Crash
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Oct 16, 2009
I have an application that creates popupA. PopupA then (based on a button click) calls PopupB. How can I close popupA as popupB be is being created? Or, when I'm closing popupB how can I simutaniously close popupA.
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Apr 29, 2010
I need to have a flv player pop open when a button is clicked on a html page and when the flv video gets to the end the player disappears. What I envisage happening is: Button clicked, loads swf into empty <div> and chosen flv plays, in the script (AS3) I possibly have a listener that detects when stream has ended and closes the swf (popup). The only thing is i have no idea what the AS would be for this. This is the effect I am after [URL] (the video link).
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Jan 11, 2010
I am stumbling across this issue as I open and close a sound stream. This is the code I use, not sure if closing and opening a stream on the same function is a good idea.
[Code]...
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Oct 5, 2008
I've got a little problem: I made a preloader class that features a stopLoadProcess() method that simply calls Loader.close(). Well, it does work, but in Safari, after calling it, I have an error: Safari complains that 'there was an error loading 'that asset''' (something similar). In other words, Loader.close() in fact works in all browsers, in Safari too, but Safari also throws that error when calling the method.
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Jul 20, 2009
I'm working on my portfolio, and I'm having a bit of trouble. I'm loading a custom made video player SWF into my main SWF, and it works well so far, but the NETSTREAM doesn't close when I remove the child after I return to the main menu, and the audio keeps going.
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Oct 9, 2009
I am developing an application that needs to test if a stream exists, the logic is as follows:
Open a page and my SWF is passed a variable, this will be the stream nameNow I want to test if that stream name is publishingIf it is, my SWF will open that stream and play itIf it is not, it will play a pre-recorded media file What is the syntax of this check and does it require some server side coding?
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Jun 4, 2007
I'm running into some problems using the close() method.I'm trying to build a class that checks a resource size before loading it.it's very simple: I use the Loader class to load the resource, listens to the first progress event and immediately closes the connection with the Loader.close() method.However, the close() doesn't seem to stop the Loader after the first progress event dispatched.here is a quick copy & paste frame code just to demonstrate my point:
Code:
import flash.display.Loader;
import flash.events.ProgressEvent;
import flash.net.URLRequest;
[code]....
The ProgressEvent is thrown until the big.jpg loading is complete.How could I stop it just after the first progress event?
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Jul 8, 2010
I don't think there is much to add to the subject. It is a bug, anyhow. Let's say I am playing content from publisher which is displayed in a video. I then close the stream, and issue a play call for content B on this same stream object. If publisher B is slow enough (no new data arrives for a short while), I manage to catch a glimpse of OLD UNRELATED content from publisher A! Why is this, and is there anything I can do about it? By the way Video.clear is broken in Flash Player 10, and that's public knowledge. However, I am not sure the clear method alleviates the problem. Even if you clear the video, the stale data appears afterwards anyway.
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Jun 3, 2009
Sorry, I'm a newbie with what I'm sure is a deafeningly stupid problem. I'm self-taught, as well, so... there you go. I'm working with buttons that trigger images into a loader. When I test it on my computer it works fine. When I upload the SWF to my site with the code, the buttons appear but they don't load the images. I assumed this was because the images have to load from somewhere, so I uploaded the images to the same folder, but I it still won't work. Now I'm assuming it's an action script issue, but I don't know how to resolve it. My current action script is: on (rollover) {loader.contentPath = "image.jpg";}
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May 25, 2011
I'm self-taught, as well, so... there you go. I'm working with buttons that trigger images into a loader. When I test it on my computer it works fine. When I upload the SWF to my site with the code, the buttons appear but they don't load the images. I assumed this was because the images have to load from somewhere, so I uploaded the images to the same folder, but I it still won't work. Now I'm assuming it's an action script issue, but I don't know how to resolve it. My current action script is:
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Aug 17, 2004
I have a music player and because of my fast connection I cannot test if the pre-loader and or bar works.Also no matter what I do I can't get the second track to play. It has the same set of actions pretty much as the first.
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Jun 15, 2011
My problems comes in when you have to open a different image album and have to eliminate all the previously loaded children in the movieclip. When i load a new album i used a code you posted here: AS3 How to remove previous loadersbut the problem is that sometimes the user leaves the album page before ALL the pics laod so when they click on a new album to open it a new image is placed somewhere else cause the loader has already been launched. I've tryd to close() the loader but it doesn't seem to work.Here you can see the working site to see what im talking abouy you have to click on an album, leave before all the pictures load and open up another one.
getImage(dataList[0].file)
function getImage(href:String):void {
var loader:Loader = new Loader();
[code].....
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Oct 16, 2011
i successfully managed to work out the loader script, and load a external swf file into my current project. Now that its working and all is well, i realised that only way to get back to 'main menu' was to close the whole thing. I tried to sort it out with a simple 'back' button but no success there. As mentioned in the title thats the options i found so far but cant seem to quite understand them tbh. I just want it to work so that I easily can manouvre back to 'main menu'.
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Jun 15, 2011
0 down vote favorite
This is the code i used in a gallery that loads images sequentally. My problems comes in when you have to open a different image album and have to eliminate all the previously loaded children in the movieclip. The problem is that sometimes the user leaves the album page before ALL the pics laod so when they click on a new album to open it a new image is placed somewhere else cause the loader has already been launched. I've tryd to close() the loader but it doesn't seem to work. Here you can see the working site www.barbarabritvin.com (to see what im talking about you have to click on an album, leave before all the pictures load and open up another one.
getImage(dataList[0].file)
function getImage(href:String):void {
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, imageReady);
[code]....
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Aug 17, 2004
I have a music player and because of my fast connection I cannot test if the pre-loader and or bar works. Also no matter what I do I can't get the second track to play.
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Mar 11, 2010
I am attempting to load multiple images in AS3 and I'm exploring different options on how this can be done.I would like to have to only use one Load() instance and handle the various image assignments in the onComplete handler...here is my first attempt:
var buttonLdr:Loader = new Loader();
buttonLdr.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);
buttonLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadCo
[code]....
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Jun 26, 2007
Sorry for the complicated topic. I got a .swf that loads in other .swfs. Rather than figuring out how to make a loader for loading .swfs I thought I'd just use a simple loader in the .swf I'm loading.
However, it doesn't work. It starts fully loaded but doesn't finish. Heres the AS:[AS]_root.stop();
PercentLoaded = _root.getBytesLoaded()/_root.getBytesTotal()*100;
[code].....
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Aug 2, 2011
My code is
try {
if (MovieClip(this.parent)!=null) {
if (MovieClip(this.parent).imagename!=null) {
var t=MovieClip(this.parent).imagename;
var url:URLRequest=new URLRequest(t);
[Code] .....
My loader unload event not calling?
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Aug 2, 2011
here my code
----------------------------------------------------
if (MovieClip(root).gmapimage!="") {
myLoader.contentLoaderInfo.addEventListener(Event. COMPLETE, onLoaderReady);
myLoader.contentLoaderInfo.removeEventListener(Eve nt.UNLOAD,unloadHandler);
var fileRequest:URLRequest=new URLRequest(MovieClip(root).gmapimage);
[Code].....
i want to remove all object and variable set or remove on Event.UNLOAD event(see my function unloadHandler()) but UNLOAD event not work for me anything wrong...
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Oct 25, 2011
I am calling some data from php, which simply retrieves some data from MySQL. The tables retrieved are called dynamically and so I have a list of those tables sent to actionscript below and called by event.target.data.its and event.target.data.ces. These will have a list of the tables called. I then send the name/value pairs to actionscript from php by using those table names (all inside of php here) dynamically.
$sql3 = "SELECT * FROM `specialties`";
$getit = mysql_query($sql3);
while($row2 = mysql_fetch_array($getit)){
for($i=0;$i<sizeof($itlist);$i++){
[Code]....
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Dec 24, 2009
I have my game swf called inside a fla with loader method. The swf loaded completely, played well.Strange,when my player lost game, I mean for GameOver dialog box. It was playing well without any fault when i played my game swf individually, but when I called it inside a fla, its dialog box button is not working as usual.
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