ActionScript 3.0 :: Turn A ByteArray Into A Sound?

Feb 3, 2010

I have a sound-file (.wav, could be any format) saved in a ByteArray. How can I play it as a Sound? I've heard it should work with SoundChannels and stuff, but I don't know how...

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Actionscript 3 :: Introduce A Sound From The Library To A ByteArray (and Then Play That ByteArray)?

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I am working on a game, made with Flash (using AS3) The game has a fast ball and when this ball hits an object it has to make a sound... but the sound starts with delay (so the ball is far away when the sound is played).This sound is edited by me and it hasn't got any silences at the beginning.The method i'm currently using is the simplest one:

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Flex :: How To Turn Bytearray Into IList

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How to turn Array (like Camera.names) into IList (for for ex MXML s:DropDownList

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ActionScript 3.0 :: WAV File - New Sound.extract() Function To Get Two Seconds Of A Sound Into A ByteArray

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I'm having some trouble getting the following code to work - trying to use the new Sound.extract() function to get two seconds of a Sound into a ByteArray, and then create a new bytearray with a WAV header, and then output the file. The resulting 'test.wav' file sounds very wrong although slightly recognisable? I think I may have some of the WAV header settings may be wrong but I'm not quite sure what's the matter and after a long time scratching

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I'm trying to write a simple sound recorder and am having trouble playing sound stored by using the sampledataevent trigger. My code is as follows:

Code:
import flash.display.Sprite;
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[Code].....

When the playFoReal function (sorry for the name!) is called no sound plays. I know my as is bad but I only started learning recently and really need to get this program working! There don't seem to be many examples to look at as I guess this technique is rather new.

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I have some sounds in a timeline ( i purposely put them on time line rather then through AS3). But is there a way to turn off all sound in the swf, like is there a global sound channel?

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ActionScript 3.0 :: How To Turn Off Sound Only

Oct 23, 2011

How do you turn off the sound in a game only? I ask because I have two buttons in my settings: turn music on/off and sound on/off. turning music on and off is really easy because it uses a specific sound channel. But How do you turn off the volume the sound only (e.g. music is still playing but not the sound of the game)?

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ActionScript 3.0 :: Flash Turn Off Sound Only?

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ActionScript 3.0 :: Record And Playback Sound To ByteArray In Flash?

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doing sound recording and playback in flash. I found this code from a tutorial and converted it to a flash document. From my traces, the record functions seem to be called. But when I try to play back the data, it tells me that the byteArray is empty. I've tested and I know that my microphone is working.

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[Code]....

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[Code]...

All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?

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