Flash :: Sound Extract To Bytearray - Progress Handler?

Mar 17, 2011

I'm using the following to extract the sound data from a sound object and store this in a byte array.

I require that the entire mp3 be loaded into the bytearray before advancing and the below works fine for this purpose however flash temporarily hangs while it extracts this data (2.4mb mp3)

Is there a way i can stop it from hanging i.e. use an eventlistener to check the progress of the extract process?

[Code]...

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