ActionScript 3.0 :: Playing Sound From Bytearray?
Feb 10, 2010
I'm trying to write a simple sound recorder and am having trouble playing sound stored by using the sampledataevent trigger. My code is as follows:
Code:
import flash.display.Sprite;
import flash.media.Microphone;
import flash.events.*;
[Code].....
When the playFoReal function (sorry for the name!) is called no sound plays. I know my as is bad but I only started learning recently and really need to get this program working! There don't seem to be many examples to look at as I guess this technique is rather new.
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Oct 17, 2011
if i will load my mp3 to bytearray and then play the bytearray it will beat the latency we have in playing sounds normally?
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[Code]....
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[Code]...
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output:
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[Code]....
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[Code]....
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[Code]...
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[Code]...
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Code:
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[Code]...
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onClipEvent(enterFrame)[code]....
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[Code]...
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Anyone know why this keeps playing the same sound over and over?
If I call it using:
Code:
var sounds:src.snd.SoundManager = new src.snd.SoundManager(); // This isn't how I do it, but ... you understand.
sounds.queueSound('libsound1');
[Code]...
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