ActionScript 3.0 :: Tween Without Ease Or Duration?

Sep 12, 2010

Is it possible to tween an object, but have it move along its path without any easing or duration, so it always moves at the same pace. For instance, if the path were looping around the screen, and zig zagging, or w/e it does; it would always go at the same speed, like 2 pixels a second. I use TweenMax.

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[Code] .....

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[Code]...

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Code:
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IDE :: Alpha Tween (ease In From 0 To 1) An Object On Stage Over 25 Frames?

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[code].....

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Here is my code:

Code: Select all
import fl.transitions.Tween;
import fl.transitions.easing.*;
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[Code].....

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[Code]...

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My project is about a video player who read an xml list, but I have to play FLV video from an exact point, so I'm using xmoov-php, and it works perfectly. My problem is that I have to calculate this point from the total duration of the xml list (the sum of every FLV duration it cointains)... so I have to get the duration of every FLV in the list.

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I'm having trouble with this:

Code:
function playMusicFunc(whichSong) {
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[code]...

Seems simple enough, but...

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I don't know all the terminology when it comes to XML, so I'll just give an example and ask my question...

[Code]....

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