ActionScript 3.0 :: Use Tween Inside Nested Movieclip?
Feb 13, 2012When calling a tween with actionscript in the root timeline, everything works fine[code]...
View 1 RepliesWhen calling a tween with actionscript in the root timeline, everything works fine[code]...
View 1 RepliesI have a movieclip with an instance name of hl1 on the main timeline and a movieclip with an instance name of img_holder nested inside hl1. I want img_holder to tween when i roll over its container hl1, however i can't for the life of me get it working. [code]...
View 6 RepliesI want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
I am facing a problem in one of my animation with flash CS4 - I have nested a Shape Tween in a Motion tween to get more control over the easers and effects, unfortunately I am not able to view on the timeline of my Motion Tween the action of the Shape tween nested inside.
It only show the first shape of the Shape Tween during the entire Motion Tween and that is really a problem for me because I need to see the final frame result of that Shape tween to be able to position it in a precise way on my scene according to other instances.
[Code]..
I have a MovieClip called item with the same linkage set and my first task is to display 10 of these items on the stage nested inside a movieclip called MainItem. I have dragged MainItem to the stage and have the following for loop:
[Code]....
I want to load a external SWF and tween a MovieClip inside the SWF. Is this possible?
TweenMax.to(_loadZone._animation, 1, {frame:40, ease:Quint.easeInOut});
I keep getting this error:
1119: Access of possibly undefined property _animation through a reference with static type flash.display.MovieClip.
I have a character, every body part is a movieclip. Now I wanted to put a movieclip for the eyes inside of the headmovieclip so that I can change them independently from the mouth. So in the eye-movieclip that is inside of the head-movieclip I put two keyframes, one for opened eyes and one for closed eyes. I put it to "Single frame" in properties. Now, whenever I make a pose and I change the frame number under properties so that it displays the closed eyes, it does that for the whole movie, not only on the frames that I changed it.
I wanted to use that to control things like eyes, ears and the mouth individually but like this it won't work, it changes it for the whole animation.
flashCs4I have an owl in 3 parts, body & 2 wings all are symbols (movie clips)I have the bird flapping from making motion tweens of the wingsI would like to connect the bird....make it fly across the stage & increase in size (free transform)
View 1 RepliesHaving a problem trying to get the balls to return to their original positions because the tween is inside the for loop.
HTML Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
[Code].....
I have a Button that is inside MovieClip1 which is inside MovieClip2; yet when i click the Button it doesn't dispatch Event.
View 5 RepliesFor some reason I can't get this nested set of functions to work, it executes the first tween and the tween invoked after motion of the first is finished but it doesn't ever get to the third!
ActionScript Code:
var t1:Tween=new Tween(p1,"rotationY",Strong.easeOut,90,0,50,false);
var t1x:Tween=new Tween(p1,"x",Strong.easeOut,-900,0,50,false);
t1.addEventListener(TweenEvent.MOTION_FINISH,onMotionFinished);
[Code].....
my movieclip button was working perfectly as a motion tween. Can you use shape tweens as movie clip buttons? I just made that change, and kept my code:
[Code]....
I am working on to slide a movieclip across the stage.The movie clip is five times the width of the stage and I am using the Tween Class to move it across the stage when a button is pressed.The interaction I want is that when the button is pressed the movie clip moves a certain amount.If the button is pressed again it moves further.The script I have come up with though is taking the movieclip back to the original position of the movieclip and then moving it as opposed to moving it from the position it reached after the first button click.I have tried a few things but nothing is working.The script I am using at present is:[code]
View 5 Repliesi'm using captivate 5 to create an elearning project, due to captivates limited animation abilities i created a menu bar in flash and imported it into captivate as an swf. The menu bar has a glossary listing that whne clicked calls upon another swf which is a glossary.
The problem is that the glossary swf doesnt pop up when the glossary listing is clicked inside of captivate. The menu bar works perfectly outside of captivate. the glossary is already made in AS3. So my question is can you call a nested swf within captivate?
I am having trouble where this error is showing up: TypeError: Error #1009: Cannot access a property or method of a null object reference. at EssayMain() I have some trace statements in place
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I am sure I must be doing something very stupid but here goes:This is for a navigation bar.
- I have a main movie (mcMenu) on my stage which holds all the main buttons (btnHome, btnAbout, etc..).
- Inside mcMenu, when I roll over say btnAbout, the movie plays from 10 to 20th frames during which time a submenu fades into view.
- Inside this submenu, I have the sub-section buttons. It is these buttons that I am having problems with. Basically, I can't get them to respond to onRelease events.
I am sure I must be doing something very stupid but here goes: This is for a navigation bar.
- I have a main movie (mcMenu) on my stage which holds all the main buttons (btnHome, btnAbout, etc..).
- Inside mcMenu, when I roll over say btnAbout, the movie plays from 10 to 20th frames during which time a submenu fades into view.
- Inside this submenu, I have the sub-section buttons. It is these buttons that I am having problems with.
Basically, I can't get them to respond to onRelease events.
i am using a movieclip who has two nested movieclips, the problem i am dealing is that when i try to get the width or height of the parent movieclip it always showing the values of the small nested movieclip, when i draw the movieclip it draw perfect but when i read this values shows that error, what can i do?
View 2 RepliesI'm trying to do a cleaning of some classes that is added into a MovieClip, but I can't seems to set the MovieClip(Class) to null. What is the proper way to do it?
private var mcHolder:MovieClip = new MovieClip()[code].................
private var myObject:Object = new Object();
private var myArray:Array = new Array();
myObject[dynamic_name] = true;
[code]......
I earn my living from flash by making simple presentation in flash.but my client some need some thing new.
How can i call a nested movie clip from inside a movie clip I now i am not able to explain u but if anybody can take a look at file[code]...
I want to know if is it possible to read values of object nested inside an array.[code]...
View 9 RepliesI have a button that is inside a movieclip, which is in turn inside another movieclip. It seems that my event listener is not firing when the button is clicked. I set up the listener:
[Code]....
I have the following code to control the x position of one single movieclip (company_mc) with five button mc's (btn_corporate, btn_dimitriou, btn_cars, btn_cycles, btn_hertz):
Code:
function movoClip(x) {
company_mc.onEnterFrame = function() {
this._x += (x-this._x)/5;
};}
[Code] .....
Now I also want to control tha alpha fade for 5 photo_mc's (photo_corporate, photo_dimitriou, etc etc) So if btn_corparate is pussed photo_corporate should go to alpha 100 and the others to alpha 0. I think it has something to do with a nested loop, but I'm not sure and also don't know how to implement such a nested loop insite the existing loop.
I'm trying to do somthing like this:
class Timer extends MovieClip
{
// constructor
[code].....
I have my function on frame 1
Code:
function backhome(event:MouseEvent):void
{
this.gotoAndPlay("mapbegin");
}
At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.
panamacitybeach.returntomap1.addEventListener(Mous eEvent.CLICK, backhome);
When I put that code on the movie clip keyframe on the root timeline, I get this error.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at intmap_fla::MainTimeline/frame1()
The addEventListener is laying on the keyframe in which the movie clip is. Why can't I call that function later on where the movie clip shows up?
I'm having problems with the scope of nested functions. I have a movie clip: "MC_clip" inside that movie clip there is a button: "inside_button". when users press "inside_button", I want the movie will jump to play frame 5 (main time line). how do i refer the stage from inside a movie clip?? another question is about the other way: how can I call to a function that is declared inside a movie clip?? is that movie clip have to be an instance on the stage??
View 8 RepliesI have an AS2 .swf being loaded as a child of a parent AS3 .swf. The AS2.swf calls loadmovie() and unloadmovie() to display 3 jpeg files. The images load the first time, but after that, a call to loadmovie() to replace the image, or a call to unloadmovie() fail. I found the following Adobe Bug report ([URL]) that has said this has been resolved, and also said that child movieclips could be replaced without a problem. Here is the code I'm calling.
[Code]....
I have my function on frame 1
[Code]....
At frame 10, I have a movie clip that animates and stops. Inside of that movie clip is a button that I want to go back to frame 2 when someone clicks on it. I want to be able to click on that button and call the function above.
[Code]....
I am an AS3 code developer but this time I need to deal with a FLA that has an instance on timeline with complex nesting of movieclips and textfields (that are named via the instance field in Flash). The problem is that events (I put in the Documentclass) on nested movieclips inside that timeline placed instance are never dispatched.
example code:
// my instance on Stage in all Frames of the timeline
public var thewall:MovieClip;
// event directly on thewall works
[Code].....