ActionScript 3.0 :: Way To Pick Random Sound

Oct 20, 2010

I've spent the last few days trying to find an answer to this seemingly simple question, and no luck. Well, partial luck, but not quite what I wanted.

My problem is this - I want to play a random sound when an event happens. In AS2, I used to do this[code]...

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but I've spent the last few days trying to find an answer to this seemingly simple question, and no luck. Well, partial luck, but not quite what I wanted.My problem is this - I want to play a random sound when an event happens. In AS2, I used to do this:Actionscript Code:s1 = new Sound();_root.s1.attachSound("sound"+(random(10)+1));s1.start();...where there would in this example be 10 sounds in the library, with names from sound1 to sound10.Now, I want to be able to do the same in AS3. As a temp solution, I've been forced to do a lot of if statements, but that's ugly, timeconsuming and inefficient.I also tried this (AS3):

Actionscript Code:
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[code].....

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[Code]....

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[Code]...

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[Code].....

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[Code].....

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[code]......

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[code]...

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[Code].....

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[Code]...

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PHP Code:
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[code].....

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ActionScript Code:
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[Code]....

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[code].....

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Code:
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