ActionScript 2.0 :: Several Random Sound Linkage And Some Sort Of Pu?
Aug 15, 2005
I have to design a game for a school project that I have to redo to pass my year, but so far I have encountered several problems. My game is for children from 6 to 8 years old, so the game has to have a lot of sound (voice recordings) to explain the menus and the stuff they have to do.
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Jan 21, 2010
How to import sound with AS? Cuz i have tried it and my sound just wount play. Can you explain me where my sound should be and what is the as code for importing cuz i use
mysound = new Sound();
mysound.attachSound("SoundOn");
mysound.start();
and this SoundON from where i get it, i try to add linkage to the sound file but in CS4 i cant find the option;. I do it from the library, adding text into the linkage field but still my sound doesn't want to play?
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Oct 11, 2006
I have a pendulum that swings infinitely. I'd like to set the maximum angle to a random amount to give it a sort of "blown by a random wind" effect. I'm not great at code, so I can't figure out how to randomize "maxAngle" without making the animation jerky. Does anyone have any ideas on how to do this? Here is my code and FLA...
[Code]....
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Dec 13, 2006
I have a clip in the library with the linkage ShootingStar, and I need this to be randomly placed all over the stage at intervals of between 0.1 and 1 second, as well as random sizes between 100% and 300%. And having a random tint to it.
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Feb 24, 2010
I got this function, which is sorting my array in a random way.
private function randomSort(objA:Object, objB:Object):int {
return Math.round(Math.random() * 2) - 1
}
[code].....
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Apr 14, 2005
I have an mp3 exported for actionscript with the linkage name bgmusic.When I play the sound using a sound object, it works fine.However, I take that same .swf and load it into another movie and the thing breaks... the sound doesn't play.How do I fix the linkage so that it'll play again?
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Apr 13, 2011
I am using this code to control a sort of interactive slideshow. I have an array which contains framelabels and when you press a button it moves on to the next framelabel
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to stop it. But i really need the fade in and out effect because the visual transition is gradual and the sound transition isn't.
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Dec 16, 2005
I'm trying to load sound dynamically into a clip and then play it randomly. The AS I came up with works great if the sound is embedded and I use the .attachSound() method instead of loadSound(). Now, when I load it dynamically and use the code below, the sound plays very fast and at a higher pitch.
Code:
var crows = new Sound(this);
crows.loadSound("Raven.mp3", false);
crows.setVolume(100);
[Code].....
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Oct 16, 2009
Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)
[Code]...
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Apr 20, 2010
I'm trying to create a linkage to swap movie clip dynamically. I already create a linkage and after my movie clip symbol actuall say Export: contact_idea. But when I try to attachMovie("contact_idea"). It does nothing. Is there anyway that I can test that the linkage is actuall linked?
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Jan 16, 2007
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
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Mar 25, 2005
I need help with page "Thumbs" (as first frame), page "List" (as second frame) and Image gallery (as third and base). So, every frame have one own XML file...When you choose some thumb or list line, you must came to this image in the gallery. Easy, sure.. but i don't know what Function exactly i need to use.It's one flash move, hence it doesn't work with getURL or loadMovie...Some exemple with 3 separate pages here: yuri.fr
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Nov 27, 2010
I have an array that is structured like so.
[Code]....
Normally, I'd just like to sort the array alphabetically using the name field, which is easy enough using the following code. However, I'd like to create a radio button called 'loadedRadioButton' and when it's click on, I'd like to sort the array on the loaded value first(any items with loaded=true should be at the top, sorted alphabetically), then afterwards, any other items with loaded=false, sorted alphabetically should follow afterwards, how can I do it?
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Mar 5, 2010
Here is a website that needs a sort function to sort the video by Last name. [URL] I would like to have a link that popped up videos sorted by last name. Please take a look at the following site for an example. [URL] When you click on seconds in the menu below, it opens a pop-up window that sort the videos in a certain way. If you are willing to,I will give you the source file of what it currently has on [URL]
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Jun 30, 2011
When I get a collection back from the service tier, I create an ArrayCollection and apply a sort. When I add an item to the collection later on, the sort is still in place? It seems to be the case. I thought I was only sorting it once, not applying a sort that will stick??Here is the method for adding an item:
private function onAddNewClick():void
{
var fileTemplate:FileTemplateDetailDTO = new FileTemplateDetailDTO();
[code].....
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Dec 23, 2009
I would like to use an array to play 5 sound files randomly.Here's the code I've got so far! Can anyone tell me what code I'm missing?
var my_sounds:Array = [Sound1, Sound2, Sound3, Sound4, Sound5];
var s1:Sound = new Sound(new URLRequest("GentleSeaOnFlatBeach.wav"));var s2:Sound = new Sound(new URLRequest("SPLASH.wav"));var s3:Sound = new Sound(new
[code]......
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Oct 20, 2010
I've spent the last few days trying to find an answer to this seemingly simple question, and no luck. Well, partial luck, but not quite what I wanted.
My problem is this - I want to play a random sound when an event happens. In AS2, I used to do this[code]...
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Oct 19, 2011
I'm working on a new AS3 project in Flash CS4. This is my second major project, and for some reason, when I enter a new frame, a sound from my library plays when it's not supposed to. It plays once, when I enter the frame. The thing is, there's no code that would initiate it to do so. In my first major project, it did the same thing. I figured I screwed something up since it was my first project, and ignored it -[code]...
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Dec 19, 2006
Anyone know how to make a sound (picked at random from a selection in the library) play when a button is clicked?
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Mar 3, 2007
I am working on a piece now that will have 10 invisible MC's (1-10) stacked on frame 1 in seperate layers that function like buttons on the main timeline. Each of these mc's will trigger a corresponding mc (A-J) to become visible and play and also start a sound file. This I have all worked out.
What I am writing about is a random function. When 1 triggers A, I would like one of five distinct MC's inside of A to be randomly selected to play, both with sound and with image.
Right now I'm working on the random function with sound, and I'm in need of soome assistance. I'm not sure of my approach, but why I'm stuck in particular now is because ususally when attaching a sound to an MC, when the sound is called it is through the name of the sound rather than the mc name and as I've created a random function I can't very well call the sound name as then it won't be random. Here's what I've got:
sound1 = new Sound(soundHolder1_mc);
sound1.attachSound("chime");
sound2 = new Sound(soundHolder2_mc);
sound2.attachSound("psychic");
[code]...
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Aug 26, 2009
I was wondering if somebody could point me in the right direction to be able to load in a random sound clip (from a set of 5 or more mp3s) when the user rolls over a button. I can't seem to find a way to do this.
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Mar 25, 2002
i am trying to write a script that generates a random sound. i like to make it a framescript but i am not sure how to do this, so i appended it to a movieclip (see below) but this doesn't work..
onClipEvent (enterFrame) {
randy = random(5);
if (randy=1) {[code]....
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Mar 22, 2009
I have 30 sound clips, each named s1, s2, s3 etc...
i want to create an array so when it enters the frame it will play a random sound from the array.
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Feb 16, 2009
I'm looking for a way to play a sound with slightly altering pitch to make it more "interesting" (read: tolerable).
I've previously used it with great results in java programming with the Slick library. Simply asked the sound to be played at 0.9 - 1.1 of original pitch (1 = default), gave a subtle but awesome effect.
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Apr 23, 2010
I've designed an interactive quiz that has 10 questions, and for each question 3 possible answers (obviously only one of which is right), however I'd like to add some sound to certain questions and a small video clip. The only issue I'm having, and I've not been able to get my head around. I've loaded all the questions and answers into arrays, and used the random function to display them in a different order each time, and because of this I'm having trouble figuring out how I'll be able to implement the use of sound and video into the project.
I'll post the code so far below as to give a better idea of what I'm trying to do, and what I've done so far.
Frame containing Array function:
[Code].....
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Aug 28, 2007
I have a code that randomly generates a random sentence:[code]...Now on every word, I have a sound clip that I want to play, but how would I code it? I dont know I would I would assign a sound to a word or how to incorporate it into the coding above
PHP Code:
if(name "example"){mysound = new Sound();mysound.attachSound("example");mysound.start();}
[code].....
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Jan 4, 2010
I have a foreign language resource which randomly creates and displays a number. The player then needs to select the correct number in a particular foreign language. What i also need to do is play the audio for the randomly created number. I have numbers 13-20 all as seperate sound files also named as identifier names 13,14,15 etc up to 20.
The following script loads the sounds. Sound1 is the sound which needs to hold the random number which is generated:
ActionScript Code:
onClipEvent(load){
Sound1 = new Sound();
rndClip = ????????;
[Code]....
I need to load this array as Sound1 so that the correct sound file plays to match the random number.
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Apr 18, 2011
I am a voice over artist and I'd like to have a button and when you click it, it loads one of say 20 mp3s stored...wherever. It can be in the flash movie itself...but I'd rather the script access a directory on my server, that way the movie itself doesn't take long to load.
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Apr 16, 2011
I am triggering short sounds dynamically from the library for a game (Specifically Air for Android). When the user clicks a button the sound can take up to 600ms to actually play. I have set it for any silence before the actual sound by calling the sound like so:
[Code]...
All return the same results. I know there are threads here that talk about this but none have offered a real solution that I can find. Is there no way to cache the sound or store it in a buffer?
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Mar 22, 2010
have a number of movie clips on the stage. Instead of applying action listener to each one, Can I apply actionlistener to the linkage name?
function Start():void
{
mc_1.addEventListener(MouseEvent.ROLL_OVER, moveObject);
[code].....
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