I have a text field component that I am dynamically populating with text. The words appear one letter at a time in a teleprinter style fashion. I also have rendered certain words with HTML to make style changes within the text.Now all this works fine, except because the HTML text is larger than the body of the other text, I am losing theteleprintereffect at the bottom of the text field. In other words, after a set amount has been printed, users are not seeing the letters printed out one at a time, but instead just get a printed line of text appear from beneath the visible section of the text window.
We have a pretty big application with lots of objects being passed between flex and java One object in particular has a subtle bug:It's a plain old java object being passed to the flex front end (using blazeds producer/consumer messaging). The POJO has two String properties such as:[codewhen I get the object on the frontend, in Flex, the value object's properties are swapped, as in:[code]Clearly, this is some type of confusion blazeds is having when the objects are serialized/deserialized. Since they are both Strings, it seems something is getting confused when reading/writing the objects.Both objects exactly mirror each other with parameters and methods in the same order in the files with the same names.How do I correct the serialization, preferably without having to handle it on my own?
how to tell what is causing Internet Explorer to give a security warning for some flash videos on my site? I've looked through the HTML and can't find anything, so it appears to be somewhere in the Flash itself.
I put together an .html page using a photoshop jpg that I sliced into sections. I was asked to replace two graphics from the original .jpg file with animated content of the same size. Using my slices as a guide for size, I created the two animated graphics in flash and saved them out as .swf files. They are both the exact same size(px) as the static images. I opened my newly sliced html file in dreamweaver, deleted the static images and placed the .swf files.
For some reason the .swf files cause gaps in my html page. Tere are no borders on the .swf files and I can't figure what I've done wrong.
One note: It seems to only ad space when viewing from Mozilla. Havent' tested it on a pc yet either.[URL]
Below is code for the left hand speaker:
<td colspan="3" rowspan="4"><object id="FlashID" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="246" height="378"> <param name="movie" value="index_images/speaker_left.swf"> <param name="quality" value="high"> <param name="wmode" value="opaque"> <param name="swfversion" value="7.0.70.0"> <!-- Next object tag is for non-IE
Mask causing text under it to appear to move...I have a mask that scrolls to the right over text.Before the mask comes on stage the same text is on a different frame before it in the exact same coordinates. But when the mask appears it makes the text under it seem to slightly move to the left. I've realized it is the mask that makes this seem to happen.I'm probably not doing something right with the mask, but I'm not sure.
I've added Helvetica to my Library. I've set it to export for Actionscript. I've given it the name 'Helvetica'. I'm setting the defaultTextFormat. Then I tell it to embedFonts, and the bloody textfield doesn't show up.
var tf:TextField = new TextField(); tf.defaultTextFormat = new TextFormat('Helvetica Neue', 13, 0xFFFFFF); tf.embedFonts = true;
I am trying to make scrolling text appear on a few screens, so that when I click on a button to go to the next frame the characters of a sentence will appear one after another as if someone is talking. This works a few times however when I go back to the first frame the following error occurs and the text no longer appears?
TypeError: Error #1009: Cannot access a property or method of a null object reference. at rollingtext_fla::MainTimeline/runthree() at Function/[URL]::apply() at SetIntervalTimer/onTimer() at flash.utils::Timer/_timerDispatch() [Code] .....
I have a FLA file that when I open it and I rollover any title in a palette window all the text in that and every window disappears. For instance the title "Timeline" will vanish. And most of the text in the palette vanishes, for instance all the text in the properties panel disappears like "Position and Size". This does not occur with any of my many other FLA files. I have had some issues with fonts lately. After deleting some bad fonts, my FLA ask me to remap some fonts, which I do. Everything in the FLA appears to be working fine.
I have run into a small graphics glitch in Flash.It seems to be both in FP9 - Exported via Flash CS3, and FP10 Exported via the Flex 4 beta SDK.The glitch /problem manifests itself as embedded text at a small point size "blooming" under certian conditions.It basically looks like the antialiasing becomes fatter at some level of text brightness. I have made a small test case below. (Obviously) You will need to embed the Arial font in your compiled SWF for the below code to work.[code]You can see an example of the problem by rolling over the graphical element here: url..It's not really an option to change to AntiAliasType.NORMAL as it makes the text way less readable at this point size.
[url]... am attaching a movie clip containing pixel fonts. i have a stage listener that places the movieclip at stage.width/2 and stage.height/2.
if i publish the movieclip that gets attached on its own, its perfect, i can resize any way i like but if i resize the browser window when i attach it the text can get blurred. im assuming the movie clip may be placed on a decimal point rather than a whole pixel and this is causing the blurring.
is there any way that you can set the attach movie function to place a movieclip at stage center "to the nearest whole pixel"[code]...
I am designing a web application in Flex 4 and currently facing an issue rendering advanced HTML tags and entities in Flex 4. All I want to do is basically render an HTML text coming to me something like the one given below:-
I got a Flash variable:<param name="flashvars" value="title=$title" />title is a string, but in this string I want to put: ë or in HTML ë.But flash doesn't like it.
I have created some graphic symbols from text (convert to symbol>>graphic), and when I double click them (in the editor), they remain text. Others from several month ago seem to remain symbols when double-clicked. The other thing I have noticed is some of my buttons have bulls-eye type circles on top of them, while new ones I create have an empty black circle. All the new ones I created do not seem to work properly, and I am wondering why this is by working backwards.
I have created a basic symbol with dynamic text, so that I may have many of the same symbol and script the text that shows up on the symbol. When I have the text box in a horizontal orientation the text shows up in my animation but when I turn it into a vertical orientation my text does not show up. Unfortunately I need the symbols to have vertical text.
I have a piece of Flash on an HTML page that when you hover over it, it expands out to reveal more information.There are text links that it expands over, however in everything but IE, when it's not expanded those links are still covered by the Flash making them unclickable.I have the Flash piece in a separate DIV wmode set to transparent.
I have created a textArea element but cannot display my HTML content. If I just display regular text it works or if I change the textArea element to a RichEditableText element it works fine. Since this is for a mobile app I would prefer to use the textArea element as recommended by Adobe.Here is the MXML code for the textArea. All I get is the border and no content displayed.
I'm fetching data from XML to dynamic text in mc symbol done through using button. I want a click of button, dynamic text in mc will change when it load up scene 2.I used this code on button to change my dynamic text in mc on single scene, and it works fine.[code]But this don't work when i have a dynamic text mc symbol on other scene.
I was trying to send 4 paragraphs to a .swf element. I have no idea how to what to do. I tried using FlashVars but I feel like i need to drop in some actionscript to be able to work with the vars conceptsNdisciplinesPar=(some text)&cultures&countriesPar=(some text) etc... Is there an easy way to get access to this text in my .swf?
I'm using a php page to fill in flash dynamic text boxes. The php variables are set up like so&myvariable=This is my textBut I need to use the & symbol in some of the contents of the variable such as:&myvariable=This is my text & your textOf course that second & symbol makes flash think it's beginning a new variable and screws everything up.
How do I replace a graphic symbol ? It is actually made up of 3 layers including a textbox and bullet. When I double click on the symbol, I get the Text Properties menu.
When I single click on the symbol on the stage, the properties menu shows a Swap button. When I choose the correct symbol and click OK, it looks like it worked but it still shows the original symbol name (Instance of it) on this Properties menu.
Another issue is that when I change one of the symbols (by double clicking on the symbol and then double clicking on the text layer), it does change the text on that layer. However, then it changes the text on the other symbol as well even though they are different symbols.
Note that I can edit the original symbol and the new one. Both symbols are different. In other words, they each show the different text (which is what I want). It's like the original symbol is attached/embedded and cannot be changed.
Background on this issue: Rather than create a brand-new layer, I copied all the frames in a layer to a new layer because it has a motion tween on it. I only need to change the symbol that is in the motion tween. This is the only action/event happening on both layers.
I'm fetching data from XML to dynamic text in mc symbol done through using button. I want a click of button, dynamic text in mc will change when it load up scene 2.I used this code on button to change my dynamic text in mc on single scene, and it works fine.
Code: Select allon (release) { var english2 = new XML(); english2.ignoreWhite = true;
[code]...
But this don't work when i have a dynamic text mc symbol on other scene.
I alreay have the symbol (mySymbol) in the library.I want to add some test to it dynamically (to write something on it).So when I call this symbol on the stage (create an instance in AS3), it comes modified with the test.
All I want to do is make a text button show another symbol? Basically, I have 16 icons which I want to eventually be buttons as well, and I want to show them in two different orders. So I have my two buttons for the different orders, and I have my icons in the orders as two different layers, and I've tried using the code snippets to show the icons but I keep getting an error message and it doesn't work, instead my buttons disappear. I just want to be able to click a button and the order of my icons changes.
I have a simple flash movie with a text field named 'txt1'. The following is the code in the root frame. ================================= var r:LoadVars = new LoadVars(); r.load("test.txt");[code]....
When the data is loaded into the text field, I dont see the ++. Instead I see space characters. I tried using the escape character , but in vain.
I have a project in Flash Professional CS5 and ActionScript 3.
I have a movieclip symbol (referred herein as "background" with scripts on various keyframes inside of that symbol. I need to hide or show another symbol (referred herein as "object") sharing a stage with "background".
To put it another way, I need "object" to be hidden when "background" reaches a certain internal keyframe. However, as "object" and "background" are both children of the same stage, how do I do this?