ActionScript 3.0 :: Advantage To Store Loaded Images Into A Sprite?

Mar 10, 2011

Is there an advantage to store loaded images into a sprite?
 
var container:Sprite = new Sprite();addChild(container);var pictLdr:Loader = new Loader();var pictURL:String = "banana.jpg"var pictURLReq:URLRequest = new URLRequest(pictURL);pictLdr.load(pictURLReq);pictLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, imgLoaded);function imgLoaded(event:Event):void{     container.addChild(pictLdr.content);}

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