I have a Flash movie that uses three scenes. In scene one I have a button with some actionscript to take it to a frame label in that first scene and play the movie from that point on. It works fine. The problem is, in the third scene, I am trying the same action with a different button, going to a different frame label in that third scene. I am getting an error saying the frame label does not exist in that scene. Even though it does! I've checked for typos and everything looks fine. I've copied and pasted the simple actionscript from the third scene below. Is there a line I need to add to make this work in a scene that is not the first scene?
rocketstart_btn.addEventListener(MouseEvent.CLICK, rocketbutton); function rocketbutton(event:MouseEvent):void { gotoAndPlay("rocket"); }
I've bought a very simple AS3 preloader but the default code requests an external swf thru a loader event.What I would like to achieve is when the content is loaded it goes to a frame/label on my stage.[code]
ActionScript Code: **Error** Symbol=movieclip, layer=Layer 1, frame=1:Line 3: Statement must appear within on handler movieclip.gotoAndStop ("framelabel",random(4)+2); **Error** Symbol=movieclip2, layer=Layer 2, frame=1:Line 3: Statement must appear within on handler movieclip2.gotoAndStop ("framelabel"random(10)+2);
. The AS is on said button within the MC, and the MC has an instance name.This is the AS I'm using. I'm trying to make a randomize button that generates a random frame in my flash file instead of one MC..
ActionScript Code: on (release) { movieclip.gotoAndStop ("framelabel"random(4)+2); movieclip2.gotoAndStop ("framelabel"random(10)+2); }
I have a button that is loaded into my main movie at level 2. in my main movie on the timeline I have a frame label called guestbook. I want my button, when released to go to trigger the frame label. on my button i have the script:
on (release) { _root.gotoAndStop("guestbook"); }
Obvously this does not work because it references the wrong timeline so i tried:
on (release) { _parent.gotoAndStop("guestbook"); }
thinking that somehow it would see the parent swf and work - haha - me and my dumb ideas of course it doesnt work.do you know how i can get it to work. Perhaps i should mention that the button that loads in at level 2 is inside a movie clip (for reasons of animation)
I have an intropage with two mc buttons that resides in another mc. They are for an English and a Dutch part. So when I click on either one of them, they go to the "Home" label (frame 2). But now at the same time when the main timeline goes to "Home" I want the movieclip container that contains 6 buttons (The English or Dutch ones) to be visible false or true when I click on one or the other. As a part of the code will show some of you there must be an 1119 error that I can't figure out. It has to do with the FrameLabel that is supposedly undifined. [code]If i remove the if statement and just put the visible statement that also gives an error.But maybe the conflict could be that btnTxtFrameN_mc nor btnTxtFrameE_mc exist on the first frame where I wrote the code and only appear as from label "Home" (second frame)
I'm new to actionscript and I've got this problem.Hypothetically, I have Button 1 and Button 2.When I click Button 1 the file goes to frame 10.What I need is that when someone clicks Button 2, Button 1 instead of go to frame 10, go to frame 20.
I have "inherited" some projects. One question I have is about a project that directs a user to a particular HTML page when a button is clicked. I have searched through the Actions and Behaviors and I can find no reference to the page it currently calls so I don't know how to change the page activated.
im creating a website, and i have scene 1, which is an enter page to the website, with a button set to 'goto and play scene 2' but it doesnt, it plays scene 3, and then i cant get a button to goto and play scene 2 either.
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
I have invisible buttons on a movie clip that is loading swfs onto a parent movie clip. I hope I am current in the terminology. Are a parent and root the same? Is saying root absolute and parent relative? I'm digressing. So, this this._parent.gotoAndPlay("contact form"); is going to the keyframe named "contact form" and it will stop there. What I want to happen, is, I want the other invisible button named aboutmeMC2 to go back to the keyframe named "skip" so my contact form will no longer show up and it will load the external swf.
I am trying to make a series of images act like buttons, where each button opens a new browser window with a url of my decision. I have put in the images, converted them to symbols (buttons) and given them an instance name.
Now, the AS3. The following works for me:
Code: btn_bent.addEventListener(MouseEvent.CLICK, buttonClickHandler_beton); function buttonClickHandler_beton(Event:MouseEvent):void { navigateToURL(new URLRequest("http://www.hattingks.dk/Default.aspx?ID=6587&ProductID=9866200&VariantID=&GroupID=vogne")); }
But I wouldn't want to make a new function for each button. I have tried to extend the function to take two parameters like:
I'm pretty new to AS3 but I want to get my buttons to play the same movie then go to their button function. i.e., Picture button > play movie (same as all buttons) > picture frame.
This is the code on my buttons ActionScript Code: stop(); import flash.display.MovieClip; import flash.events.MouseEvent; var currentButton:String; [Code] ..... Then at the end of the movie I tried using a variable to link the button to its frame
ActionScript Code: stop(); if (currentButton == name) { content.gotoAndStop("music"); } else if (currentButton == name) { content.gotoAndStop("book"); } else if (currentButton == name) { content.gotoAndStop("stereo"); } I know the scripts messed up but not sure I really get the variable thing as yet.
Pretend a button is selected - when that button is selected it goes to the active frame which shows that the button is selected. When you click another button it currently resets itself - BUT - I want it to go to and play frame "mouse_out" and than reset itself. Below is the code I am currently working wtih:
I have a splash page with a logo. When the logo (splash_btn) is clicked I want it goto the site (frame label: home). All my code seems to be right but the button doesnt work.
I'm trying to have a button go back to the main timeline and then goto another mc nested in another mc. For some reason it the output section when i test this says the following...Target not found: Target="_root.printmc" Base="_level0.instance8.instance29" Here is the script I have on the button.
on (rollOver) { gotoAndPlay("move"); } on (press) {[code]....
I have a movieclip playing and when I click a certain button I want the movieclip to first play an "outro" animation (which is also inside the movieclip) then go to the real target of the button. For example, I am at the Homepage of my website then I click on the Contact button. The homepage will first go to Homepage's outro animation then go to the Contact page. I need the button to recognize the page/clip being played and the page it will go to.
i am doing a simple project in which i have 2 frames in the main time line and a movieclip in the first frame and a button.i have something else in the second frame.when i click the button the movieclip should start after it ends the timeline should move to second frame and stop.
What im trying to do is play a movie clip between frames. So say we have two menus, when you are on menu 1 and you click the button for menu 2, a short movie clip plays and then you stop on menu 2. I realise I can do this by putting the movie clip on the main scene timeline, but is there anyway i can put it on the button? I think the action script would be something along the lines of "On release play MovieClip and goto frame X" As i said i want the movie to play as an almost filmic transition between menus, with a fade up and then out (Have got that bit sussed using the alpha controls)