ActionScript 3.0 :: Combobox Values To Another Keyframe?
Aug 14, 2010
I have dragged a combobox component on the 2nd keyframe in the main timeline, and named the labels in the dataprovider parameters. I now need to display the results of the selected item in a text field on the next keyframe.
combobox instance name is cb2
frame 2 has instance name movie1
frame 3 has instance name movie1Tickets
text field has instance name movie1Time
I don't have a problem if I put the code in frame 2 (where the combobox is):
cb2.addEventListener(Event.CHANGE, myHandler);
function myHandler(evt:Event):void {
movie1Time.text = cb2.selectedItem.label;
}
However if I use the code in frame 3 I get an "undefined property" error.I understand why this happens, since the combobox is not on frame 3, but have tried this with other components and even a simple text input box on both frames, and can't get anything to hold the value from one keyframe to another. it doesn't have to be a combobox, as long as I can get the selected info from one screen to another.
View 1 Replies
Similar Posts:
Oct 5, 2009
I have populated a comboBox dynamilcally from an xml file. When a user selects an item from the comboBox, I want to search the XML nodes and retrieve an attribute of that node.At the moment I had this working correctly by storing the value in a _global variable and using the info in a function.
Code:
// Create Listener Object.
var cbListener:Object = new Object();
Assign function to Listener Object.[code].....
This technique won't suffice as we are changing languages around.How would I use eventObj to target the desired node value?
View 1 Replies
Dec 13, 2010
I am doing a simple combobox example. Now my requirement was, i want to differentiate the combobox values with some colors. I dont know how to do this. can you guys pls help me out on this. Suppose for ex: if my combobox data value exceeds 200 i want to display the items in "red" else i want to display in "green".
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Halo ComboBox control. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
[code]....
View 2 Replies
Dec 14, 2009
I have a very strange problem in a Flex 3.4 Datagrid. One of the columns is a ComboBox - I have my own custom renderer for the ComboBox. I use it to select my data and then make a "save" to the db. Upon return the comboBox loses its value. Even stranger is that when I scroll the datagrid area to the left (by moving scrollbar right) - the values in the ComboBox change!! When I scroll the datagrid right (by moving the scrollbar left) - the values in the ComboBox don't change.
View 2 Replies
Aug 16, 2004
I trying to populate a combobox from a .php file and return the values of the selection. I have the .php set up to where it outputs something like
&artists=anartist,anartist2,anartist3, etc..they have names..I already have the combobox set up to where it displays
anartist
anartist2
anartist3
after you click the dropdown arrow..How would I get it to return a the numerical value for the artist (ex: anartist would be "0" since it is first in the list) and put it into a variable so that when it is selected it could be placed into an eval() function to create a variable such as "albumcover0" to be loaded through a function. I have been reading tutorials for hours to no avail.I want a single function to produce the number from the selected artist and place it into a variable, then go through all of the loadImage(for the "album image") etc functions..they will be functions that I have made already previously and call all of them with the number in the called fuctions (ex: loadImage(0)) where "0" is the number derived from the variable out of the combo box.Ive tried tons of tutorials, I think that it has something to do with me using flash mx 2004, and as2 turned on.
View 9 Replies
Apr 26, 2010
I am using a List with an ArrayCollection as a DataProvider. The list uses ComboBox as Item Renderer itemRenderer="mx.controls.CheckBox"I would like to bind the values in the List.You have a list with several comboboxes, and those values are loaded dynamically from an ArrayCollection.The ArrayCollection contains Objects with a boolean property for which I should bind the True/False values selected in the comboboxes.
View 2 Replies
Nov 29, 2010
I might as well be a damned newbie that's fer sure. I'm trying to fill one simple value object class using this code.
[Code]...
View 8 Replies
Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
View 1 Replies
Mar 29, 2006
i am creating a game now this is complex but i have been told by my fellow actioncript co worker that its doable, What it is i have a game "Reaction Tester" and It is inside a car going along the road so its psudeo 3d and i have the "walls" and road sorted now i want a movie clip in the road to throw out random objects From a Movie clip, now i will call them from frame names, say..
frame 1-10 is a tween with a box coming down and then frame 11-20 is a cat and frame 21-30 is a hole in the road Etc i want it to call a random frame to frame, to play
View 1 Replies
Mar 20, 2007
i'm making a game and to score some extra performance im rendering every frame of every entity into an array of bitmapdata's the first time the frame is seen, and it works well, but its wasting alot of memory because we have alot of animations, and most of them are double framed at least, so more than half of the bitmaps could be ignored if there was a way to determine if a frame is a keyframe or not
View 3 Replies
Dec 19, 2010
am doing a simple combobox example. Now my requirement was, i want to differentiate the combobox values with some colors based on a condition. Suppose for ex: if my combobox data value exceeds 200 i want to display the items in "red" else i want to display in "green". i need solutions for this requirment.
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Halo ComboBox control. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
[code]....
View 1 Replies
Mar 16, 2005
When I place some codes in a keyframe, these codes are showing on all the following frames up till the next keyframe with codes. My question is, does Flash execute codes only in the keyframe or it execute whatever is in the frame regardless whether its a keyframe or not?
View 1 Replies
Jul 12, 2011
I have 2 keyframes on my timeline.The first keyframe has an input text field (instance name: inputTxt) and a button (instance name: btnTester).When the user clicks the button it takes them to the second keyframe where their text should be displayed in a dynamic text box (instance name: txtBox).I get a null value in keyframe 2.
View 3 Replies
Aug 7, 2009
I'm using Flash CS3 and want to create a custom ComboBox. I've followed the steps outlined in "Editing component skins in a new document" (http:/[url]...), but every time I get to the step where I drag the ComboBox Assets folder from the HaloTheme.fla library into my library, if I test movie at that point my combobox has become an unclickable white rectangle with no label, button or anything.
View 2 Replies
Nov 8, 2010
I'm trying to set a specific list item in a mx combobox to have a custom item renderer, the problem is that I cannot do this via mxml, it needs to be done via actionscript at a later stage, eg: combobox gets created, combobox gets populated, user does other tasks, combobox needs to set one or more items in the combobox to have icons (via item renderer)..
I can do this via the onChange event, but it only applies the icon when the combobox is opened and there is a slight delay so you can see the icon being added.
View 1 Replies
Mar 16, 2011
How can I validate there's a selected item in a ComboBox before saving? If there's no selected item, how can I set focus on the ComboBox?
View 2 Replies
Dec 8, 2008
**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/abc', since linkage identifiers must be unique.**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/def', since linkage identifiers must be unique.
Both of my ComboBoxes has the same identifier.I could not change the identifier through the properties tab because it is greyed out.
View 5 Replies
Dec 6, 2010
I've gotten these sliders to work but can't get the output values to add up. For instance, depending on the values for slider 1, 2 and 3, I need the total to show up in a separate text box. I keep getting a NaN message in the text box.Here's the code I have so far:
//item 1
sliderOne.width = 600;
sliderOne.value = 0;[code].....
View 3 Replies
Mar 22, 2010
I am currently using Flash CS4. Trying to do a very simple redirect via a password. What I want to do is whatever password they enter (variable defined as code) I want it to direct them to the keyframe. The below works if they enter hi (sometimes it seems to work sometimes not). The password "no" does not seem to work. I have attached simple fla based on the logic I am using.
[Code]...
View 6 Replies
Jun 17, 2009
I've been manually creating a slideshow with flash (I like my final product better than the auto-approaches), and have reached a sort of odd situation.When trying to insert a new keyfram at fram 1675 of my animation, instead of a new keyframe, I'm getting my last keyframe's run (from 1650) extended to here.Is there a per-layer keyframe limit?And is there an FAQ that would cover this (fairly obvious seeming) question, rather than posting?
View 7 Replies
Jul 6, 2009
Can I load a swf to a specific keyframe on browser refresh or if sent to another page on the site?Each page will have the same .swf header and I'd like to highlight or animate the header based on the new html page selected.
View 1 Replies
Oct 13, 2010
I'm working with Flash CS5 and a Wacom Intuos3 tablet. In my first time working with CS5, I set up my hotkeys on the tablet to what I normally have when I'm doing frame-by-frame animation in Flash. I have one button set to F6, which used to add a keyframe wherever my playhead was on the timeline. What I prefer to do is scrub to where I want the next frame using my scroll/strip and just hit the F6 button where I want a new keyframe. But in CS5, what's happening is it's not adding any keyframes at all, but instead moving my playhead back to the last keyframe I edited. What's going on? I can't even scroll to where I want and add a keyframe without physically clicking the frame itself and THEN pressing F6.
View 1 Replies
May 26, 2011
I've inherited a flash project @ work and I need to save a keyframe as it's own .swf file, but I don't recall how to get Flash to do just that.
The flash .fla file seems to hold multiple keyframes that need to be saved as their own .swf files, which are referred to in the Actionscript by name.
I've figured out the editing, but this business of keyframes i've forgotten how to manipulate.
View 4 Replies
Nov 2, 2011
I am making a simple project ,a so called "quizz" .SO as every questions has wrong and true answers buttons I am wondering how do I go to the previous keyframe.Let me be more clear. I have this "screen" with a button that appears only when you click the "wrong answer" on a question,the screen has a button that will lead you to the menu to start a new game,but I realized that would be very ANNOYING ,because if we are at question 30 [we pretend] it would be very frustrating to start all over again.So I am wondering what code do I need to write to the Screen with the "start over" button that leads to menu to make it lead me to the question I Answered wrong. I want to say that I tried something like "on (release) { gotoAndPlay ("previous") ;} but didn`t work To be even more clear I will show you on this picture.
View 3 Replies
Jul 2, 2009
I'm using a handy-dandy script that allows me to scroll a masked movie clip with ease. I ran into an issue, however, when I wanted to scroll two different movie clip instances � each with their own separate scroll bar � in the same keyframe. I tried giving unique names to all of the elements in the second instance, but it hasn't worked. A non-functioning example of what I'm trying to accomplish is attached. [URL]
View 3 Replies
Mar 21, 2012
I am in the end of my development of a script that parses out large amounts of data from the timeline with AS3. This data is then used for an animation in corona. We have several of animations in the timeline, and we are splitting those by frame labels. That means that all objects are in place and often, there is no use of them and those movieclips is missing keyframes. My script parses out everything, but I just want the data thats has some value.
detect if a current frame in a layer is a keyframe or not? If not, get rid of data that we are not animating.
View 1 Replies
Dec 5, 2005
i got some trouble here that I cant seem to find a solution, well, I dont even know what happends here.
The goal: Make a puzzle-like with 54 MCs
What it should do:
- Come to front onMouseOver swapDepth(1)
- Go to back when onMouseOut swapDepth(-0)
This is working...
I cant seem to understand why my MCs are still appearing on another keyframe when I click the button "2"
Btn "1" goes to the puzzle. Btn "2" goes to an empty keyframe but there are some MCs that are still visible when they should not be.
View 7 Replies
Mar 21, 2011
Is it possible to export each individual keyframe to individual swf?I have lets say 100 keyframes on main timeline. Can i export them in to own swf-s so i get 100 swfs?
View 3 Replies
Dec 17, 2009
I am making a comic in Flash CS4 using AS2 and I'm trying to figure out how to add a quick crossfade from one keyframe to the next. When the user presses the "next" button, I want the current image to fade down and the next image to fade up. The images are arranged so the heads and text are positioned to the left and right, so as one head fades up the other would fade down, see picture below. It's a conversation.
I understand how to do it if the scene plays automatically, but I want it to stop on each keyframe so the user can take their own time to read the text. I'm just starting out and used another tutorial to come up with the AS that is controlling it now. That AS was written when all the keyframes were in a row next to each other. Now I've adding some blank frames between them to create space for the Tweens, but I don't know how to modify the AS so it steps from keyframe to keyframe. It's still stepping though one frame at a time.
View 3 Replies
Nov 16, 2010
I've got a picture which moves when you roll over and goes back to the original setting when roll out.
achter_mc.onRollOver = function() {
colour_mc.gotoAndPlay(2)
}achter_mc.onRollOut = function() {
colour_mc.gotoAndPlay(35)
}
What I want is a background sound. I want, when I rollover the picture, the backgroundsound starts playing and when you roll out, the sounds fades. Not that the sound just stops playing, but that it really fades. I don't know how to do it because it should be dynamic, I only know how to link a fade out to a keyframe. But that isn't the case here because someone can hold it's mouse for example 2 seconds on the picture or half a minute or 26 seconds. In all of these cases I want the music to fade out when they roll out of the picture (the picture is a movieclip ( achter_mc)).
View 4 Replies