ActionScript 3.0 :: Copy A Part Of An Image?
Jun 23, 2011
Do any one have idea of copying only a small portion of a image, further it could be made as mc. Or any other method to do this in as3? Not manually breaking the image and convert as mc.
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Mar 19, 2006
I'm looking for a way to select an arbitrary rectangle from a Graphic Symbol (or Movie Clip) in an arbitrary layer and to copy and paste it somewhere else.
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Dec 3, 2009
Is it possible to use copyPixels to capture part of the stage directly into a bitmapData object?
Just wondering because in my situation using captureBitmapData.draw(stage, matrix); is causing performance problems, even without the matrix. I read that copyPixels is fast so I was wondering if there's a trick to use that directly on the stage without the draw part.
What I'm essentially doing is screen capturing a part of the stage and putting it in a a window, using a loop to update it over time since it contains animation. Works great in one of my FLAs, but chugs in the other so looking to optimize the code to a bare minimum.
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Jun 3, 2011
I think the title tells it all, but just incase, I will clarify. Is it possible to copy part of the stage to the clipboard in order to paste that into an email or word document.
I need this as an option to the user, not during publishing... So basically, a button on stage that copies a specific area/coordinates.
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Mar 8, 2004
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Oct 21, 2010
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Sep 3, 2010
How can I copy or duplicate the bitmapdata from a mx:image component?
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I have imported an image into Flash, turned it into a symbol, inserted a frame, then a tween, and can animate the image with tint. It works fine, but the tint is applied to the entire image. What I was hoping to do, is have a sort of 'rolling tint', where the tint starts on the left side of the image, and gradually works it's way over to the right.
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Aug 2, 2009
okay i have a problem...i wanna load an image dynamically.....like through XML Is it possible to only load a part of the image....or like only assign the top part of the bitmap to one MC and the bottom to another MC when i load it Eg. 200x200 image pixels 0 to 100 heightwise and 0 to 200 widthwise in one MC1 pixels 100 to 200 heightwise and 0 to 200 widthwise in one MC2
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[Code].....
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Aug 9, 2010
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For the class spark.components.Image
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ActionScript Code:
package
{
[code]....
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I load an png image and add it to the display list. Now I want to add this image more than once, like a pinball game there could be 3,4,5 balls, all with the same image. But I cant add the same image reference more than once to the display list, right? So should I make a copy of it? How can I copy it and add to the display list without needing to load it from file more than once?
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Sep 6, 2009
When I try to scroll it using my custom buttons, it will only show up to a certain point (my guess is around 4000 or so), and then the canvas goes black (the background color set for the stage).My guess is that there is a limitation on the size of the objects (in this case an image) that we can use on flash, but I can't believe that there is no workaround other than breaking the image into a bunch of smaller images and loading them as one scrolls.I'm even repositioning the MC that holds the image before it is loaded, so that the image is centered, so that I'm not forcing one side of the workarea to handle most of the image, but only near half of it. After trying this, the image is not showing at all.
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Oct 1, 2010
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[URL]
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// LIVE JPEG ENCODER 0.3
// from bytearray.org
import asfiles.encoding.JPEGEncoder;
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[code].....
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click here
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To crop the image into a selected size by drawing rectangle over it. It should be done in ActionScript 3.0 and Flex 3.0
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There's a bug that only shows up in Windows, not Mac. When a player moves a card from one pile to another, a copy of the card image shows up in the left corner and stays there until the player moves another card. When the player moves the mouse over the image the image erases.
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There's a bug that only shows up in Windows, not Mac. When a player moves a card from one pile to another, a copy of the card image shows up in the left corner and stays there until the player moves another card. When the player moves the mouse over the image the image erases.
View 1 Replies