ActionScript 3.0 :: Create An Bitmap Image Cache

Sep 21, 2009

I'm trying to create an bitmap image cache. What it needs to do is to store an image in a cache and then retrieve that image.

[Code]...

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var body:MovieClip;     // some mc for body
var suit:MovieClip;     // some mc for suit, frame count is the same as body mc
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[Code]....
 
if i present the original body moive clip, everything is ok, but when I use cache, it begins to tremble, this is because the getBounds() method of movieclip returns different rectangle when mc is cached and mc is presented on stage. I tried trace out every getBounds() when caching and when Event.FRAME_CONSTRUCTED fire, they're different, making my cache crash!
 
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-stage
-- container
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[Code].....

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Here's my code that doesn't work:

Code:
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import flash.display.*;[code].....

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[code].......

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package {
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