ActionScript 3.0 :: Determine Rotation Of Child Object To Stage?

Jun 19, 2009

How can I get the X, Y, and rotation values, relative to the stage of a child of unknown number of parents?What I am doing is: I have a 'stick' object, that creates a child 'stick', that creates a child 'stick', etc a random number of times.The end stick then creates a leaf. Each new stick rotates a little bit randomly.As a result when my leaf falls off the final stick it flies off in a strange direction.How can I get the leaf to fall down (eg y++ relative to stage)?Alternatively I thought I could dispatch an event that has a leaf created at the stage level but then I really need to know what the X and Y co-ordinates of my final stick is realtive to the stage.

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ActionScript 3.0 :: Determine Rotation Of Object To Stage?

Jun 18, 2009

How can I get the X, Y, and rotation values, relative to the stage of a child of unknown number of parents?

What I am doing is: I have a 'stick' object, that creates a child 'stick', that creates a child 'stick', etc a random number of times.

The end stick then creates a leaf.

Each new stick rotates a little bit randomly.

As a result when my leaf falls off the final stick it flies off in a strange direction.

How can I get the leaf to fall down (eg y++ relative to stage)?

Alternatively I thought I could dispatch an event that has a leaf created at the stage level but then I really need to know what the X and Y co-ordinates of my final stick is realtive to the stage.

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ActionScript 3.0 :: Determine The "rotation Point" (axis?) Of An Object?

Feb 19, 2009

How do you determine the "rotation point" (axis?) of an object?

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ActionScript 3.0 :: Determine The X And Y Value Of An Object On The Stage

Mar 17, 2010

i have a class called "Ball" that extends "AllSprites" which is a class that extends "Sprite". there is an addChild within the "Ball" class that adds a Sprite to the stage. when i run it like this, it successfully adds the object to the stage.

in my Main class i have

Code:
var ballOne:Ball = new Ball();

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trace(ballOne.x);

i get an error:

1119: Access of possibly undefined property x through a reference with static type Ball.

how do i tell my code that the ballOne is a Sprite so i can get the x and y values?

also not working:

Code:
trace(Sprite(ballOne.x));

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Is there a way to keep an object above a child that is being added to the stage?

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ActionScript 3.0 :: The Child Swf Has Code Which Adds Events To The Stage Object?

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I have a movie, which on the click of a button will load a child swf.

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the child also accesses properties such as stage.stageWidth

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TypeError: Error #1009: Cannot access a property or method of a null object reference.at Home()

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Code:
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Actionscript 3 :: 360 Rotation Degrees To 2d Object From 3d Papervision Object

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I have a papervision camera of which turns using keyboard input, I have a radar of which I would like to orientate to direction when the camera turns.I have it all working apart from mapping my (camera) DisplayObject3D.rotationY to RadarInterface.rotation correctly.The camera (or any 3d object) works with values I'm finding hard:Clockwise: 0 to 89, 89 to 0, -0 to -89, -89 to -0 doing a complete 360.So if I were to turn 180 degrees I'd go from 0 to 90 and back down to 0 again.

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Child Of Child Movie Clip Are Null In Imported Object From Flex To Flash Right After Being Created?

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[Code]...

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ActionScript 2.0 :: Determine Height Of Full Browser Stage?

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ActionScript 3.0 :: Determine If There's A Dragged Object.

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how to determine if there's a dragged object. Is there a way to do this?
 
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Okay this is always something that's puzzled me. If I create a movieclip, place that clip on the stage, then inside that movieclip, create another movieclip, how does flash determine the coordinates of that second movieclip in relation to the stage. The reason I am asking this, is that I have a large movieclip which contains a number of other smaller movieclips. When a user clicks on one of the smaller movie clips, I need the larger movieclip to move so that the clicked movieclip is now centered on the stage.

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ActionScript 3.0 :: Determine Absolute (stage) Coordinates Of A Movie Clip

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Flash :: Determine Absolute Object Coordinates?

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[code].....

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