ActionScript 3.0 :: Dynamicly Declares Private Vars?
Apr 14, 2011
i have 20 cubes and i like to know how to dynamicly declare them
Code:
public class Dia01 extends BasicView {
for (var i:int = 0; i < 20; i++ ) {
private var cube:Cube = this["cube" + i ];
}
//private var cube0:Cube;
[Code]...
2/ furthermore, i have 4 different color states for each cube and i am thinking of using a matrix to color the cubes.
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Apr 14, 2011
I have 20 cubes and i like to know how to dynamicly declare them
[Code]...
2/ i have 4 different color states for each cube and i am thinking of using a matrix to color the cubes.
View 1 Replies
Aug 19, 2009
ActionScript Code:
private var __milena:LoadVars;
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[code].....
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Aug 11, 2010
here is a snippet of my code in an as file
ActionScript Code:
class PoolBall extends MovieClip {
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[code].....
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May 25, 2011
there are classes definitions where all their methods are private my question is why are they private, because i've tried a code wherein i changed all the private access modifier to public and nothing changed!
what if you make an instance of that class with all its method private, how are you be able to access that on another class. coz i know private methods are only accessible to the class where they are declared! will the instance of that class be able to access the superclass's private methods!
on private variables, it's still not clear to me as to why make a private variable and then use a getter and setter, when you can simply make it public! are these variables called static?cause on the way i understand it private functions and private variables are static?
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Nov 26, 2006
Okay so you've got your private vars in your AS2 Class, you think they're all safe right? Wrong.
Doing a trace(MyClass.myvar); will spit out an error that the var is private and you can't touch it.
But a trace(MyClass["myvar"]); will work perfectly fine. You can use it normal, without any setters getters outside the class.
Is there a way to protect against this? I think this is a huge security flaw. I know it's simple OOP, but a private var in an object should have rules.
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Sep 29, 2010
I am currently trying to move one of my AS2 projects over to as3 for a school project. The problem I am having is that my as2 project declares variables on the keyframe that are used on that frame only, the following frames declare the same variables for their own operations.. IE (Score = 0). The problem with as3 is that I am getting namespace errors and how to stop it. this is a puzzle game created originally in as2.. for the first level of the game the keyframe has this code on it to declare the variables to be used for the first level ONLY
[COde]...
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is there a difference between classifying a function 'private' or 'private static' in a singleton? It seems that they both do the same thing. Maybe some difference in performance?
[Code].....
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[Embed(source='graphics/backgrounds.swf', symbol='background01')]
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[Embed(source='graphics/backgrounds.swf', symbol='background01')]
private var Background01 : Class;
[Embed(source='graphics/backgrounds.swf', symbol='background02')]
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[Code]....
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i have a prob i have a class called Button wich it the base for my created buttons. my prob is that i want to create 3 btns on a y of 546. and 3 btns at y 576. would i have to create another array to hold them or can i do it it one array.
[Code]...
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I've been taught that when you have a private variable in a class it can't be accessed, let alone be altered, outside of the class. So how come I can do the mentioned actions on an objects private variables within a fla?
class:
Code:
class myClass {
private var foo;
function myClass() {
[code]....
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