ActionScript 2.0 :: Unable To Dynamicly Loading Text?
Jan 12, 2005I came across the following lines of code in the tutorials section:
Code:
loadText = new loadVars();
loadText.load("kirupa.txt");
[code].....
I came across the following lines of code in the tutorials section:
Code:
loadText = new loadVars();
loadText.load("kirupa.txt");
[code].....
I'm trying to do the tutorial on scrolling dynamicly loading text- easy enough...I don't have a scrollBar component in the UI's and when using the one from the open source tutroial it doesn't snap to/resize to text box.[code]
View 3 RepliesI downloaded a flash template that includes a text file that it uses to load the content. So, I opened the text file and started to make changes to certain text and when I view the changes I noticed that certain letters and characters are not being displayed such as the letter w and the question mark ? and other letetrs.here is an example of the text I included in the text file:
&privacy_title1=Privacy Policy&privacy_txt1= what information do we collect?
We collect information from you when you register on our site, place an order or fill out a form.When ordering or registering on our site, as appropriate, you may be asked to enter your: name, e-mail address, mailing address or phone number. You may, however, visit our site anonymously.As you can see the w is missing and the question mark and some other letters.
I want to create a dialog popup when hero moves to next popup using the Script that will change dynamicly on mouse click at the text field.The idea is to store the dialog at txt files and call it by variable using URLLoader.I have followed tutorial at here: URL...and try to create my own version.[code]The code above will call dialogScene1 and when user click on the text field of dialog2,it will load onDataLoad2.Let say i want to load 10 dialog, I must create the dialogScene1 till dialogScene10 which is rediculous.
View 2 RepliesI am loading an external swf animation and playing an audio which should be synchronized with the loaded swf i have used the loader class for loading swf and sound channel to load sound, when the audio gets fully loaded only we are calling function to load swf, at that time audio remains stopped when the swf too gets fully loaded, we are adding swf int stage and playing the audio. In local system it works fine but when we upload it its not synchronizingly properly for the first time The issue what i see is that swf (only one is there) gets loaded frome inbetween ie the first ceration animations are missing. and audio is playing from the begining why is it so....
View 1 Repliesi'm learning AS3.0 just 2 days. i create a XML menu in AS3.0 /with tutorial/. my problem is loading external SWFs in AS 3.0, SWFs layered each other? i mean first one remove the previous one and load other one? and here is my code.
Code:
var xmlPath:String = "xml/mXML.xml";
var settingsXML:XML;
[code].....
I have a Dynamic Text box in my Library. I drag it to my main stage and give it a name..it is now a movieclip. The name is 'mcAdmin' I added an event listener for MOUSE_OVER I want the text to change color, but for now I'm just trying to change the text; however, it's not displaying the change in text I want. I do a trace, and the change is in there on the output window, but it is not displayed as such.How can I :1) use AS3 to change the font color of the text2) use AS3 to change the text and have it display?
function onMouseOver_txtAdmin(e:MouseEvent):void{ Mouse.cursor="button";
//Current mcAdmin text is 'Administration'
//I want to change the color of Administartion on Mouse_Over
[code].....
I seem unable to get the AS to work in loading the first image.The main script runs after a button has been pressed, but how do I get the following script to execute after the XML file (called pictures) has been loaded. I have tried lots of different ways - onenterframe, frame loaded etcbut none seem to work.[code]
View 2 RepliesI'm trying to embed an x number of symbols with this:
[Embed(source='graphics/backgrounds.swf', symbol='background01')]
private var Background01 : Class;
the problem is that i have like 100 background symbols and would like to embed them without writing every single one like the code below here:
[Embed(source='graphics/backgrounds.swf', symbol='background01')]
private var Background01 : Class;
[Embed(source='graphics/backgrounds.swf', symbol='background02')]
private var Background02 : Class;
[Code]....
this wont work because it tells me that the meta data is wrong so my question is:
Is it possible to do this? or is there a similar way to do this?
I tried using the search function, but to no avail. I'm a novice at flash, and a beginner at AS. I'm also an artist, and I'm wondering if there is any sort of script that could dynamicly draw (just like a recording of the brush input I put in, but played back in a frame) what I input.
Heres an example, I write, the AS saves the pathing input (in order too) then calculates with a variable number the time too take per stroke (aka, 1 stroke = 0.5/s, or vector point 0.1/s or 0.2/s).
i have a prob i have a class called Button wich it the base for my created buttons. my prob is that i want to create 3 btns on a y of 546. and 3 btns at y 576. would i have to create another array to hold them or can i do it it one array.
[Code]...
I'm loading a pic using a config file like:
[AS]
onClipEvent (load) {
loadText = new LoadVars();
[code].....
this i have this code at the moment and i want to add a hittest to the "bullet".i have created.[code]but this doesn't seem to work.
View 3 RepliesI've used something similar to this script (AS2) to create and target MC-buttons. But I lost myself when trying to rewrite this to AS3
Original AS2 (works well):
var fruit:Array = new Array ("apple", "orange", "lemon", "banana");
var i:Number;[code]............
i have 20 cubes and i like to know how to dynamicly declare them
Code:
public class Dia01 extends BasicView {
for (var i:int = 0; i < 20; i++ ) {
private var cube:Cube = this["cube" + i ];
}
//private var cube0:Cube;
[Code]...
2/ furthermore, i have 4 different color states for each cube and i am thinking of using a matrix to color the cubes.
I have a lot of countries, and i want to make functions for each country, here's working code.
united_kingdom.onRollOver = function() {
animateCountry("united_kingdom")
}
[code]......
I am working on a script for a thumbnail gallery. This is a script i found on the net. Now i want to add a mirror effect.The .fla uses several frames. and has a few action frames. And because i don't really know where the problems starts and why.You should know that the images are dynamicly loaded trough a xml file.
View 2 RepliesI'm trying to add images from an XML and making them clickable. It's been a while since I did some actionscripting, som I'm a little rusty. Thought this would work but they won't let me click them
Code:
var xmlData = new XML();
xmlData.ignoreWhite = true;
[code].....
I finished my first as3 project that wasn't Hello World and I wanted to send it to a friend. So I put together an .HTML document to load the .swf file but when I open it as a page the game is larger than the displayed area even though my project is 640X480 and the HTML is set to display that (the .swf displays correctly when opened with the stand alone viewer). I also went into the bin/index.html file in my project and edited the height and width from "100%" to "640" and "480" respectively. I have tried adjusting and changing every parameter and value that I could find to try and fix this issue.
View 2 Repliesi'm adding external photo from pc with this code;
Code:
var f:FileReference = new FileReference();
f.browse([new FileFilter("Images", "*.jpg;*.jpeg*.gif;*.png")]);
[code]......
How do I embed fonts for dynamic text fields using actionscript without adding the font to the library? The text fields are created using actionscript, with a user-defined text format, whereas one of the properties the user defines is the font, hence the need for embedding the font without adding it to the library first.
View 4 RepliesI'm creating a 3D "spinaround" 360 model, from 40 images of the model. I want the 360 "spin" to run as smooth as possible with the dynamicly loaded images. I'm loading the images with a MovieClipLoader object, and afterward placing them on a timeline in another movieclip. I've created a layer for each image, because I couldn't get it to work when all placed in one layer. Now I've tried a million different setups, but can't get it to work with more than 23 images??? Can't Flash handle more than the 23 images in a movieclip??? Or is it perhaps the number of movieclips in the main movieclip, with an image placed in each that is screwing things up...??
Here's a link to the flashmovie I've createt so far... The first couple of turns to the right should run pretty smooth, but then it goes wrong...? [URL]
How do I embed fonts for dynamic text fields using actionscript without adding the font to the library? The text fields are created using actionscript, with a user-defined text format, whereas one of the properties the user defines is the font, hence the need for embedding the font without adding it to the library first..
View 1 RepliesThe movie I'm creating will have many movie clips on each frame and each will have a mouseover tooltip.I have the code set so that I can mouseover a defined movie clip and I properly get the tooltip.[code]This works, where n1 is the instanced name of the movie clip.What I want is to be able to define a variable "whichNav" that will dynamically change to a movie clip instanced name when I mouse over that movie clip, then I can replace "n1" in the above code with "whichNav" and not have to remake the above code for every movie clip in the frame.For example, I could have movie clips instanced as n1, n2, n3, n4... ect. I want a variable that will track which movie clip I have my mouse over, and input that variable into the above code to create the tool tip for each movie clip.
View 3 RepliesI have a class which loads images for one photoalbum category
Code:
dynamic public class Submenu extends flash.display.MovieClip
{
[code]......
I am having troubles migrating from as2 to as3.
The code:
var v1:Number;v1 = parseFloat(valor1.text);total.text= v1;
v1 declared as number. v1 only receives the "float value" of the input text field valor1. The dynamic text field (total) shows the v1 value.My problem is that this works on as2, on as3 i get error :1067 implicit coercion of a value type number etc.
I would like to discus that i am facing some problem to displaying text which is coming from xml. I have made an xml photo gallery.There are some albums.The thing is that i want to display image caption at the right bottom of the big image. i used script for that but don't know the reaseon why it is not showing.i have used trace to display whether the text is comming or not.but there is no problem it is showing the right caption for the images.and i made the dynamic text selectable and after run the novie if i select the text then only it is visible [URL]...
View 9 RepliesI want to display three different pieces of text in a line underneath a VBox so I've created a HBox and place the Text components in here:
<mx:HBox width="100%">
<mx:Text text="left" id="textLeft"/>
<mx:Text text="center" id="textCenter"/>
[code]....
var myTextLoader:URLLoader = new URLLoader();
myTextLoader.addEventListener(Event.COMPLETE,onLoa ded);
function onLoaded(e:Event):void {
[code].....
create a picture gallery with XML. There is a loader progress which simply displays a percentage when you click on any image. I have been trying to fomrat this text but with little luck. I am able to apply colors to the text but unable to change the font, size, weight etc.
Here is the text with a color applied
Actionscript Code:
fullPreloader.onLoadStart = function(target) {target.createTextField("my_txt",fullImage_mc.getNextHighestDepth,230,300,300,300);target.my_txt.textColor = 0xFFF;};
[Code].....