ActionScript 3.0 :: Flash Components Source Code Required?
Aug 17, 2009I am working on Flash Components (which is a compiled component). Now i want to get the source code of that. is this possible
View 1 RepliesI am working on Flash Components (which is a compiled component). Now i want to get the source code of that. is this possible
View 1 RepliesI am working on Flash Components (which is a compiled component). Now i want to get the source code of that. is this possible
View 1 RepliesFlash components (such as CheckBox, ComboBox, ScrollPanel and the like) are tremendously buggy.As an average, for every hour of normal coding with ActionScript, I spend 3 extra hours designing workarounds, tweaks and hacks to fix unexpected behaviors due to bugs in the components (when I don't use components, it is just 1 hour of extra work designing workaround,tweaks and hacks to fix unexpected behavior due to bugs in the flash player and/or AIR runtime for every hour of normal work).As far as I know the components(runtime) behavior is entirely coded in ActionScript, and searching my hard disk I've found what seem to be the source code in places such as
C:Program Files (x86)AdobeAdobe Flash CS5CommonConfigurationComponent SourceActionScript 3.0.For example, source code for the classes belonging to the fl.controls package appears to be located at
C:Program Files (x86)AdobeAdobe Flash CS5CommonConfigurationComponent SourceActionScript 3.0User Interfaceflcontrols
So I thought I may have a look at that source code and see if I could be able to find the source of some particular issue and maybe even correct it.I know the risks.But after modifying,for example,ComboBox.as in the abovementioned folder, simply adding some dummy trace()s just to see if it worked, it doesn't seem to work. I created a fla file, placed a ComboBox and tested it, but I cannot see the trace printout I added. I did "delete ASO files" but nothing changed.So how do I tell Flash to recompile the components?
how i can use actionscript component code in mmxl components,as in actionscript components we use classes ,but in mmxl component we can not use classes function, so how i can use actionscript component code in mmxl component
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but i cant use this code in mmxl components how i can use public class DialogTitle extends HBox implements IBindingClient in mmxl component code,what are the way to use it,sorry i am newbie if it is silly question
i need help in converting the below code from Actionscript 3.0 to Actionscript 2.0. The below code is a simple panorama viewer programmed with AS3.
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Is there any way to pull down the source code for a page using actionscript 3?
For example, it goes to google.com and downloads the source code for it, then stores it in an array or string. Would URLdownloader work?
How could one do this?
In my flex code I am getting error whitespace required before attribute what may be problem below is code
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Even on this code too I am getting error whitespace required before attribute below is code
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Does Adobe had releases the source code for the components that comes with Flash CS4 (fl.controls.*). If not, is there any way to use the Flash component library with another IDE like FlashDevelop for code and compile the flash applications.
View 1 RepliesI converted a .swf file into .fla file using Sothink SWF Decompiler. I can open the file with Adobe Flash Professional CS5, but I cant see the source code. The only thing that I see is the timeline layers. I want to change the background picture of the Flash and save it as .swf.
View 1 RepliesI picked up the book ActionScript 3.0 Game Programming University.so far it looks good. I have downloaded a few of the samples of code and some don't work or give an error message.TooEarlyExample gives me an error message of;TypeError: Error #1009: Cannot access a property or method of a null object reference.at TooEarlyExample()The flash file has two text fields and the code is supposed to populate them with some text. The first text field doesn't get populated with text but the second one does.
View 7 RepliesSpecifically flash.display.BitmapData.
I've seen the swc file, header-like classes, and some implementation files for
fl.*, but not flash.*!
I've looked at the following website for some information on writing AGAL to render Textures / Bitmaps to the Stage3D object: url...But it seems to cover more about how to create objects in 3D space. Maybe it can't be avoided?What would be the bare-bone necessary AGAL code & AS3 code to write to render multiple sprites to the Stage3D?No Filters, Effects or Shaders required - just position, scale and rotation transformations. Also, I'm not looking for existing 3rd party APIs that do this under the hood. I would like to experiment this low-level language myself.
View 1 Repliesrecommend use firefox or chrome browser,because the IE browser's FPS is low.chinese site, url...if you have interest,you can download my source code,it contain english comment. url...
View 1 RepliesI purchased this Thermometer flash template everything works well data is being populated through an xml file but I want to put multiple Swf files on a page with different data.Is there a way I can use SWf Objects.js to call a flash var of the XML file in the browsers source code.This is the Action Script Code
ActionScript Code:
stop();
import caurina.transitions.Tweener;//import tween class
stage.scaleMode = StageScaleMode.NO_SCALE;//define how stage scales
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Possible Duplicate: Lint tool for actionscript? I'm looking for source code quality tool (others call it "static analysis" tools) for Adobe Flash. Something like JSLint for JavaScript or JLint for Java.
View 1 RepliesWhy the same fla source code publish different size of swf file in different computer with same version of adobe flash which is cs4?1 is about 3mb only and the other is about 20mb.The different is too big!What can i do?
View 1 RepliesI have a XML schema.I want to read only table tag and its geometery tag using action script3 code.Any Idea.
<table name="TableBase 1" id="TableBase3010" overflow="false" direction="lr-tb" suppress-empty-lines="false">
<style-ref name="default"/>
<geometry size="absolute" position="absolute">
<location left="117" top="102"/>
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What modification required to use a "Class" code in .FLA itself instead of using an external Class file? When I tried the Class code by pasting all the code, it doesn't work. How to modify it? The following is the Class Code:
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I am new in flash but because I was programmer I could learn action script quickly but I need some professional source code and example to reinforce my infrastructure in flash so could you please introduce me a good place for download or see these sources?(I need to expand my exprience throught these kind of sources )
View 3 RepliesThere is such a wonderful source http[url]....but it does not get integrated into Flex. Are there other examples of an animated tag cloud?
View 1 RepliesI need to find a way to pull the source code from an HTMLLoader object.I can't use URLLoader because the user needs to see what's on the page... is there a way I can do that? I've gone through the docs for HTMLLoader, but can't seem to find anything that would let me natively do that.
View 0 RepliesI think i must be missing something very basic about packages and classes. I am often downloading source code from people who offer there source code on the internet. I think this is a good way to look at what people are doing and try to understand the code. Ideally I want to see the program in a .fla, see it in action when I "ctrl enter" and play with the code to change some things and learn a bit.
The thing is it always seems to be just .as files with public and private package/class code and never an actual .fla with the actual program. This is probably a really stupid question but is there a reason for this?
Does anyone know of an online tool for color coding AS3 syntax for display in HTML? It's for a portfolio page and I would like to show my source code, but actually have it color coded properly in the HTML.
View 1 RepliesI can code things fine myself but I've never used anyone elses code components to build something. I need to make a magazine that has a page fli effect and someone pointed me to Rubens flex book component (I'm assuming I can use it with flash). I've downloaded the zip file but I'm not sure how to actually start making my book. Everything is in different folders, because I assume they all are interlinked and are specificied with their paths within their classes.
I'm thinking I need to make a fla and then a document class and link that to the fla. But what do I put in the document class?
I created a Jing video to describe my problem. In short, I'm not sure how external AS3 scripts are supposed to referenced, though I did get it to work in AS2 years ago.
View 3 RepliesDoes anyone know where I can get a hold of the FlexMonkium source code? I can checkout the FlexMonkey source but I cannot seem to locate the FlexMonkium source.
View 1 RepliesPlease is there any open source solution that can help me to secure the source code of a project that is developed by too many developers from being copied of stolen by the team member?My Boss asked me to find a solution that put all the project in the server and allow all the developers to develop on the server from their computers, is this possible?
View 1 Replieshow do i place several level in this source code ??
View 2 RepliesOr if there isn't any, does anyone have source code or thoery on how to make a diagonal wall for an object to bounce off of? I have ideas, but I'm not sure if they are as efficient as some other ideas may be.
View 2 RepliesWhat is the best way to protect the source code in a .as file? Right now if you access the .as in a web browser the source code is displayed. The problem is that when the .swf file is loaded on the client's machine, so is the .as file.
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