ActionScript 3.0 :: "free-floating" Text That The User Can Drag To Different Locations On The Screen?
Apr 25, 2011
I want to have a segment of text can be dragged across the screen.I've tried both TextField and TextArea.The TextField is easy to format to the right font size, color, etc., but I can't figure out a way to use startDrag to move it.I can drag TextArea, but that is difficult to format and I haven't figured out how to get rid of the white text entry area.What I'm after is "free-floating" text that the user can drag to different locations on the screen.
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Jun 24, 2004
I want to have layer pop in my flash movie that allows the user to click and drag it around the screen. I also want this to have minimize, maximize, and close buttons on it.
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Sep 6, 2009
I have run into a drag and drop issue .I have an item that I would like to drag and drop. Seems simple enough, but I also want to make it that if the user drags the image off the screen, that it stops dragging and returns the image to the center of the screen. What happens now is that it continues dragging and sticks to the cursor if you release outside of the viewable area. The original piece has a lot of other things going on, so I ve created a simple piece with the AS in the timeline that shows only this particular issue.
Code:
var mrT:MC_mrT = new MC_mrT;
addChild(mrT);
mrT.x = stage.stageWidth*.5;[code].............
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Dec 3, 2009
we have a bar stretching across the whole top of the screen with the following code:
Code:
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
[code]....
Then, lets say we have text inside of this movieclip on the right and left sides... How do you anchor this text to each side without it scaling?
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Dec 3, 2009
Let's say we have a bar stretching across the whole top of the screen with the following code:
[Code]....
Then, lets say we have text inside of this movieclip on the right and left sides... How do you anchor this text to each side without it scaling?
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Mar 13, 2010
Currently I have an input text field in the middle of my stage "newtext01_txt". The user can obviously type whatever they wish inside of the textbox - however I also want them to be able to drag and drop the textbox wherever they want... incorporating e.target.StartDrag and e.target.StopDrag with the textbox.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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May 3, 2011
I'm Trying to develop a small game where the user chooses from a range of boxes of the left of screen and can drag 3 of them separatley to 3 holding boxes on ther right. each box can be dragged to any location and the order is not important. Once the 3 holding boxes are all full I want a new button to appear. I completed a tutorial and I've got one box working perfectly but no matter what i try I can't get it working with multiple boxes and locations. Below is a list of the instance names of the movie clips plus my actionscript. I've attached a link to the flash file.
[URL]
INSTANCE NAMES
box 1 = "circle_mc"
box 2 = "circle_mc2"
both the grey boxes are called = "targetCircle"
[Code].....
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Jan 15, 2012
If the counter reaches 350 and I move my mouse down now it hops on over to 250. I just want it to start counting down. I.e. 349, 348, 347 and so on. What do I need to change?
//Function
function countUp(e:TimerEvent):void{
if (mouseY < 180)
{
[code]...
EDIT: What do I need to write in AS3 to make a dynamic text field increase in increments of 1 if the user hovers at the upper half of the screen, and decrease in increments of 1 if the user hovers at the lower half of the screen?Purpose, it isn't a game.
What I have right now isn't actually doing any of those things, I've just been mucking about trying to get all the masks working and they finally are.
I've included the code to offer as much information as possible about my specific project. There is also a few more lines that changes the colour of the dial when the user rolls over the specific coloured bars. I can post that as well if it helps.
To clarify the scene, the arrow part of the dial tracks the user's mouse. Always pointing towards it. The bars, when rolled over changes the colour of said dial. The "73M" is static, as well is "POINTS" but the 380 value is dynamic. It is that string I need to affect.
If anything is unclear please feel free to ask, I've been at this all night so there is a chance I'm so into it that I can't see straight.
[code]
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Mar 16, 2011
Having a problem with a little animation involving balloons floating in and then floating out again when a condition is met. There are two ways they can float in or out: from left to right, or completely randomly. I actually like it as coming in (left to right) and going out (random) but it's essentially up to the user.
Since I moved my Array sort code into the function that basically deals with telling the balloons to float off though, I've been having problems. Sometimes one or a couple of the balloons will not float off and I'm kind of boggled as to why. Because it works fine IF the Array sort part is outside this function, I'm wondering whether, when the for loop at the bottom starts running, the Array is still being sorted and that's why some balloons get left behind.
[Code]....
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Dec 31, 2010
i want to user print screen command in AS3 and convert into bitmap as background in fullscreen i.e.
print screen from keyboard - keycode i.e. 44 [URL]
i want to know how can i run printscreen code from flash to capture user screen as i want to have flash presentation in 600x600px with disabled desktop and flash presentation should be in center of screen.
Quote:
import flash.system.fscommand;
stage.showDefaultContextMenu = false;
stage.scaleMode = StageScaleMode.NO_SCALE;
fscommand("fullscreen", "true");
[Code].....
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Apr 15, 2011
I'm creating a simulator for projectile motion and need some help with updating text boxes and locations of a ball. I have the code started and working for positioning the ball and updating the text boxes. However, they wait to update until my for loop is completed. So, I never see the position the loop has finished all 1000 iterations.
[Code]...
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Aug 2, 2011
I would need to float an image (which will be the same height as one line of text) in a dynamic textield, and when the textfield is resized, the image should follow like its part of the text.(red picture is the image)Putting and img tag inside htmlText doesnt do anything.The best I could think so far (using TextLineMetrics or similar) is to leave a space, (or these dots (......) so that text doesnt collapse), and calculate where the last word before these dots is exactly from the top left of the textfield and place a movieclip on this position.
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Oct 2, 2005
I've done a search and can't seem to find the right actionscript to add to a movieclip to make it appear as though it was just floating in place. Nothing complicated just a small random floating action where it's almost as though the letter is just sitting there in 0 gravity. Just slight enough movement to give it a little bit of interest.
I could make keyframes in a movieclip that would do this, but I'd like it to be a little bit more random than that. Plus, actionscripting the effect would lowere the file size.
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Nov 23, 2003
I really need to make a transparent button, so it needs to just look like floating text but with button capabilities. But I was confused about a couple things: Initially I was using the "FPushButtonSymbol" but was unable to make it transparent, although I tried like this:
[Code]...
This left some shadow though So, I utlized a post from [URL], which said to just make a square and then do Insert->Convert to Symbol and make it a button symbol. When I converted into a symbol, I also exported it for use with ActionScript. So I have been making instances of my new button (TermButt).... But can I still use generic button functionality like labeling, text fonts/colors, button size:
[Code]...
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May 9, 2002
make a movie clip or text look like it is floating? Is it done with motion tweening or actionscripting?
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Jul 19, 2007
I'm trying to actionscript a textfield to condense text to fit a certain width. If the text goes beyond the bounds of the text field then condense.
Looked into
_width
_xscale
[code]....
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Apr 17, 2011
is it possible in actionscript for the user to type in a box from a keyboard like a user input text box..
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Nov 16, 2009
I made a flash animation (click here) and I put a preloader made by an user by drag'n'drop. So all works ok but after animation if I refresh the page (by F5) preloader loops without load nothing!
If you need I will attach .fla project
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Feb 3, 2009
I'm stuck trying to achieve something in AS2. The principle is easy: the user can drag/throw a timeline (with thumbnails) around, but I want it to snap to certain positions. I've created an example to show what I need. You can already drag/throw the timeline around, but, as it slows down, I want it to always snap into a position where one of the purple rectangles snaps to the grey area so a thumbnail is always covering the grey area. So when you throw the timeline hard enough, it would fly quite far (speed of timeline > attraction force of the snapping points), but as it slows down, the snapping force takes over and the timeline snaps in place.
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Sep 29, 2007
I load an image onto the stage and attempt to write this code to allow the user to click and drag the image, but it doesn't do anything!
[Code]...
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Aug 3, 2010
My Text is visible before rotating it to verticle position using Free Transform Tool. But when once it is rotated to verticle position the text disappears from the Stage. And it is not an animated Text as well?
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Aug 4, 2009
i m developing a seekbar which user can drag to the end of the movie. its working but when the user drag the seek bar and release it , it stops on the current frame. and do not go further.
[Code]...
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Feb 3, 2009
I'm stuck trying to achieve something in AS2. The principle is easy: the user can drag/throw a timeline (with thumbnails) around, but I want it to snap to certain positions. I've created an example to show what I need ,You can already drag/throw the timeline around, but, as it slows down, I want it to always snap into a position where one of the purple rectangles snaps to the grey area so a thumbnail is always covering the grey area.
So when you throw the timeline hard enough, it would fly quite far (speed of timeline > attraction force of the snapping points), but as it slows down, the snapping force takes over and the timeline snaps in place.
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Apr 20, 2010
I have an animation of a ball that I want to enter the user's screen (browser window). Basically,it would be off-screen for a few seconds, and then enter from the left, and stopping in the middle.
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Oct 31, 2011
A student of mine is wanting to create a drag and drop game in which the user selects a possible answer for a range, drags it over a object named as "dropzone". the correct answer is left over the dropzone, and the user clicks the check button they need to be sent to a frame displaying "correct" - otherwise, sent to a frame for incorrect.I currently have a set up in which the user is given an auto response using a dynamic text box and all is done on the one frame, but this student wants to be a little different.
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Mar 14, 2011
I'm working on a flash site, but I want the site to resize to the user's screen resolution...I'm new at actionscript and flash, but what is the most efficient way to accomplish this?
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Oct 26, 2011
way to get the screen resolution of the user's computer by using any action script code.
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Aug 27, 2006
My site starts off with a splash page. I would like to have one link to enter the site.
A long shot, but anyway....is there an actionscript that can detect user screen resolution and then open a page accordingly?
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Apr 29, 2009
ive got the following code. bevvy is a movieclip, theres a dynamic text box called feedText nd a box.. imaginately called box. I'm trying to create a drag and drop game when the user drags a word into the box that will have its meaning beside it in a text box, the dynamic text box will tell them if they are right or not. if they are right the word stays, if not the word will go back to its original location. the dynamic text box will give feedback whether they are right or not.
the code below means that the word will stay in the box, but the text message is displayed all the time. i also have a reset button to make the word return to its origal location but id rather not have the button.
[Code]....
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