ActionScript 2.0 :: Possible For User To Drag Timeline (With Thumbnails)
Feb 3, 2009
I'm stuck trying to achieve something in AS2. The principle is easy: the user can drag/throw a timeline (with thumbnails) around, but I want it to snap to certain positions. I've created an example to show what I need. You can already drag/throw the timeline around, but, as it slows down, I want it to always snap into a position where one of the purple rectangles snaps to the grey area so a thumbnail is always covering the grey area. So when you throw the timeline hard enough, it would fly quite far (speed of timeline > attraction force of the snapping points), but as it slows down, the snapping force takes over and the timeline snaps in place.
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Feb 3, 2009
I'm stuck trying to achieve something in AS2. The principle is easy: the user can drag/throw a timeline (with thumbnails) around, but I want it to snap to certain positions. I've created an example to show what I need ,You can already drag/throw the timeline around, but, as it slows down, I want it to always snap into a position where one of the purple rectangles snaps to the grey area so a thumbnail is always covering the grey area.
So when you throw the timeline hard enough, it would fly quite far (speed of timeline > attraction force of the snapping points), but as it slows down, the snapping force takes over and the timeline snaps in place.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Apr 18, 2009
I have a gallery connected to xml.now i got the gallery from the tutorials so the gallery is now up woth the thumbnails and when i click on the thumbnails the larger pics appear.now my problem is how can i drag a speciofic thumbnail of the mask and drop it in the middle of the stage.i tried to use setMask(bull)but the thumbnail is still only visible under the mask...
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Jul 3, 2007
Anyone know of a way to add drag and drop function to the thumbnails for a gallery like the xml photogallery that are on the boards?
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Feb 4, 2009
how to make my thumnails scroll faster as you drag further to one side or the other?I'm a designer trying to grasp AS so please excuse my messy script!
var isOver = 0;
function onEnter(event){
if(isOver == 1)
scrollers.nextFrame();
[code]....
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Dec 3, 2008
Im trying to build a a small viewer that will allow the user the ability to scroll through a certain number of thumbnails. I'm having trouble on how to go about this. I haven't used flash or actionscript 3 in quite a while so Im pretty rusty when it comes to perspective on how to go about this. I basically want the user to interact with a scroll bar (up and down) to move through a certain number of thumbnail pictures (125 x 125).
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Nov 16, 2009
I made a flash animation (click here) and I put a preloader made by an user by drag'n'drop. So all works ok but after animation if I refresh the page (by F5) preloader loops without load nothing!
If you need I will attach .fla project
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Sep 29, 2007
I load an image onto the stage and attempt to write this code to allow the user to click and drag the image, but it doesn't do anything!
[Code]...
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Aug 4, 2009
i m developing a seekbar which user can drag to the end of the movie. its working but when the user drag the seek bar and release it , it stops on the current frame. and do not go further.
[Code]...
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Oct 31, 2011
A student of mine is wanting to create a drag and drop game in which the user selects a possible answer for a range, drags it over a object named as "dropzone". the correct answer is left over the dropzone, and the user clicks the check button they need to be sent to a frame displaying "correct" - otherwise, sent to a frame for incorrect.I currently have a set up in which the user is given an auto response using a dynamic text box and all is done on the one frame, but this student wants to be a little different.
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Mar 13, 2010
Currently I have an input text field in the middle of my stage "newtext01_txt". The user can obviously type whatever they wish inside of the textbox - however I also want them to be able to drag and drop the textbox wherever they want... incorporating e.target.StartDrag and e.target.StopDrag with the textbox.
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Apr 29, 2009
ive got the following code. bevvy is a movieclip, theres a dynamic text box called feedText nd a box.. imaginately called box. I'm trying to create a drag and drop game when the user drags a word into the box that will have its meaning beside it in a text box, the dynamic text box will tell them if they are right or not. if they are right the word stays, if not the word will go back to its original location. the dynamic text box will give feedback whether they are right or not.
the code below means that the word will stay in the box, but the text message is displayed all the time. i also have a reset button to make the word return to its origal location but id rather not have the button.
[Code]....
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Jun 24, 2004
I want to have layer pop in my flash movie that allows the user to click and drag it around the screen. I also want this to have minimize, maximize, and close buttons on it.
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Mar 22, 2009
right direction for doing something similar in Flash, I mean the ability to drag a timeline of a movie with a mouse... http:/[ur]....
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Sep 6, 2009
I have run into a drag and drop issue .I have an item that I would like to drag and drop. Seems simple enough, but I also want to make it that if the user drags the image off the screen, that it stops dragging and returns the image to the center of the screen. What happens now is that it continues dragging and sticks to the cursor if you release outside of the viewable area. The original piece has a lot of other things going on, so I ve created a simple piece with the AS in the timeline that shows only this particular issue.
Code:
var mrT:MC_mrT = new MC_mrT;
addChild(mrT);
mrT.x = stage.stageWidth*.5;[code].............
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Mar 5, 2010
In the game spank the monkey, how would I achieve the drag and drop functionality of the game? specifications: Press the hand to enable drag and drop As soon as user drags the hand out of the flash movie, the hand is released, despite whether or not the user's mouse is still pressed.If the user's mouse is still pressed even after coming back to the flash screen the hand does not respond until pressed again.I tried multiple things but to no avail.
One of my attempts involved having a constant onMouseMove event handler that flagged a "out_of_bound" area, but mc.onPress = function(){ //drag } does not respond after the initial press.
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Aug 28, 2007
I want to create a movieClip Button with a script that, when I Click & Drag on it left to right, it will scrub through the timeline of another movieClip. The effect I'm going for is simular to scrubing slowly on a Quicktime Movie to see each frame of the video. Now I'm not talking about controlling an FLV or anything, I want to control the timeline of a movieClip that has been loaded onto the stage. Also, it's OK if I can only scrub forward and not backwards. This is for a flash website.
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Jun 30, 2010
I have slider that sits on my root timeline and controls the timeline of a movieclip sitting on it. The user can drag the scrubber controls to move the movie around as it is playing, and it progresses along the bar on its own. However, the issue I am having is that when the user drags the bar (in either direction) the actions that are on the frames that they scrub past never happen. Is there a way to be sure that if the user scrubs forward along the timeline, that these actions happen?
Also, say they get to the end and rewind back to the beginning, is there a way to reset the actions so that they can see everything again? and I hope this made sense. EDIT: Anyone? Also, I forgot to mention: this is in AS2.
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May 9, 2011
Haven't been here for a while and I'm really rusty using Flash. I looking for a tutorial or some information on how to scroll thumbnails by scrolling the mouse left or right over the thumbnails.
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Jul 14, 2010
I'm building up a site in flash CS4 using AS2.i have a movieclip that acts as a button where it displays severall other movie clips inside of it, for example mc1, mc2, mc3; I'm trying to set a value to a variable that tells me at the time the end user presses it which movieclip is playing.I've done this by adding: var cb = "sp"; on the first frame of each movieclips (mc1 stands for "sp"; mc2 stands for "te")
On the main movie clip, they are displayed sequentially, so on my perspective, when mc1 starts, the value of the variable cb should be set to sp. That way, when the user releases the mouse button, the timeline should move to the specified frame.Here's the code I have for the Mouse event:
bannermiddle.onRelease = function() {
if (cb == sp) {
bannermiddle.gotoAndStop(3);[code]........
I've had the trace to the code so I could see if the value is correctly set, but it keeps showing undefined...
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Nov 17, 2010
I have been trying to develop a drag and drop Mr. Potato Head type game for a couple of days now. I am new to AS3 and I have hit a roadblock that I was hoping someone out there could help me get through. My game has 3 separate menus (mouths, hats, and eyes).Each menu is a nested MC which has several dragable objects. Unfortunately, when I move to the next frame on the timeline the object I drug out resets itself and disappears. Is there any way to keep a dragable object on the stage once it has been placed there? I think my problem is more of a logic and structure issue with the way that I set up the game rather than an issue with actionscript.
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Jan 19, 2010
I used the tutorial "Adding Thumbnails" to build a fotoshow. Adding another xml-file I have the problem,that I cannot reload(?) the thumbnails correctly.[code]Then I do not see any thumbnails,if(!) the new thumbnail list contains fewer elements than the old one and if the old thumbnail list was scrolled over the hit_right field before.It is seemingly necessary to reset the internal state of the movieclip. But how can I accompish that?
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Apr 25, 2011
I want to have a segment of text can be dragged across the screen.I've tried both TextField and TextArea.The TextField is easy to format to the right font size, color, etc., but I can't figure out a way to use startDrag to move it.I can drag TextArea, but that is difficult to format and I haven't figured out how to get rid of the white text entry area.What I'm after is "free-floating" text that the user can drag to different locations on the screen.
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Jan 19, 2011
I have an image on the stage which is bigger than the stage itself:
The stage is 700x550
The image is 2100x1650, and it's registration point is at its center, if I remember correctly.The initial location of the image on the stage is 350,75.I want to make sure that the user will be able to drag the image, as long as the edges of the image doesn't show.here's what I did:
mapRect = new Rectangle(0-mapMC.width/2, 0-mapMC.height/2, mapMC.width, mapMC.height);
and later on:
mapMC.startDrag(false,mapRect);
The the top and the left of the image are bounded well, but as far as the bottom and the right side of the image.
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Dec 5, 2007
I've got a website with three links to three different thumbnail galleries. When I click the link to a gallery that has a lesser number of thumbnails, it fills the difference in numbers in with thumbnails from the previous gallery.
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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Apr 27, 2011
I have a function that states when movieclip1 is dragged and hits a line then it stops the drag, however it seems to stop the entire drag function in the swf on the other movieclips even though they arent called in the function.[code]
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