ActionScript 3.0 :: GotoAndPlay A Label Within A Clip?
Sep 4, 2009
I have a bunch of frame labels, and randomly choose one for the animation to bounce to. When all of this is on the main timeline it works fine, but I had to move it into a movieclip and I'm having trouble targeting those labels, it'll tell me the scene isn't found. How do I reference a frame label within a clip? Syntax?
Current non-working code:
ActionScript Code:
var frame:Number = randRange();
var strFrame:String = String("frame"+frame);
gotoAndPlay(strFrame, "main");
I need to access a clip named holder_mc on the main timeline, and a frame label within holder_mc.
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Jun 12, 2011
I want to do something like gotoAndPlay(frame label) for a movie clip with the instance name content. I am using an array for my buttons placing multiple instances of the button mc on the stage. When I add content.gotoAndPlay I get an access of undefined property error. If I add it inside the parenthesis I get an expecting identifier before my frame label name error.
[Code]....
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May 18, 2010
I want to link a button in my main timeline to a label- frame in a movie clip. The movie clip is called "Adetail" and the label is "on01"... I type in the following script
[Code]...
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Apr 8, 2010
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Nov 22, 2009
I just migrated to CS5.5, and I'm seeing some weird behavior with imported movie clips within Flash Builder. I've got an .fla with a MovieClip with an AS Linkage of 'Card'. I've exported the .fla as a .swc, and included it within an Actionscript Project in Flash Builder.
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ArgumentError: Error #2109: Frame label unselected not found in scene unselected
I thought there might be something funky going on with the scene assignments, so I changed the code to be:
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Sep 24, 2008
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May 6, 2010
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Aug 19, 2002
I have an swf loaded into _level0. On button release I want gotoAndPlay a certain frame label in an swf loaded into an MC named Host on _level0 to. I have the following:
on (release) {
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May 12, 2010
Basically trying to set a gotoAndPlay event on a movie clip (onPress / onRelease)
I've tried laying an invisible button over the top of the movie clip which did work, but disabled the movie clip from playing on rollover.
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myMovieClip.onPress = function () {
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Jan 15, 2003
[fmx]
related files: 7MB .FLA File
Okay...
At the _root I have an instance using an empty clip named mainPageEmptyClip. Inside of that, are various other movies.
Now, at the _root there is a menu which, when clicked, should access one of the layers within the empty clip's content.
The problem here is that I can't discern what the target would be to actually access the clip. The action worked fine before I implemented the empty clip, but now it won't work any longer.
I've tried using the target tool built into FlashMX, but it doesn't list any of the instances withing mainPageEmptyClip - that's as far as it goes. I've tried entering in what would seem to be the path, based on the instance names of subordinate movies, but it does me no good - I'm continually given the error of Target Not Found.
These are the two options I've tried....
_root.mainPageEmptyClip.gotoAndPlay(351);
_root.mainPageEmptyClip.webLayer.gotoAndPlay(156);
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Feb 14, 2005
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[Code]...
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package {import flash.display.MovieClip;import flash.events.Event;import flash.events.MouseEvent;import flash.media.Sound;
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[code].....
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[Code]....
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Nov 4, 2009
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[code].....
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Aug 20, 2011
i have a menu with 8 buttons and every movie clip of them have the following script on it
[Code]....
what i need is when i press the movie clip it goes to specific scene label. i tried this code
on (release) {_parent._parent.gotoAndPlay("b")
}
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[Code]...
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