ActionScript 3.0 :: Loading From An Attached MovieClip?
Mar 15, 2012
Project: Flash Professional CS5.5 | AS3Platform: Mac OSX LionI have a projector that calls on an attached movieclip with the following function:
function fbtnclicka(e:MouseEvent):void{
var mc:moduleexit_mc=new moduleexit_mc();
}
[code]......
View 19 Replies
Similar Posts:
Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
View 9 Replies
Mar 28, 2004
I'm in a hurry to finish off this movie and I'm having trouble loading the attached swf into another swf! It loads but then I can't move the man! This is the script in the swf
_root.createEmptyMovieClip("container", 1);
loadMovie("isoRooms.swf", "container");
container._x = 150;
container._y = 20;
View 4 Replies
Nov 29, 2006
I am trying to reference a movieclip within a movieclip that I am loading using "attachmovie". In the first frame of the root, I am attaching the movie. Then, from the attached movie I am calling a function that is also in the first frame of the root. In the function I am tring to set the property of a clip within the attached movie to visible using the following code:
_root.logIn.loginMessage._visible = true;
I have also tried _root["logIn"].loginMessage._visible = true; with no luck.
(logIn is the name of the clip I am attaching using attachMovie and loginMessage is the clip I am trying to reference in the attached movie)
This is how I'm loading it and I know that part is working: _root.attachMovie("login_mc","logIn",getNextHighes tDepth());
View 1 Replies
Oct 14, 2009
I am doing the website for this artist...so she has the permission to post this html code on her page but we are doing a full flash website and I want this swf file to load inside the main.swf..but I cannot wrap my head around how to get it to go with the ?wid variable attached.I have tried numerous combinations.URL...ABOVE is the link i am trying to get to load into my main.swf file and play the way it plays here.URl...
View 0 Replies
Aug 1, 2007
Im attaching lots of movies in to empty clip in a for loop.like this
Code:
...
for (i=total-1; i >= 0; i--) {
[code].....
View 2 Replies
Sep 7, 2010
I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before (I'm using Actionscript 2, by the way)
View 1 Replies
Sep 17, 2010
I know the basics of shared objects but I never really got into it I was wondering if there is a way that I could save and load movieclips that I attach to the stage(Each has its own name such as clip_1,clip_2,etc) including the location(_x,_y,rot) and have it duplicate them all over again and move them to the same location as before
View 1 Replies
Jun 6, 2007
I have 25 instances of a movieclip "star", duplicated and assigned variables using the following code:
Code:
for(n = 0; n < 25; n++) {
star.duplicateMovieClip("star"+n, n+1000);
with(eval("star"+n)) {
startype = random(3);
}};
I now have it so that when I click on any instance of "star", I'm taken to another frame, and in that frame I'd like to be able to look up the variable "startype" for that particular instance only. How exactly can I do this?
View 3 Replies
Jun 6, 2011
The following is the chunk of my code that is attaching a movieclip (from timeline), tracing thisDot works so it is not the variable which is a problem but there is no rollover applied to the attached movieclip.
var dot_name:String = new String(Graphs[s]._name+"_dot"+i);
var dotObj:Object = new Object();
if (prevX != undefined) {
dotObj._x = newX;
[code].....
View 1 Replies
Feb 22, 2010
I was wondering if there was any way to put code on an attached movieclip?
View 4 Replies
Oct 23, 2009
I have short script (onClipEvent (enterFrame) {some code here}) that works well on movieClip that is on Stage. I've added the script to 'actions - movie clip' -window). But my problem is that movieclip should be attached dynamically usign actionscript, so I cannot add the script to the clip, as I used to.
View 1 Replies
Mar 23, 2009
Is there a way to detect what events have been attached to a movieclip?
I want to remove an event listener only if it has been added, and add it only if it hasn't been added yet.
View 1 Replies
Mar 7, 2010
I am using AS2. The character, a robot, has machine guns that fire off bullets. I am trying to get the bullets to disappear when they hit an enemy. They do dmage, but for some reason they are still there. Here is the code I use to attach and delete them.
Actionscript Code:
if (bulletReady == true && dead == false && Key.isDown(1) == true) { for(x = 0; x<machGuns.length;x++){ bulletReady = false;
[code].....
View 2 Replies
Jan 23, 2010
I posted this in Kirupa but unfortunately i did not receive any response from the community for 4 days now. I'm thinking perhaps somebody here can answer my long awaited explanation for this bug or phenomenon. I have a shape animation on the timeline from one keyframe to the next (3 keyframes). There is an orange movieclip under that mask with instance name "container". Now if i attempt to attach a movieclip to it at runtime, it will automatically get removed when it reaches the 2nd shape tween keyframe. All my code is in frame 1. Isn't that illogical? I know it works if i place it into a movieclip. I need an explanation to this (if its a bug) and a workaround other than repetitively attaching it from frame to frame.
View 2 Replies
May 31, 2011
i am using Flash MX2004(AS 2.0), i need to mask the attached movieclip, totally i attached 3 movieclip(all are same one), i need to display first movieclip by using mask. one more thing is moving that mask by press button, when i press the button the mask will show the second movie clip and so on.
View 1 Replies
Apr 17, 2006
I have a mc in the library, linkage is "del". Here is the code I use to attach to the movie
Code:
delbt.onPress = function () {
if (typeof(_root.del) == undefined) {
_root.attachMovie ("dele", "del", _root.getNextHighestDepth ());
_root['del']._x = 100;
_root['del']._y = 100;
[Code] .....
This works fine to a point. In the "del" mc I have a button to remove "del" mc if no longer required.
Code:
on (release) {
unloadMovie(_root.del)
}
I discovered that this only remove the content and not the mc that holds it "del". So I tried
Code:
on (release) {
_root.del.removeMovieClip ();
}
But this does nothing.
View 2 Replies
Mar 22, 2009
If I attach a movieClip this way:
[cODE]....
View 9 Replies
May 31, 2011
I am using Flash MX2004(AS 2.0), I need to mask the attached movieclip, totally I attached 3 movieclip (all are same one), I need to display first movieclip by using mask. One more thing is moving that mask by press button, when I press the button the mask will show the second movie clip and so on.
This is my code: I have to mask box1_mc
function cardcolor() {
var color:Color = new Color(_root["box_mc1"+i].box1_mc);
var t:Number = 0x00FF00;
_root["box_mc1"+i].onPress = function():Void {
[Code] .....
View 2 Replies
Nov 27, 2009
I would like to have one movieclip over the top of other attached ones. I have tried getNextHighestDepth on the movieclip, but it still doesn't work. Here is my code for attaching the movieclips:
PHP Code:
function growSpider() {
spiders = 0;
[code].....
View 1 Replies
Apr 23, 2011
I'm working with a MovieClip ("mainMenuItem") that is linked to a Class ("GenericMenuItem.as") that uses attachMovie to add another movieclip ("Arrow") to mainMenuItem as follows:mcArrow = this.attachMovie(prefix+"Arrow", "_Arrow_symbol", this.getNextHighestDepth());I'm able to use on(release) within the Class definition to capture clicks on the mainMenuItem component, but haven't been able to find a way to detect a click on the "Arrow" library item that gets attached to that component.
View 2 Replies
Oct 8, 2009
how I would normally generate a dynamic text field,
Code:
this.createTextField("myTextField", 1, 0, 0, 100, 200);
myTextField.wordwrap = true;
myTextField.text = "text1";[code]....
I would like to target the text field so it is generated inside a movieclip for example something like,
Code:
_root.Mymovieclip.createTextField("myTextField", 1, 0, 0, 100, 200);
myTextField.wordwrap = true;
myTextField.text = "text1";[code]....
View 3 Replies
Dec 11, 2010
I've created a simple class that defines a scrollbar to scroll content. I've applied this class (ScrollBox.as) to a movieclip in the library as the Base Class.
Now, I'd like to add this movieclip to the stage with AS3. So for the Linkage, I've given the movieclip a class name of 'AboutBox'. This is the code I've written to add it to the display list[code]...
View 5 Replies
Dec 10, 2010
I've created a simple class that defines a scrollbar to scroll content.I've applied this class (ScrollBox.as) to a movieclip in the library as the Base Class.Now, I'd like to add this movieclip to the stage with AS3.So for the Linkage, I've given the movieclip a class name of 'AboutBox'.This is the code I've written to add it to the display list:[code]
View 1 Replies
Aug 21, 2009
Is it possible in AS2 to remove an attached movieclip instance in reverse order? I want to give the user the ability to click an erase button and remove the most recent instance of an attached movie. I have tried .swapDepths and getting inconsistent results. Here is what I have:
this.onMouseDown = function(){var drawdot:MovieClip;
drawdot = this.attachMovie("dot", "dot_mc", this.getNextHighestDepth(), {_x:_xmouse, _y:_ymouse});
[code].....
View 5 Replies
Jan 7, 2011
I have an AS3 project (publishing to FP10) where I load a custom made window from the main movie. The custom made window is saved in the Library and has a close button (called exitinteraction_btn).
I manage to load the window from the main movie with the following:
var WinA = new windowa(); addChild(WinA); var myTween:Tween = new Tween(WinA, "x", Elastic.easeIn, 175, 175, 5, true); var myTween:Tween = new Tween(WinA, "y", Strong.easeIn, 175, 175, 5, true);
This is the code in my custom window (which I cannot manage to close and have it remove itself from the main movie when clicked):
exitinteraction_btn.addEventListener(MouseEvent.CLICK, closeI);
function closeI(e:Event):void{ this.unloadAndStop();
}
I get the following error:
TypeError: Error #1006: unloadAndStop is not a function. at windowa/heyb()
View 5 Replies
Mar 28, 2012
I have a Flash Professionl AS3 project I am working on.
I have this in a main movie:
but1b.addEventListener(MouseEvent.CLICK, fbut1b, false, 0, true);
function fbut1b(e:MouseEvent):void{
var mc:documentwindow_mc=new documentwindow_mc();
mc.x=450;
[Code].....
The issue I have is I need to do this 40 times.
Is there a way for me to use the same documentwindow_mc movie clip and pass a variable to change the "documents/print2flashdocument1a.swf", part?
How could I do this from the fbut1b function?
View 3 Replies
Feb 2, 2009
The proposed task has to do with the creation of an application in which the user will be able to insert, drag&drop and remove rectangles. The properties of each rectangle (name,x,y) should be saved in an xml instance.
1.Create a vertical toolbar with the above buttons:
a.new rectangle
b.move
c.delete
2.Create a movieclip that will be your workspace on the right of your toolbar named stage.
3.Create a function that will be triggered by the new rectangle button and will attach to the stage rectangles as movieclips named rectangle(i) (rectangle1, rectangle2,...).
4.Create a function that will be triggered by the move button and will drag and drop a selected rectangle.
5.Create a function that will be triggered by the delete button and will remove a selected rectangle.
And what I have done so far is:
i = 1;
newrectangleButton.onRelease = function() {
stageMC.attachMovie("rectangleID", "rectangle"+i, i);
stageMC["rectangle"+i]._x = Math.random()*stageMC._x;
[Code].....
View 0 Replies
May 13, 2007
I am trying to make this class remove a dynamic Movieclip that was attached on the mainstage using attachMovie(); it wont let me remove the movieclip tho
here is my code
Code:
class close_btn extends MovieClip
{
function onPress () : Void
[Code]....
View 8 Replies
Dec 11, 2007
I have a layer called SCRIPT and on the first frame i put an actionscript that attach a movieclip (attachMovie). After i attach that movie clip i set the _x and _y coordinates to a specific place. This movie clip has a combo box inside.On another layer i have a button, when you click on this button i attach a movie clip (attatchMovie), this is the same movieclip i attached before on the first frame of SCRIPT layer.Here is the problem, when you click on the button for second time the movieclip attached go to coordinates 0,0.but, if a open the movieclip and delete the combobox everything works fine.Im including a very simple fla file to illstrate the problem, feel free to download it to see what im talking about.
View 2 Replies