ActionScript 3.0 :: Loop For Multiple For Statements?
Oct 20, 2010
I need to put a load of MC's on stage with the use of an array as such:
Code:
for (var i = 1; i = 4; i++) {
if (reg[i] == "singlewall") {
var Wall:MovieClip = new wallClass() as MovieClip;
mainClip.addChild(Wall);
}
}
I need a lot more then 4 though and I need a way to make new "Wall" variables
Tried doing it with:
Code:
for (var i = 1; i = 4; i++) {
if (reg[i] == "singlewall") {
var Wall:MovieClip = new wallClass() as MovieClip;
Wall.name = "mc"+i;
mainClip.addChild(Wall);
}
}
This does not work though, yields an infinite loop somehow
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Sep 30, 2011
I'm trying to do a binary search in a for loop. However, flash does not like the following for loop.
for(var select:int = Math.floor((min + max / 2)), var turns:int = 0;
turns < input.length / 2 + 1;
turns++, select= Math.floor((min + max / 2))){
if(input[select] > want){ max = select;
} else if (input[select] < want){
min = select;
} else {
return select;
}}
On the first line I get 1084: Syntax error: expecting identifier before var. I think I know why (I'm using , to separate the different statements), but how do I fix it? ; won't work since it's what the for loop uses.
( var select:int = Math.floor((min + max / 2)) ;
var turns:int = 0);
turns < input.length / 2 + 1; //etc
does not work either.
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Jun 30, 2009
I have a series of images loaded in via XML and assigned to "loady" movieclips. This code works fine:
Code:
_root.myMCL.loadClip(_root.myImages[0].attributes.url,_root.loady0);
_root.myMCL.loadClip(_root.myImages[1].attributes.url,_root.loady1);
_root.myMCL.loadClip(_root.myImages[2].attributes.url,_root.loady2);
_root.myMCL.loadClip(_root.myImages[3].attributes.url,_root.loady3);
[code]...
I want to replace this with a loop since I know the total amount of items (myImagesNo), but this isn't working:
Code:
for (i=0; i<_root.myImagesNo; i++) {
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Mar 12, 2010
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Aug 28, 2008
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[Code]...
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Apr 9, 2010
So I am creating a drag and drop game but the thing is that there is not one question for each statement. Is it possible to have say... 10 statments on the right and one "box" on the left where the statements can be dragged to, if its correct it stays there, if its incorrect it goes back to its original position.
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Jul 28, 2011
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Code:
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[Code]....
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Dec 31, 2010
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I've also attached a .zip file with my published files so you can see the issue in the game (must be viewed in a browser for keys to work correctly). Move the left player using "A" and "D" keys. Make him punch with "Z" and kick with "X". Punch is the first if statement in my code, and kick is the second if statement (not working).
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May 6, 2010
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Dec 19, 2011
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[Code]...
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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Aug 25, 2010
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ActionScript Code:
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Sep 2, 2010
i have been building a library that has thumbnails which you click to view the full image. i have built the application it works but i want to change the way the image on the actual thumbnail loads using code instead of manually adding the value to the url loader component.
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Mar 1, 2002
say i want something to happen, but I only want it to happen if more than two conditions are satisfied...is there a way to use multiple "if" statements?
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Oct 7, 2004
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Jan 12, 2012
I have 3 different MovieClips inside my library,
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I really hope someone can help me with this one! I've been trying to loop several embedded flv files in one flash document. I've found some really useful script that works when applied to one flv file in the document, however I don't really know how to adjust the actionscript so that it applies to the other three flv files on the page.[code]
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Jan 9, 2009
I have many MCs on the stage ,I just dont want to paste the same code to all MCs one by one..so I want to ust the following loop but not sure where to paste the following code.
ActionScript Code:
myArray=new Array("mc1","mc2","mc3","mc4","mc5","mc6","mc7","mc8","mc9","mc10")
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[Code]......
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Oct 26, 2009
I want to make multiple empty MCs and fill each one with a thumbnail for a menu. I want to do this using for loops so I can control as many as I need.
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So far I have this:
Code:
for (i=0; i<numImages; i++) {
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[Code]....
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Jul 6, 2010
in a loop i wish to load a sequence of images in an individual movieclip for each. e.g image0 in movieClip0, image1 in movieClip2 etc...
i've set up the loop and the movieclips are added using an array.
addChild(aMovieClips[i]);
when i use loaders.load(new URLRequest("assets/images"+section+cityCode+i+".png"));
it unloads the previous images and only shows one image in the last movieClip.
I then tried using loader[i].load but this didnt work.
I then tried creating the loaders outside of the loop and then adding them to an array but this doesnt seem to work.
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Mar 9, 2010
1. Created a flash banner ad on the first scene. Take note they're all under frame one because I used movie clips for the animations (Movie clip ends on the 100th frame and not sure if I need to add a stop(); code there or place the gotoAndStop command). Anyways, moving on.
2. I created a new banner onto another scene which by now I have 2 scenes. Just like scene 1, all the animations and such are all under frame 1.
3. Placed an action script on the first scene to play the next scene.
gotoAndStop("scene 2", 1);
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Apr 6, 2010
Is it possible to have multiple conditions within a FOR loop ?
Code:
for (var i:Number = 0; (i < anArray.length & aBoolean = false); i++) {
trace("woah, this worked!");
}
So the loop carrys on as long as 'i' doesnt exceed the length of the array AND a Boolean remains false.
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May 15, 2009
I have this for loop that is basically pulling some info from an xml file and putting it in a list box. And for each item in the xml, it also adds 2 radio buttons.Everything is working properly except all the radio buttons have the same y location, and i want them to be spaced apart, not on top of each other.I have tried messing around with the y location (rb1.y+105, etc) but I'm not having any luck.
for (var i:uint=0; i<il.length(); i++) {
lb.addItem({data:il.description.text()[i],
label:il.title.text()[i]});
[code].....
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Feb 24, 2010
Let's say I have ten widgets that have ten items that need to be turned off. What am I doing wrong here?
Code:
for(i=1;i<=10;i++){
var tempWidget = ["widget0" + i];
trace(tempWidget);
tempWidget.item._visible=false;
}
The trace returns the correct value yet the loop doesn't turn the ten items off. Why?
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Jul 8, 2011
I have several SWF files which are essentially little trivia files, provided to me by a 3rd party. They are individual files that number about 20. I am wondering, how can I play this as a list; like a playlist, and then loop back to restart? I'd like to do this in the stand alone player however it can only seem to load 1 file at a time. How I might look to accomplish this looping playlist?
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Dec 17, 2011
I'm very new to Adobe Flash CS5.5. Can you create a common instance EG: "Enemy" and then control it like so:
Enemy.x += 1;
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int EnemyNo = 1;
for(EnemyNo = 1; EnemyNo < 5; EnemyNo++) {
Enemy[EnemyNo].x += 1;
}
Does Flash even support "for" loops?
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Jul 5, 2010
I simply want to be able to access 3 already created, but not yet added movieclips using a loop. I've tried a few code combination but can't figure out the syntax.[code]
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Sep 18, 2010
there is something i just dont get regarding motion with multiple movieclips (from a for loop). I have tried many different approaches, and every time there is either all the clips move in the same direction, other times they only move one direction, other times when i get individual motion for each object they dont move smooth, and seems more too move very slowly across the scene but rapidly back and forth in a small area. I dont have any specific code to show, but does anyone have tips or a place to direct me, cause i dont understand the logic of it, however i want to understand.
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Oct 4, 2010
can I mask multiple object through a loop
should be the question
ActionScript Code:
for (var m = 0; m < mylooper; m++ ) {
MovieClip(holdbox.getChildByName("mytxt" + [m] )).mask = mymask
}
it seems to only mask the last object not all of them
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