ActionScript 3.0 :: Make A Sound Spectrum That Uses A Circle?
Jul 7, 2009
I am trying to make a sound spectrum that uses a circle.I have finished the easy part and am trying to add a blur filter to it.I followed a tutorial, except only the bottom right quarter of the circle will blur.I've tried messing with it but I've gotten no luck.Here's the code.
I have made a MP3 Player in which spectrum bars acts on Sound.. I used computeSpectrum function from SoundMixer Class. Everything is going well.... But when I run my player and open any other player (from You tube for example) in the same window then Spectrum bars stops responding. I want my players Spectrum bars should not be interrupted even if other player is opened in same browser window,.... is it possible ??
I looking into become a sound programmer. As I could find some sound analyzer would display a nice spectrum of color on bitmap. Which API do I draw a dot shape? Is it circle or line? Is it possible to resize the bitmap width and height after adding all the dots?
I know the SoundMixer.computeSpectrum and Sound.extract() methods , but those methods deal with the total sound output. Instead, is there a way to deal with every single SoundChannel, so as to provide a graphical visualization of each of them?
Just wanted to ask, is it at all possible to create sound spectrum from the data that RTMP server streamed? I read this computeSpectrum and it says "In addition, this method cannot be used to extract data from RTMP streams, even when it is called by content that reside in the same domain as the RTMP server." I will not be using FMS so it stays inpossible. Are there any available hacks with php and the server or whatever?
I am action script developer in a company. I want to render my freequency spectrum while loading sound.I tried it different way.please suggest any way to do it
I am trying to create a sound spectrum analyiser, or as I call it, audio visualization. I have seen many examples, including the competition held on this site. However, I have yet to find anything on real time audio, whereby the spectrum reacts to sounds it hears rather than pre compiled songs. provide me with links to some tutorials on real time sound spectrums
How can i draw sound spectrum inside a display container other than stage?I tried to display it inside the rectangle movieclip but end up in failure.[code]...
how to make an spectrum analyzer in flash and explain it piece to piece cause i found an explanation but it was kind of super hard to understand, so please help.
This should be easy, but I can't find a good way to make an Engine and a couple of Illustrated cars circle around the inside of a snow globe. I'm using Flash CS4 but am not familiar enough with the bones tool or 3d to get it to look rightpoint me in the right direction. This is kind of important. I'll even do frame by frame animation...I feel a little more in control.
I'm trying to make an animation and it seems like an impossible task. I'm not a beginner, and this is harder than it first seems to be.So this is what I need: to make a tween between a partial small circle to a big circle. What I mean is I want to use the Oval Primitive tool and on frame 1 I'll have a circle (radius 100px) with Start Angle: 0 and End Angle: 230 and on frame 50 I'll need the same 100px circle with Start Angle: 0 and End Angle: 300.
I need the pink square to travel from one circle to another when a circle is clicked. However, I only want the square to be able to travel to circles that are right next to it (no travelling across circles).
I am a beginner in flash and have been trying to figure out how to make something like this work in flash.I need to make the blue and red lines move around the circle with the yellow only showing between the blue lines.This is my drawing from Illustrator CS5. As the lines move around the circleI no make it look like this and know how to make it work in flash CS5.
I have several buttons in a movie and I want to be able to rollover an individual button and play the sound for that button and when I rolloff I want the sound for that button to stop.
1) I have a button and when I put cursor over it, it must start looping a sound. When I drag away, the sound must stop. I would be even cooler if it was possible to make the sound fade away when the mouse is rolled away. I have no problem creating another sound file that fades my current sound away.
2) I have a button which represents a knife, that should stab something (a panel) once pressed. So fist the knife must be clean. but after one or more presses, the blood should remain as a movie clip (as I want to animate the dripping blood)
3) once rolled over a button, the sound must start looping (as I wrote in 1.) AND the knife should slowly go backwards (MC). BUT when I roll mouse away, the sound fades away (as in 1. again) PLUS the knife should slowly move back to its place in stead of just jump from one place to another.
For this site I'm building [URL] I want to make a scrollbar with a scroller that follows the edge of a round screen. So when you pull the button up and down it sticks to the round side of the text screen when scrolling through the text...
I want to make a circle rotate over 6 seconds. Does anyone know how to code this in AS 2.0 so that it happens over the 6 seconds. Basically I want the twelve oclock position on the circle will rotate all the way around back to the top over the 6 seconds.
was looking into classes,I wonder if they are needed,Like i want to make a circle with a prototype added.This doesnt work, and i wonder how i would make it work?(Might be lots of syntax here)
[AS] class Circle{ this.isCrazy() }
[code]....
Is classes needed for this? What good comes with classes?
Now what i need to know is how can i make a sentence for example "welcome to blah blah blah blah" go around in a circle i already try using Dynamic text and wrap the word but only thing i get is the whole sentence just going around with out going around following each other.
how to make an object spin in an 360 degree sorta like sureshot's site.
Does anyone know how to mask in a circle? To try to clarify: If you had a clock face with the minute hand at 12, as the minute hand sweeps round it reveals a picture. Here is an example of what I'm looking to do (the orange logo at the top)[URL]
what i am trying to do is make a circle turn and act like a wheel... what code would i use to make a circle turn and move in the direction it is turning while on the ground?