ActionScript 3.0 :: MovieClip/keyboard Control?
May 27, 2009
OK, so im trying to make a seemingly simple as3 project where I instantiate a movieclip from the library, and then move it using keyboard controls. I got it working fine using ye olde as2 method (all the code on the timeline of the .fla), but i cant get it to work using the as3 .as file method (if that's the right description).
[Code]...
View 4 Replies
Similar Posts:
May 2, 2009
I have two MovieClips, and both are controlled by keyboard events. One is a globe that I want to rotate in one direction or the other. The second is a walking animation that should change direction or stand still depending on which key is pressed or if none are.
Here is the AS Code:
/*var rightDown:Boolean = false;
var leftDown:Boolean = false;
var upDown:Boolean = false;
var downDown:Boolean = false;*/
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
[Code] .....
You can see that I've tried a few different methods, but neither has worked correctly. Using the timer came close, but then the globe kept speeding up, and I couldn't get the walking animation to default back to the standing animation. Here is the .fla [URL].
View 1 Replies
Nov 7, 2009
I have 2 scenes. In both scenes, I have a movie clip that moves via keyboard control. If the goto next scene is triggered by the movie clip in the first scene the keyboard control works in the second. However, if I use a button to move to the next scene then there isn't any control over the movieclip in that scene. I've traced the keyCode in the second scene and it is picked up but the switch statement doesn't run. I'm migrating to Actionscript 3.0 and updating something I created in 2.0. I would like to do it without writing a class.
[Code]...
View 5 Replies
Jul 12, 2010
is the following scripts correct to stop animation by pressing "Space Bar" if the animation is playing. And to play the animation again if the animation is paused. Is there any additional criteria need to be added to make it more solid.
keyListener = new Object();var isStopped : Boolean = false;keyListener.onKeyDown = [code]....
View 1 Replies
Dec 22, 2008
I am creating a game where the user can control the character either by left or right keyboard buttons or by clicking on a left of right movielcip buttons. Currently, I can control the character using the keyboard but I cannot figure out how to add the MC button control. Here is my current code attached to the character_mc:
onClipEvent (enterFrame) {
if (_root.background_mc._x<=-3620) {
_root.background_mc._x = -3620;
[Code].....
Can I add another listener for either movieclip button (left_btn_mc, right_btn_mc) to the above code, or do I need to add the code to the each movieclip button?
View 7 Replies
Sep 4, 2010
What im trying to do is create 8 button in flash using as2 to control certain keys on the keyboard. When i click a button ive created in flash i want it to trigger a key eg. "a"
View 1 Replies
Dec 2, 2010
Working on my first complex game, and I'm not sure how to best approach this problem. I've got a submarine whose motion is controlled by the four arrow keys and which launches torpedoes via the space bar. After the sub shoots, I want the torpedo to be steerable with two other keys (probably Z for left and X for right), and at the same time, have arrow keys continue to control the ship.
First question, is this possible? I'm assuming I'll have to switch focus back and forth via code.
Second, what the best approach to setting this up? Attach listeners to the stage or to each object? If I chose the former, could i avoid focus issues by detecting which key was pressed and then manipulating the appropriate object?
View 4 Replies
Jul 12, 2005
I'm trying to create an input field where a user types a word and if correct, the movie progresses to the next frame (I just can't don't know how). More importantly, I wondered if there was a way to substitute clicking on a button with hitting a key on the keyboard? So instead of using a "submit" button to check the field's value... the user can just hit the "enter" or "return" button and the "if" and "gotoandplay" actions will occur.
View 7 Replies
Aug 28, 2009
I'm using the slider component to control the volume of an MP3 but also need to use the arrow keys to move a character. When you place focus on the slider component, the arrow keys move the slider rather than the character. How can I disable keyboard control of the slider altogether? Is there a way to do it temporarily.
View 1 Replies
Jul 13, 2010
I created a presentation in Flash. And I embedded the following keyboard control scripts so that I can pause the slide by pressing "Spacebar" and play it again by pressing "Enter".[code]I also embedded getTimer script to delay the speed of the flow so that key-point can be loaded one by one.[code]Other than the above keyboard control, I also add four buttons at the right bottom so that I can play and pause, fast forward and rewind by clicking those four buttons.
1. the 1st and 2nd slide cannot be paused by the above keyboard control command.
2. the play and pause buttons at the right bottom is not functional in the 1st and 2nd slide.URL...
View 8 Replies
Aug 1, 2011
I have some AS2 code for responding to keyboard input - it was great because it added friction, thrust, gravity etc... ie: it made the movements very real and added playability which is key in engaging players. On passing it into classes for OOP I don't seem to have got it right. maybe somebody knows a nice tutorial for the same.It was Emanuel Feronato's tut in AS2
RocketMainDocClass
package import flash.display.MovieClip; import flash.events.*; import flash.ui.Keyboard; public class RocketMainDocClass extends MovieClip{
[code].....
View 4 Replies
Sep 14, 2009
Can you tab into CS3 Playback components or control them with keyboard commands in a regular (non screenreader) browser like IE? If not, can you in CS4? I believe that all screen readers can control Flash playback now, correct? But I have a higher up who wants it to be keyboard controlled as well.
View 4 Replies
Aug 31, 2009
needless to say, new to as3... What I want to do is control start and stop of stage playhead with keyboard control. What I have so far is the stop control, but cant figure out the play. I have tried setting a var and boolean, but am doing something wrong =(
// heres my code
[Code]....
View 2 Replies
Dec 12, 2010
how to make an keyboard event listener control a button to have it make a sound. i am making a drum kit that you will be able to play using specific key on the keyboard. i have it built and functioning with just using mouse clicks but for my end result i would like to have the keyboard and mouse be able to control it.
View 1 Replies
Feb 4, 2009
I have a simple flash project with a TV and a remote control. right now there are arrow buttons on the remote control that i have setup so that when you click on the button it goes to another frame. now my client wants it also setup so that when they hit the arrow buttons (up, down, etc) that it goes to a certain frame.
View 6 Replies
Jul 15, 2010
I recently stumbled upon a site called 'The Influence Project' which allows the user to control a infinite wall of photographs in space with the keyboard.You can check out the site here http:[URL]....
View 2 Replies
Aug 27, 2010
I do not know how to insert an animation stops to give the presenter time and forward or backward in a linear and PowerPoint by pressing any key. Similar to typical PPT slideshows and will insert a small clip light and animation films. "My idea is that every time they click on any key (no button) on the film, forward motion up to a certain frame and so on until the end of the presentation "
View 1 Replies
Oct 20, 2011
I have the follwoing code to control a Flash-based presentation but BACKSPACE and ENTER lkey are not working. I am puzzled. PD: All the rest of the keys works fine.
[Code]...
View 3 Replies
Apr 6, 2011
by default the flash slider component can be manipulated with the keyboard. Is there a way to disable this behavior so that users can only drag the slider component with their mouse?
View 3 Replies
Nov 23, 2009
I'm completely new to AS3/Flash programming, though I program in C/C++/C# in my job. These days I got a project idea which I think Flash would better fit than the other languages I mentioned above. I want to create an on-line automation application that can:
1. Control user mouse clicks, or eventually keyboard, pressing some keys;
2. Communicate/connect to the user's bluetooth device, establishing connections to the mobile devices attached to it - the web application in this case would act as a server.
View 2 Replies
Jan 22, 2010
Is there any way to control a character made with Adobe CS4 Bone Tool via keyboard buttons? Its limbs are linked up by IK chains built by Bone Tool.
View 1 Replies
Dec 28, 2005
Is there any way to create a keyboard shortcut using a the control button plus a key button. For example, if I want to print the screen, I would press control + p.
View 5 Replies
Jul 27, 2010
Im having trouble with the keyboard inputs on a movieclip.is this valid to do? (3 of the same event)
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, move);
stage.addEventListener(KeyboardEvent.KEY_DOWN, turn);
stage.addEventListener(KeyboardEvent.KEY_DOWN, fire);
what this does is using only one of these events at a time (the one with the last triggered key) and resets the others. this way I won't be able to move and turn simultaneously.
View 4 Replies
Sep 29, 2010
I'm exploring menu's in flash and I'm currently trying to put together a thumbnail menu where thumbnails are contained in a Parent MovieClip.I want to then be able to move that movieclip along the stage (to the left or right, depending on the keyboard key pressed)..I know I can do this using this code, when the Parent MovieClip
stage.addEventListener(KeyboardEvent.KEY_DOWN, myKeyDown);function myKeyDown (e:KeyboardEvent):void{
if (e.keyCode == Keyboard.RIGHT){my_mc.x -=125; }
[code].....
View 5 Replies
Oct 23, 2009
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
View 7 Replies
Jul 30, 2009
I am working on a game project and i have a question about movie clip movement using keyboard event. Basically I have a character on screen and it can move on the x axis using the left and right buttons. I am making my character move by changing the x value of the character movieclip but I find very it laggy and not smooth and if I am going point by point then it's too slow. Whats the best way to make the character move so that the transition will be smooth.
View 3 Replies
Apr 28, 2010
I'm working in Flash CS4 and I would try to do it in AS3 but my teacher isn't very familiar with it, so I've decided to do it AS2. But so far he hasn't been able to, that is why I AM DESPERATELY coming to you.
I want to be able to PRESS A and play the movie clip that goes with it.
I want to do this with the whole alphabet.
Press A play movie clip APage
Press B play movie clip BPage - and so on....
View 2 Replies
Jan 21, 2009
Originally, the client wanted to control "hero_mc" using the keyboard but now they would like to control him with buttons only. Here is the original code on the "hero_mc" which works as expected:
[Code]...
View 2 Replies
Nov 23, 2011
I'm having what's probably a very basic problem, but I keep getting this error message: Error 1079: Label must be a simple identifier. I'm trying to have AS navigate through a panorama I made in photoshop and turned into a movieclip (panorama_mc). I want it to move from end to end (registration point is in the center) without going past the end of the photo on either side. I also want to make sure that when you get to the end, you can navigate back in the other direction.
[code]...
View 11 Replies
Aug 9, 2011
I try to create a MovieClip that i can move with the arrow keys. That worked with:
ActionScript Code:
var keyListener = {};
keyListener.onKeyDown = function()
{
[code]....
Now I tried to limit the area where I can move this MovieClip "cursor_mc". I found a lot of solutions but those where always solutions where the limitation zone was a rectangular. I was looking for a solution where I can create a "cursorlimit_mc" MovieClip and as long as the "cursor_mc" clip is inside of this clip I can move it with my keys. If it isnt possible to limit that, maybe I can create more than just 4 points and draw the limitation szone?
View 0 Replies