ActionScript 3.0 :: Output Images With Xml To Button?
Oct 26, 2010I need from the xml images output in my button, how do this?
View 0 RepliesI need from the xml images output in my button, how do this?
View 0 RepliesI need from the xml images output in my button, how do this?
View 4 RepliesI have an AS3 swf which users can upload jpg images to my EC2 instances which sit behind and Elastic Load Balancer. The jpg images are converted into bytearray data and sent using URLLoader.load(URLRequest)I make 2 calls when uploading, one to upload a large version, then another to upload a thumbnail version. A PHP script to which the bytearray data is uploaded converts this to a file using file_put_contents($destination,$GLOBALS["HTTP_RAW_POST_DATA"])Is it possible to combine these two requests into a single request which contains both the bytearray data for the large and thumbnail images and 'split' the HTTP_RAW_POST_DATA to create 2 files at the server. This would be better than uploading the bytearray for the large version then using something like ImageMagick to resize the resulting image into a thumbnail which I realise is another option.
View 1 RepliesI have a simple drag and drop project. I have 2 drag able objects and 4 drop targets for those objects. I also have output text that gives a message depending on what target the objects are drug to (1 and 1, 1 and 2, 1 and 3, 1 and 4, 2 and 1, 2 and 2, 2 and 3, 2 and 4 and so on). I would like to add a button to this project. I want the button to change the output text. So if you had an object on 1 and 2 then hit the button it would read "1b and 2b" and so on, or anything else I want it to say. If you hit the button again it would go back to the original text "1 and 2".
View 1 RepliesI have tried to work my way through it.I can't understand why my button actions are causing an output error,the first two on this keyframe work just fine, but when I add the third it causes this error...
TypeError: Error #1009: Cannot access a property or method of a null object reference.at clear_fla::MainTimeline/frame86()
Here is the script
stop ();
function clickFunction(evt:MouseEvent):void {
gotoAndPlay(87, "Scene 1" );[code]........
Like I said, sg_btn and ak_btn work, but az causes the error...They are all on the same keyframe, dont know if that matters
I'm quite new to AS3 (coming from php/c#) and like it very much. My problem: trace doesn't output anything in the Output window anymore?!
View 2 RepliesI'm quite new to AS3 (coming from php/c#) and like it very much.My problem: trace doesn't output anything in the Output window anymore?!
View 3 Repliesi have a drag and drop exercise that will output a value based on the drop positions of 2 points. What I would like is to be able to add a button that basically has a whole new set of outputs based on the same drop positions. Here is an example. If I place an object on drop target 1 and 3. The output says something like "good job". Now if I click a button and place and object on 1 and 3 the output would say "try again".
View 4 RepliesI need a radiobutton to output two numbers in to two different text boxes.Like, if I would to select a sofa(radiobutton_1),it would give me the cost and yardage needed for the fabric. then I would pic an ottoman(radiobutton_2), and it would add the two.right now Im using the data(in parameters) from the button itself to get one number(cost):[code]
View 3 RepliesI have a button on the main timeline that works fine, part of the code in the button:
for (b=1; b< dpth; b++) {
var lineMovedx = _root["Line"+b]._x;
_root["Line"+b]._x = lineMovedx-9000
trace(_root["Line"+b]);
It basically moves stuff a person draws off the screen when the button is pushed, there is another button that brings it back. But when I put that same button in a movieclip on the main timeline and change the code to this:
for (b=1; b< dpth; b++) {
var lineMovedx = _root._root["Line"+b]._x;
_root._root["Line"+b]._x = lineMovedx-9000
trace(_root._root["Line"+b]);
It no longer works and the trace shows no output, it basically loses it completely, I can't figure out why it does not work, it seems so simple.
I want to display a test in input box to output box on lick of go button script i wrote for this on go button is as follow:
on(release) {
output.text = input_phone.text;
}
i have two text field, textfield1 and textfield2, and a button..
textfield 1 = inputtext
textfield2 = the output.
when i click the button it will save the text in textfield1 into the textfield2.
How can I call an action(method) when I hover my hand over a button displayed on the camera output screen?
View 1 RepliesI'm teaching myself ActionScript and the book I'm reading just got into input text capabilities. The book shows me how to link input text to a variable and output that text to the output window using trace. My question is: how can I display the text that the user input onto the actual movie. For example... if I wanted the visitor to type their name into the input text box and click Submit and then a phrase shows up with their name such as "Hold on Name, my site will be done soon." How do I reference that variable and have it actually display in my movie?
View 5 RepliesI'm running FMS 4 Dev on my win XP SP3 machine, also running flash cs5 professional on same machine. I get the server admin screen to come up and it says it's running. I'm using a tut book on FMS and trying to run the first script in the book. It's long but I'll add the script at the bottom so you can see what i'm doing. In the server app folder I placed another folder called vid2 with nothing in it just like the book told me to do. I wrote the script line for line out of the book. When I test my movie it lays out my video window and buttons. It diplays my ugly mug on the screen. when I press the record button it does nothing. when i press the stop button the output window shows me an error of "#1009 can't access properties or methods of a null object". I assume that this is telling me I do not have a net connection.
when I types in the example it had an IP address in the code.How do I know the correct IP addy to my dev server? If I'm doing development and testing on the same machine do I even need to know this? 2) How will what I'm doing now differ from leasing space from an FMS provider?
the script:
package{ import fl.controls.Button; import fl.controls.TextInput; import flash.display.Sprite; import flash.net.NetConnection; import flash.net.NetStream; import flash.events.NetStatusEvent; import flash.events.MouseEvent; [code].....
var nextY = 0;
var nextY2 = 18;
for (var count = 0; count < result_lv.typeCount; count++)
{
[code]....
The type count is correct but the information for the project is wrong.
when pressing on a button that error comes up in the OUTPUT tabthe file is in the linkError #1006.rarThis is the navigation_actions code where are the codes of the navigation bar (the buttons)
var buttonArray:Array = new Array( );
var currentButton:Object = new Object;
var navContainer:Sprite=new Sprite ;
[code].....
When In a image in html you write <img src="...." alt="clic here> When you mouseover the image, you can see a yellow rectangle with the text clic here. know if in a movieclip type button, I can get the same effect !
View 1 RepliesI have a site for my portfolio, and I want to show several different images. I want to just have a left arrow and right arrow to toggle through the pictures, so how do I code the same button to go to different pictures. Also should each of these photos be on separate keyframes?
View 9 RepliesIm new to Flash and am working on a small project and have come across a problem. I dont know how best to describe it but I will give it a go. On one frame I have multiple buttons. I want the 'down' frame of the button to come up as a bitmap image over the entire frame, however when I try to do this, when I click on the button the image shows up but is behind all the other buttons on the page. Is there anyway around this or do I need a new approach?
View 1 RepliesI am trying out an AS2 xml image gallery from a tutorial online (code attached). I have also found out how to add a button to the stage that takes the SWF-movie into true full screen (code also attached).
But the problem is that the images from the xml are placing themselves above the button so that the button can't be seen or used. I would of course like to overlay the button on top of the loaded images.
I thought that putting the button on a new layer above the first layer with the AS2 xml image gallery code would do the trick, but it did not.
How can I specify that the button should be "always on top"?
I want an Object or symbol that is a button similar to what you would see on an iPhone home screen. That is, There is a base image (dynamic) that has some level of alpha masking or effects on top (highlights), a rounded corner mask, and a text label underneath (dynamic).
I have found many, many resources to make a dynamic text label, but making the image dynamic and applying the effects on top of the image.
How to show different images for a single button?It should show different images when the mouse pointer is over the button and out of the button.
View 3 Repliesi write actionscript to load random pics in XML file, and it will change random pics again when we click button, My problem is : when i click button, 4 images disappear. by the way i want to insert 4 links into 4 pics when we click into a pics we will get to the link, how can i do that ?
[Code]...
I want to dynamically create button from image(s). So basically I have 4 images (on local disk) for 4 different button states (up, down, over, hit area), and X and Y coordinates where the button must be created. I want to create button on given coordinates, load these images and use as them button states (then I know how to add click event listener with addEventListener()). I have very basic knowledge in ActionScript, e.g. I can use gotoAndStop(), addEventListener(), etc. but I'm not proficient enough for advanced tasks.
View 5 RepliesI'm creating a portfolio which has tiny square buttons (one for each image) and arrows buttons to navigate through the portfolio. Everything is working just great, but I need the square buttons, when pushed, to change alpha or turn to dk grey instead of lt grey, and remain this way until the next image is shown. They should act as indicators as to where you are in the portfolio. The code I'm using is as follows:
picture._x=24;
picture._y=31;
function loadXML(loaded) {
[Code]....
I've got 20 images and I used this script in each of the frame where it loads the image. Is there a simpler way to load images in to a MC with a button click event?) How do I add a removeChild command here? the images keepon overlapping.
[Code]...
I had been made a dress-up game...I arranged the set of dress images into to be the different frames of movieclips with the next button.When i drag the dress images from frame1 movieclip and put on to the stage(avatar),the images from frame1 movieclip will be dissapeared when i clicked on the next button going to the frame2.How do i need to do to make the dress images from frame1 remain on stage even when i clicked the next button to frame2 ?Which coding should i use to make the image stay on stage?....
View 1 RepliesHow hard it is to make a button to display images in order, acording to their position inside an array?
I need this for the NEXT and PREVIOUS buttons. Check the array below.[code]....
I need a tutorial or codes to make images scroll vertically via an up and down button.
View 2 Replies