ActionScript 3.0 :: Preloader - Place Another MC Between Content_mc And The Togglebutton
Sep 20, 2011
i have a preloader which loads everything up to the main page next i wish to start preloading the games also, but not into content_mc (which holds the main as it takes a while to preload as it is, so i hide it and want to place another MC, between content_mc and the togglebutton, into which i can start loading the games, unsure how to go about this, here is the code which loads each page in turn into the content mc movieclip
In AIR, I'm create a nativewindow component that will generate a set of togglebutton, as each time the code below is run whether I open a nativewindow, the togglebutton will be reset to the default state. How do I make the state persistent?
i try to implement a preloader for my site but i have the following problems:once the preloader is finished it opens my external swf but this one appears below the preloader and very little in the window (almost smaller than my preloader size)
I have a flash project that exports at around 3MB, I am trying to create a preloader for it but it seems to get called after the preloading is complete, there for, making it useless. My stage is empty, nothing on the timeline. The preloading script is called in the main document class. Does anyone know why this isn't working, am I calling my preloader function at the wrong place or are my objects in the library loading first? Here is the code,
I have a four ToggleButton buttons that I want to behave as a group, so when one is clicked the others toggle off. I know you can do this with mx:ToggleButtonBar but I want to to use a spark skin-able component (ToggleButton). Is there a way to toggle a ToggleButton on and off programmatically or is there another way I can achieve my goal?
How to make this smoke effect work without mouse input. I am trying to have it spill from the end of a cannon, & my attempts to modify the position have resulted in all my bitmaps shifting. I changed this doTrail(_root, _xmouse, _ymouse, currentBitmap); To this doTrail(_root, _x=80, _y=100, currentBitmap); [Code] .....
i tried it all but cant solve it on my own. i have 10 different MC,s. they shall appear by hitting a key on the keyboard. all i want them to appear and play on a random place.
all then 10 MC,s are deticated to 10 different keys on the keyboard. (so by hitting the "A" on the keyboard shall place and play MC "A" at a random place..
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
i tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code: var loader_mcl = null; var target_mcl = null; var preload_anim_visible:Boolean = false;[code]......
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
I have a site with a simple SWF that shows a series of frames for a cartoon each time the 'next' button is clicked. At the last frame I want to place a space for an ad such as Google Adsense. Is there a way to insert the Adsense code inside the Flash SWF so that it only displays on a particular frame?
I'm wanting to make is a box that is tethered to a position so that when my characters hit it from any angle it will be pushed away before bouncing back into position.Currently I can push the box but when I try to make it bounce back it does basically whatever it wants.
I was going through the chapter 9 topic of animating 3d elements in Todd Perkins Flash CS4 professional essential training on lynda by opening the file and following along by clicking into the movie clip, but doing so caused me to go into symbol editing mode. When he does it on the video he goes straight into the movie where you can see the other elements on the stage. I right clicked on the movie clip and noticed that edit in place is greyed out. Why can't i get into the movieclip so i can edit the animation while seeing the other elements on the stage? I've researched everywhere and i'm confused how i can be going into symbol editing mode directly from the stage. It is late on a sunday night and i am now questioning my sanity.
Is this possible with Flash?? I want to place a SWF in the top right of the webpage, and when people click on a link from the main menu on the left of the browser, it plays the SWF. This page is written in php, so there is no refreshing of the webpage, just the content.Basically think of an elevator user clicks on menu item, elevator wheel spins, and javascript loads new content....so the elevator wheel has to play everytime a link is clicked.