ActionScript 3.0 :: Released New Features In Flash CS4?
Jul 15, 2009
I heard somewhere that the introduction of CS4 released some new AS3 features that Flash CS3 didn't have. I haven't been interested in learning what they were until now. Is this some mistake on my part or did they really release new features?
There doesn't seem to be a way to access stack traces for a released version of a Flex app running on a generic user's non-debugger version of flash. I can still get access to the error number, but that's just not good enough in some cases.
Was wondering if anyone has any tips on how to approach this. All I can think of is logging as many events as possible in some buffer and then dumping that to the server when a crash happens. I've implemented this and it's ok but, unfortunately, adding logging all over the place doesn't seem very practical if your code base is reasonably extensive. But maybe there's a catch all way to log all sorts of stuff in some simple way that I have not thought of - some sort of centralized listener? Or maybe some other approach?
Will take any advice (although ideally skip the "you should test your app before you release it"?).
I am trying to have flash listen for a loadClip event when a button mc called portfoliob is released. When the loadClip event is triggered I'd like flash to then create another MC called container2 and load a .swf called pmenu. I understand the logic behind it but for the life of me I can not get it to work.
I'm now trying to use the new file features in Flash 10 but I'm getting this error when I try something like fileRef.load(); ReferenceError: Error #1069: Property load not found on flash.net.FileReference and there is no default value.
I am considering upgrading my copy of Flash Builder to 4.5, and would like a list of the new features in the new version before I commit. I have heard that the ASUnit tests integrate better than previously, and that there are some nice features like quick fixes, is there anything else? Finally, based on your experiences using it, are there any shortcomings to look out for / avoid?
I know how to create a FLV player in FLASH - But how do I add other features in the right click menu when a visitor hovers over the player? Like my own domain name & a toggle full screen and more.
I have an FLV that i'm trying to import but I get this
WARNING: This movie uses features that are not supported in the Flash 7 playerSymbol=1.flv, layer=Layer 1, frame=1:VP6 Codec requires Flash Player 8 or higher.
Apparently Adobe added more features in flash video with each successive flash version, so earlier versions of flash video are only compatible with the same earlier version of the flash player. I'm trying to find out which video features are compatible with each of the flash players. This is because I want to create video for the lowest possible version of the flash player, so more people will be able to view it.
In a market where everyone gets a cut, adobe is claiming that charging will make flash better, but from where I am standing it makes it worse. For example if I am using flash to develop a Facebook game, Facebook already takes a 30 percent cut, then on top of it having to pay 9 percent to adobe? that's a huge deal and an immediate turn off.Now they say that air will be unaffected, but I can only assume that if air on mobile becomes at all successful, what will stop them from doing the same?
I have been an enthusiastic flash developer for years and have been fully behind air for mobile development but this move may be a death blow as far as I am concerned. Adobe, if you care about your feature, please don't do this . . . You will drive people away from your product instead of bringing them closer.
I am thoroughly surprised that there is no Flash Hidden Features post yet in the Hidden Features series that I've been tracking for a while now. There is a recent AS3/Flex one but it's not very active and I don't exactly mean just AS3 when I say Flash here.The Hidden Features series is great for people who are new to a certain language. It shows the ropes and certain valuable tricks, all in one place. I think it's a brilliant idea. Even experts sometimes find tricks they'd never heard about.When I started with Flash, I was taken aback by the Flash IDE and odd concepts of Flash, compared to other programming languages.what are some hidden features of Flash as a language (AS2/3) and the Flash IDE?
I have a page that uses the jQuery.swfobject plugin to embed 5 flash items into a page and each flash item has a callback using externalInterface. The callbacks work when I have the js function outside of $(document).ready(function() but the jQuery animations do not fire - the ajax load however does. Does anyone know how to get the animations working too, code below:
function pageLoader(galID) { $('#menu').hide(); $('#holder_gallery').load("feeds.php", {gallery: galID}, function(){
I'd like to know if it is possible to enable/disable some piece of code according to Flash Player version in ActionScript 3.
Let's say; I have a custom class customClass that uses flash.media.Microphone. The Microphone class has a property isSupported which is available for Flash Player version 10.1 and above (as stated in the documentation). I implement this property in my customClass... so:
I need something like this (by checking with the built-in Capabilities.version):
if (version >= 10.1) { trace(_mic.isSupported); //this will throw an error if the debug version is not 10.1 or later } else { doSmthElse(); }
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
I'm actually not even sure if this old file is AS2. It might be AS1?Anyway, this works to detect if a key is pressed:[code]But I want to detect if a key is released. This does not seem to work in whatever version of AS this old file is.[code]Also this does not work to detect if a button is down:[code]Even though flash seems to recognize these as keywords.Is this version of AS just too old to detect if a key is released or is there a way to do it?
There is a button release command but I can't find one for key release. I am building a slider which is operated by pressing and holding a key. I am using the setInterval function but I need to cancel as soon as the key is released
Are there any programs or features in flash that can simplify flash vector art?
I just realized that one of the reasons why my program might be running so slow is that I made the images out of lots and lots of circles. When things didn't look right I often just put larger circles over smaller ones. I didn't think that flash might still be drawing the invisible circles underneath-
I need a blue box with "man" typed into it made into a MC. (can do that bit).Which when I move it around on a startDrag command needs to change to "woman" in a pink box when it encounters a hitTest with other stationary words on the stage.I obviously need to stopDrag when the mouse is released.Is this about an MC inside another MC?
I made a gallery, and i have 5 buttons. For each button a movieclip plays (a fade efect from 0 to 1 alpha). The movie is shown as long as the mouse button is held down, by having the scene return to the starting frame which has no movie clip. The problem is that if the mouse is within the movie clip when the button is released the movie freezes until i click another. More precisely it doesn't go to the first frame. How can i fix the problem?
When you click and drag with the mouse, it gets dragged along, constrained to the x axis (left and right only).When the mouse button is the released the object keeps going at that speed and direction, the slows to a stop. If the unpressed mouse is the moved, the object DOES NOT change direction to follow the mouse.The object does not respond to or in any way follow the unpressed mouse; all it does it come to a stop when the mouse is released, as described above.
In the setOne_mc I have three buttons close_btn, min_btn and max_btn....I want the movie clip to be removed from the stage if close is released.I seem not to be conecting with the buttons...the clip appears on the screen.
I am working on my first Flash website for my photography, and along with placing watermarks on my images, I want to disable the users ability to "Right Click", and other saving options.
(By the way, I do not know if this matters but I am using "Adobe Flash CS5", on a Mac, running the most up-to-date version of "Snow Leopard". Also, I assume in-order to disable "Right Click" and other saving/downloading features I would have to enter some code; Can you either post the code, or put the website where I can get it?)