ActionScript 2.0 :: Runs A Script If The Key "LEFT' Is Released

Nov 9, 2003

I need a code that runs a script if the key "LEFT' is released, but in an ON handler, not in an IF.

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ActionScript 2.0 :: Check When Left Key Is Released?

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How do i check when the left key is released?

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ActionScript 2.0 :: AS Just Too Old To Detect If A Key Is Released

Feb 25, 2012

I'm actually not even sure if this old file is AS2. It might be AS1?Anyway, this works to detect if a key is pressed:[code]But I want to detect if a key is released. This does not seem to work in whatever version of AS this old file is.[code]Also this does not work to detect if a button is down:[code]Even though flash seems to recognize these as keywords.Is this version of AS just too old to detect if a key is released or is there a way to do it?

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In AS2, how do i check when the enter button has been released?[code]...

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I made a gallery, and i have 5 buttons. For each button a movieclip plays (a fade efect from 0 to 1 alpha). The movie is shown as long as the mouse button is held down, by having the scene return to the starting frame which has no movie clip. The problem is that if the mouse is within the movie clip when the button is released the movie freezes until i click another. More precisely it doesn't go to the first frame. How can i fix the problem?

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this is old and I used to know but forgotten over time. How do you scroll an image across to a certain point when a button is released?

Preferably with easing.

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When you click and drag with the mouse, it gets dragged along, constrained to the x axis (left and right only).When the mouse button is the released the object keeps going at that speed and direction, the slows to a stop. If the unpressed mouse is the moved, the object DOES NOT change direction to follow the mouse.The object does not respond to or in any way follow the unpressed mouse; all it does it come to a stop when the mouse is released, as described above.

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Was wondering if anyone has any tips on how to approach this. All I can think of is logging as many events as possible in some buffer and then dumping that to the server when a crash happens. I've implemented this and it's ok but, unfortunately, adding logging all over the place doesn't seem very practical if your code base is reasonably extensive. But maybe there's a catch all way to log all sorts of stuff in some simple way that I have not thought of - some sort of centralized listener? Or maybe some other approach?

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Jan 11, 2005

its been a while since ive been on. i want to tell flash to make an mc's alpha = 0 unless any button has been released. im trying someting like:

if (button has not been released) {
_root.container.ref._alpha = 0;
}

[Code].....

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Cancel Action That Takes Place On KeyPress After Key Is Released?

Jan 18, 2009

I'm using the on(keyPress "<LEFT>"){}I need to know how to cancel the action that takes place on the keyPress after the key is released!

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ActionScript 1/2 :: Get The Movie Clip To Be Removed From The Stage If Close Is Released?

Dec 7, 2010

In the setOne_mc I have three buttons close_btn, min_btn and max_btn....I want the movie clip to be removed from the stage if close is released.I seem not to be conecting with the buttons...the clip appears on the screen.
 
menuBar_mc.dropMenu_mc.subMenu01_mc.onRelease = function() { holder_mc.attachMovie("setOne_mc","setOne_mc",2,{_x:0, _y:0}); halt();};holder_mc.setOne_mc.close_btn.onRelease = function() { go();};function go() { this.removeMovieClip();}
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ActionScript 2.0 :: Disabling Left Right Navigation Button On Photogallery When No Image Left

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i hav a left right moving thumbnail gallery from xml, i need that on the last image image come on focus from the left side so automatically the left button will be disable or opacity goes 0 anything and same thing from right side also.

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ActionScript 2.0 :: Series Of Thumbnails Should Scroll From Left To Right & Right To Left When Roll Over The Movie Clip Buttons

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I have a series of thumbnails that should scroll from left to right & right to left when you roll over the movie clip buttons on either side. IT was working in another flash movie, but I moved it to a different flash file and now it's not working. The hit buttons within the movie clip buttons have this action script:

[Code]....

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looking to create an image/mc slider that moves form right to left via user clicks of a left and right button.I would assume I would create an array to hold a series of mc's in (my images) and then tell the left and right buttons CLICK events to move linearly through the array (displaying next in line and previous etc.

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ActionScript 2.0 :: Have The EMail Input Field Be Verified When The Send Button Is Released?

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I have a contact field...is there anyway that I can have the eMail input field be verified when the send button is released?

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Flex :: Set Bottom-left Coordinate Of Component Instead Of The Top-left?

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I've some components with dynamic heights. They have to be aligned with respect to the bottom of my canvas container, so I cannot set the same y for all components.

I could compute their heights and successively set the y but I was wondering if there was an easier way to do it.

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ActionScript 3.0 :: Move An Image Left To Right & Right To Left Automatically?

Jun 22, 2011

I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.

I am using flash as3. I am loading this image from the same folder where the .fla file exist. my image to move by using Up & Down arrow keys.

The following is the sample code i found on web.

var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler);
loader.load(new URLRequest("panorama.jpg"));

[Code]......

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ActionScript 3.0 :: Move An Image Left To Right And Right To Left Automatically?

Apr 24, 2005

I have an Image called "PanoramaImage" (which is very long in width). I want this image to move from right to left & from left to right automatically.I am using flash as3. I am loading this image from the same folder where the .fla file exist. Right now I have the code which will help my image to move by using Up & Down arrow keys.The following is the sample code i found on web.

var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.CO MPLETE, completeHandler);
loader.load(new URLRequest("panorama.jpg"));
var content_mc:Sprite = new Sprite();

[code]....

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ActionScript 2.0 :: Have Flash Listen For A LoadClip Event When A Button Mc Called Portfoliob Is Released?

Sep 16, 2007

I am trying to have flash listen for a loadClip event when a button mc called portfoliob is released. When the loadClip event is triggered I'd like flash to then create another MC called container2 and load a .swf called pmenu. I understand the logic behind it but for the life of me I can not get it to work.

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Flash CS4 :: Top/left Alignment Is 8 Px From Top/left In Browser?

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My vision is to have a colored square at the top of the site Im working on which should span across the entire browser window. I have created a square 1280 x 100 pixels in size and imported it to the stage, alignment is set to x=0, y=0 ad alignment. The scene is the same size as the square I 've imported. When I view my Flash creation its displayed 8 pixels from the top left corner of the browser window. The flash file only contains the square and nothing else. take a look at the 3 files I've attached: issue-scrreen1-3.jpg. The first 2 screens are my Flash, properties and library screen shots. The third screen shot is my browser window.

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ActionScript 2.0 :: Tweening - Box To Grow From Right To Left - Not Left To Right

Oct 19, 2003

I have a movieclip with the instance name of top. I want the box to grow from right to left, not left to right. Here is my code:

[CODE]...

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ActionScript 2.0 :: FLASH 8 - Toggle Button/released State/pressed Button

May 18, 2007

I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?

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ActionScript 3.0 :: Making Beat Em Up - Character Stop Moving If The Attack Is Pressed And Once It Is Released Start Moving Again?

Nov 2, 2010

im currently making an "AS3 beat em up" ala streets of rage or double dragon.Currently i have my character moving and a few animations done and i am trying to figure out how to make attacks work.I have some "basic" animation for his attack, but im not sure how to get it to work correctley.What happens is, if you press control (the attack button) whilst the character is walking he just keeps moving and is stopped on the attack frame.I want the character to stop moving if the attack is pressed and once it is released start moving again.

hero.gotoAndStop('still');
var left:Boolean = false;
var right:Boolean = false;[code].......

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ActionScript 2.0 :: Panning Content From Left To Right (with Stop As Intervals) Then Right To Left (also With Intervals)?

Nov 30, 2006

panning my content from left to right (with stop as intervals) then right to left (also with intervals)

1. I created an mc (name: "content")Notice in this mc, I layout 4 sets of text (like a page) from left to right

2. I created another mc (name: "pancontent_mc")

-I added a layer for "content" and created a motion tween for it to pan from left to right

-I created a mask layer on top of "content" that will show 1 set at a time

-I created an action layer that has total of 4 stops(); on each frame where the 4 sets of text will show directly under the mask.

3. maintimeline -There's only 1 layer. I placed an instance of buttons (left/right) and an instance of "pancontent_mc"

4. actions for right button, works fine and stops on each set of text.

on (release) {
this.pancontent.play();
}

5. actions for left button - none. I havent figured this out yet.

on (release) {
this.pancontent. - something like play previous frame until stop...
}

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ActionScript 3.0 :: Which Runs Quite Happily At 15 Fps?

Apr 15, 2009

So, I have a basic Tetris game, which runs quite happily at 15 fps. However, the controls are slightly too sensitive at the moment, as you'll probably see here. Is there anyway way to make the controls less sensitive (specifically the left/right controls)?

[Code]...

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IDE :: Movie Never Runs Properly?

Aug 31, 2009

The first time you navigate to it the movie never runs properly. One of the animations will only advance about half way along it's intended cycle, or else icons will be blinking visible and invisible, or a host of other things.

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ActionScript 2.0 :: Only 1 Function Runs?

Mar 21, 2004

I could be mistaken of course.... here is the code.

[AS]
picNames = ["pic1.jpg", "pic2.jpg", "pic3.jpg", "pic4.jpg", "pic5.jpg", "pic6.jpg"];
picNamesB = ["pic7.jpg", "pic8.jpg", "pic9.jpg", "pic10.jpg", "pic11.jpg", "pic12.jpg"];

[code]......

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