ActionScript 2.0 :: Recognize When A Key Is Released?
Oct 21, 2009
There is a button release command but I can't find one for key release. I am building a slider which is operated by pressing and holding a key. I am using the setInterval function but I need to cancel as soon as the key is released
View 6 Replies
Similar Posts:
Feb 25, 2012
I'm actually not even sure if this old file is AS2. It might be AS1?Anyway, this works to detect if a key is pressed:[code]But I want to detect if a key is released. This does not seem to work in whatever version of AS this old file is.[code]Also this does not work to detect if a button is down:[code]Even though flash seems to recognize these as keywords.Is this version of AS just too old to detect if a key is released or is there a way to do it?
View 9 Replies
Nov 9, 2009
I need a blue box with "man" typed into it made into a MC. (can do that bit).Which when I move it around on a startDrag command needs to change to "woman" in a pink box when it encounters a hitTest with other stationary words on the stage.I obviously need to stopDrag when the mouse is released.Is this about an MC inside another MC?
View 14 Replies
Jul 15, 2009
I heard somewhere that the introduction of CS4 released some new AS3 features that Flash CS3 didn't have. I haven't been interested in learning what they were until now. Is this some mistake on my part or did they really release new features?
View 4 Replies
Apr 4, 2010
In AS2, how do i check when the enter button has been released?[code]...
View 1 Replies
Apr 12, 2007
How do i check when the left key is released?
View 11 Replies
May 4, 2010
I made a gallery, and i have 5 buttons. For each button a movieclip plays (a fade efect from 0 to 1 alpha). The movie is shown as long as the mouse button is held down, by having the scene return to the starting frame which has no movie clip. The problem is that if the mouse is within the movie clip when the button is released the movie freezes until i click another. More precisely it doesn't go to the first frame. How can i fix the problem?
View 9 Replies
Jul 17, 2004
this is old and I used to know but forgotten over time. How do you scroll an image across to a certain point when a button is released?
Preferably with easing.
View 1 Replies
Jul 2, 2010
When you click and drag with the mouse, it gets dragged along, constrained to the x axis (left and right only).When the mouse button is the released the object keeps going at that speed and direction, the slows to a stop. If the unpressed mouse is the moved, the object DOES NOT change direction to follow the mouse.The object does not respond to or in any way follow the unpressed mouse; all it does it come to a stop when the mouse is released, as described above.
View 2 Replies
Feb 10, 2012
There doesn't seem to be a way to access stack traces for a released version of a Flex app running on a generic user's non-debugger version of flash. I can still get access to the error number, but that's just not good enough in some cases.
Was wondering if anyone has any tips on how to approach this. All I can think of is logging as many events as possible in some buffer and then dumping that to the server when a crash happens. I've implemented this and it's ok but, unfortunately, adding logging all over the place doesn't seem very practical if your code base is reasonably extensive. But maybe there's a catch all way to log all sorts of stuff in some simple way that I have not thought of - some sort of centralized listener? Or maybe some other approach?
Will take any advice (although ideally skip the "you should test your app before you release it"?).
View 3 Replies
Nov 9, 2003
I need a code that runs a script if the key "LEFT' is released, but in an ON handler, not in an IF.
View 9 Replies
Jan 11, 2005
its been a while since ive been on. i want to tell flash to make an mc's alpha = 0 unless any button has been released. im trying someting like:
if (button has not been released) {
_root.container.ref._alpha = 0;
}
[Code].....
View 6 Replies
Jan 18, 2009
I'm using the on(keyPress "<LEFT>"){}I need to know how to cancel the action that takes place on the keyPress after the key is released!
View 2 Replies
Dec 7, 2010
In the setOne_mc I have three buttons close_btn, min_btn and max_btn....I want the movie clip to be removed from the stage if close is released.I seem not to be conecting with the buttons...the clip appears on the screen.
menuBar_mc.dropMenu_mc.subMenu01_mc.onRelease = function() { holder_mc.attachMovie("setOne_mc","setOne_mc",2,{_x:0, _y:0}); halt();};holder_mc.setOne_mc.close_btn.onRelease = function() { go();};function go() { this.removeMovieClip();}
function halt() { menuBar_mc.dropMenu_mc.subMenu01_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu02_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu03_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu04_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu05_mc.enabled = false;}
View 8 Replies
Aug 15, 2007
I have a contact field...is there anyway that I can have the eMail input field be verified when the send button is released?
View 3 Replies
Sep 16, 2007
I am trying to have flash listen for a loadClip event when a button mc called portfoliob is released. When the loadClip event is triggered I'd like flash to then create another MC called container2 and load a .swf called pmenu. I understand the logic behind it but for the life of me I can not get it to work.
View 2 Replies
May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
View 1 Replies
Nov 2, 2010
im currently making an "AS3 beat em up" ala streets of rage or double dragon.Currently i have my character moving and a few animations done and i am trying to figure out how to make attacks work.I have some "basic" animation for his attack, but im not sure how to get it to work correctley.What happens is, if you press control (the attack button) whilst the character is walking he just keeps moving and is stopped on the attack frame.I want the character to stop moving if the attack is pressed and once it is released start moving again.
hero.gotoAndStop('still');
var left:Boolean = false;
var right:Boolean = false;[code].......
View 2 Replies
Oct 11, 2010
I have an incredibly irritating problem with ActionScript not recognizing a button. It's at the last frame, and when I load up the Actions panel, it tells me that it cannot have actions applied to it.
View 2 Replies
Jul 30, 2009
I just installed Flash CS4 and brought ip a couple of fla's I get a box telling me I don't have some fonts on my system that I know I do have like Verdana and Ariel, etc. Is there something I should configure?
View 1 Replies
Jul 15, 2009
I get the error "Access of undefined property menu_bar" when menu_bar is an instance name directly on the main timeline. I'm not sure how I would call it in the other class. It also isn't exported for actionscript is that the problem?
I have it imported to my document class as:
var mouseClicks:MouseClicks = new MouseClicks();
addChild(mouseClicks);
Then the class looks like this:
Code:
package{
import flash.display.MovieClip;
import flash.events.*;
[Code]....
View 2 Replies
Sep 4, 2009
I want to make a somewhat virtual Windows environment were-as when the program says they need to right and then do it will act just like Windows in giving them a right click list etc with the usual copy and paste on. But where do I start?I know you probably get the whole were do i start alot but its bugging me and i could do to get it finished asap which is a shame
I know the main thing would be to start of simple and then work on it over time and so I think the starting point would be to get the right click issue going but I'm not sure how. I found This Archived Page when searching but I'm not sure how to implement the code or were to add the next image (if it is called image ) to show the right click menu.
View 3 Replies
Nov 24, 2009
I have followed this tutorial [URL] but am using Adobe CS4 not CS5, have installed Adobe Air 2 but am still getting the error:
1046: Type was not found or was not a compile-time constant: TransformGestureEvent.
View 4 Replies
Jul 7, 2006
I'm experiencing difficulties with Flash 8 not recognizing the majority of a font family.Its strange because Photoshop & Illustrator recognize them & display them just fine.[code]...
View 6 Replies
Jun 25, 2009
Flash files I embed have faulty plugin detection - it does not recognize FP10 as an upgrade from FP9. This is in the knowledgebase, but it does not suggest a solution. "Some websites will ask you to install or update Flash when you already have the Flash 10 plugin installed. This is not a problem with your Mozilla browser or your Flash plugin, but with certain websites that misidentify Flash 10 as Flash 1 due to a faulty detection scheme. Contact the website and ask them to correct the problem or, on Windows, you can try the site in Internet Explorer, since the Flash ActiveX detection may work even though the plugin detection does not."
View 4 Replies
Jul 13, 2009
Publish to Flash 8 and using the FLVPlayback component as part of a larger elearning course.We have a legacy pause button that works by recursively looking through every item on stage and if the item is a movieclip following its children and so on. Something like this (there is more to the whole thing, but this is where the problem is):
findCurrent = function (obj){ // RECURSIVE SEARCH FOR MOVIECLIPS for (var i in obj) { if (typeof (obj[i]) == "movieclip" && obj[i] != obj) { if (obj[i]._name == "pauser"{
continue; } var m = obj[i]; m.frameWas = m._currentFrame; isCurrent.push(m); findCurrent(m); } }};
The issue is that when using the FLVPlayback component the 256 recursions limit is reached. I'm guessing that the video part contains a reference to playback controls skin and the playback controls skin contains a reference to the video part and the recursion just goes round and round till it hits the limit and then all actionscript is disabled for the rest of the file.
I thought of adding a counter, and that is probabaly a good idea, but I was wondering if there is anyway to identify that I've hit a video player and stop following it?
Obviously the topeof(myVideoPlayer) is coming back as "movieclip" or I wouldn't be getting this problem. I don't think there is a getQualifiedName for AS2, right? I looked at the properties and couldn't find one that said, "clearlyVideoPlayer."
View 3 Replies
Aug 15, 2007
Manager to not recognize the just upgraded Flash CS3 install?Message says: "This extension requires the following products: Flash 9 or greater. The extension will not be installed."
View 3 Replies
Apr 5, 2011
I am using Quicktest professional 11 trial version. I have a flex application for testing. When I try to record action performed on the flex application. QTP stores it as MacroMediaFlashPlayerActiveX rather than the origin button or link. I am using flex 3.5.0 and internet explorer 7.
View 1 Replies
Nov 4, 2011
In a mini flash game, I have a few different level select buttons, and they all attach to one "levelChange()" function, and I'm just wondering if there is an attribute that stores which button was pressed or how to determine which was pressed if not.
View 2 Replies
Feb 15, 2012
I'd like to know if there is some documentation available to know how Flash detects webcams in order to know why it cannot get a Primesense/Kinect camera.
I think it'd be really useful to access Kinect without using the OpenKinect scheme (server-client), but using a real driver for Flash based on Video4Linux.
View 1 Replies